Player Matchup

Rama
Rama
CamelAtor2703
Rama
Level 86
God Stats
2W - 2L
1,372 SR
Queue Stats
13W - 12L
1,759 Elo+
Solo
Ares
Ares
Chrispurrs
Ares
Level 156
God Stats
9W - 5L
1,380 SR
Queue Stats
24W - 20L
1,534 Elo+
Solo
Kukulkan
Kukulkan
Dast09
Kukulkan
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 27L
1,503 Elo+
Solo
Vamana
Vamana
TarriestSpark
Vamana
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
106W - 83L
1,658 Elo+
Solo
Bastet
Bastet
crackraider420
Bastet
Level 103
God Stats
23W - 12L
1,679 SR
Queue Stats
304W - 275L
1,656 Elo+
Solo
Team Averages
Level 99
1,486 SR
1,622 Elo+

VS

Team Averages
Level 129
1,523 SR
1,572 Elo+
Cabrakan
Cabrakan
Hyakkumaru2591
Cabrakan
Level 88
God Stats
28W - 40L
1,479 SR
Queue Stats
704W - 707L
1,556 Elo+
Solo
Ravana
Ravana
LaStMOhIcaN0
Ravana
Level 160
God Stats
3W - 5L
1,511 SR
Queue Stats
84W - 95L
1,488 Elo+
Solo
Nox
Nox
pitchblack128
Nox
Level 111
God Stats
2W - 3L
1,592 SR
Queue Stats
51W - 43L
1,650 Elo+
Solo
Merlin
Merlin
stimee
Merlin
Level 157
God Stats
542W - 601L
1,486 SR
Queue Stats
1,499W - 1,502L
1,631 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
wuhps
Ah Muzen Cab
Level 129
God Stats
282W - 268L
1,545 SR
Queue Stats
311W - 311L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 18
16,395
1,093
28,376
14,188
6,926
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
3 / 3 / 23
15,063
1,004
8,972
22,166
27,068
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
Dast09
Kukulkan
20
7 / 0 / 17
15,191
1,013
21,548
8,990
3,903
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 3 / 20
14,542
969
12,890
18,012
19,973
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
4 / 1 / 23
14,731
982
24,553
10,579
6,552
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

147

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
19
1 / 10 / 6
13,767
918
11,906
33,922
61,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
16
0 / 3 / 2
11,349
757
3,330
5,182
1,922
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 6 / 4
13,748
917
10,622
18,340
9,835
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
stimee
Merlin
20
1 / 8 / 7
14,080
939
17,980
19,924
10,674
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
wuhps
Ah Muzen Cab
20
4 / 4 / 4
14,679
979
22,937
22,665
11,923
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
32
31
Kills
9
9
Deaths
31
101
Assists
23
Player
Kills
Deaths
Assists
KDA
W
11
2
18
10
W
3
3
23
4.83
W
Kukulkan
Dast09
Kukulkan
7
0
17
15.5
L
Cabrakan
1
10
6
0.4
L
Ravana
0
3
2
0.33
W
6
3
20
5.33
W
4
1
23
15.5
L
3
6
4
0.83
L
Merlin
stimee
Merlin
1
8
7
0.56
L
Ah Muzen Cab
wuhps
Ah Muzen Cab
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,339
Damage
66,775
73,935
Taken
100,033
64,422
Mitigated
95,459
16,462
Healing
5,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,376
16,806
0
5,113
14,188
6,926
0
8,008
6,180
0
73,241
W
8,972
154
1,940
5,055
22,166
27,068
0
12,496
9,670
13,106
0
W
Kukulkan
Dast09
Kukulkan
21,548
2,990
0
0
8,990
3,903
0
5,230
3,760
83,036
0
L
Cabrakan
11,906
1,447
0
702
33,922
61,105
0
11,504
22,060
16,719
0
L
Ravana
3,330
618
0
266
5,182
1,922
0
1,807
3,275
0
5,785
W
12,890
4,888
0
4,354
18,012
19,973
0
9,335
8,677
102
28,316
W
24,553
4,892
0
0
10,579
6,552
0
5,439
5,140
0
43,237
L
10,622
574
508
876
18,340
9,835
0
4,869
13,345
27,779
0
L
Merlin
stimee
Merlin
17,980
452
0
0
19,924
10,674
0
3,773
16,051
68,600
0
L
Ah Muzen Cab
wuhps
Ah Muzen Cab
22,937
3,944
0
3,565
22,665
11,923
0
8,669
13,872
0
78,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,922
Gold Earned
67,623
416
Minions Killed
322
18
Camps Cleared
4
1,461,708
Distance Traveled
1,186,357
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
16,395
1,093
120
8
9
251,547
1
W
Ares
15,063
1,004
32
2
0
278,171
1
W
Kukulkan
15,191
1,013
185
12
1
296,385
2
L
Cabrakan
13,767
918
23
2
0
189,339
0
L
Ravana
11,349
757
10
1
1
94,570
0
W
Vamana
14,542
969
39
3
2
320,647
0
W
Bastet
14,731
982
40
3
6
314,958
3
L
Nox
13,748
917
47
3
1
282,062
0
L
Merlin
14,080
939
141
9
1
272,710
1
L
Ah Muzen Cab
14,679
979
101
7
1
347,676
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role