Player Matchup

Thanatos
Thanatos
Chinggiss
Thanatos
Level 154
God Stats
1W - 1L
1,744 SR
Queue Stats
24W - 25L
1,511 Elo+
Solo
Scylla
Scylla
KingZeus96
Scylla
Level 100
God Stats
7W - 10L
1,666 SR
Queue Stats
197W - 178L
1,656 Elo+
Solo
Hercules
Hercules
LizardWizard69
Hercules
Level 144
God Stats
16W - 14L
1,520 SR
Queue Stats
91W - 77L
1,594 Elo+
Party 2
Heimdallr
Heimdallr
SuperSmacker4k
Heimdallr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
x3lP1P0x3x
Hades
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 101L
1,620 Elo+
Solo
Team Averages
Level 137
1,586 SR
1,576 Elo+

VS

Team Averages
Level 140
1,625 SR
1,583 Elo+
Geb
Geb
CoolwhipCastro
Geb
Level 149
God Stats
7W - 6L
1,694 SR
Queue Stats
659W - 614L
1,621 Elo+
Party 1
Hun Batz
Hun Batz
CreampieSurprize
Hun Batz
Level 145
God Stats
2W - 11L
1,750 SR
Queue Stats
736W - 741L
1,577 Elo+
Solo
Danzaburou
Danzaburou
JungleTempo
Danzaburou
Level 127
God Stats
0W - 2L
1,597 SR
Queue Stats
50W - 34L
1,652 Elo+
Solo
Discordia
Discordia
Speedy_2119
Discordia
Level 134
God Stats
1W - 4L
1,505 SR
Queue Stats
39W - 40L
1,461 Elo+
Solo
Hercules
Hercules
Zechinda
Hercules
Level 143
God Stats
5W - 6L
1,580 SR
Queue Stats
445W - 391L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Chinggiss
Thanatos
18
5 / 6 / 14
13,218
778
10,925
17,368
10,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
KingZeus96
Scylla
20
9 / 0 / 13
14,693
864
19,663
6,299
2,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
19
3 / 2 / 20
12,973
763
15,192
22,678
26,998
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
SuperSmacker4k
Heimdallr
20
9 / 3 / 11
14,489
852
11,988
10,854
5,714
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hades
20
4 / 0 / 20
14,188
835
13,670
15,380
23,536
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 7
10,555
621
5,492
20,288
19,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
2 / 7 / 4
11,217
660
9,612
16,428
6,245
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
JungleTempo
Danzaburou
19
5 / 6 / 5
12,881
758
17,008
16,617
6,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Discordia
Speedy_2119
Discordia
17
1 / 6 / 6
10,389
611
16,054
11,013
4,760
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Zechinda
Hercules
18
3 / 4 / 5
11,173
657
9,622
17,926
16,911
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
38
30
Kills
11
11
Deaths
30
78
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Chinggiss
Thanatos
5
6
14
2
L
0
7
7
0.5
L
2
7
4
0.57
L
Danzaburou
JungleTempo
Danzaburou
5
6
5
1.25
W
Scylla
KingZeus96
Scylla
9
0
13
15.5
W
Hercules
3
2
20
6.5
L
Discordia
Speedy_2119
Discordia
1
6
6
0.67
W
Heimdallr
SuperSmacker4k
Heimdallr
9
3
11
4.83
L
Hercules
Zechinda
Hercules
3
4
5
1.38
W
Hades
4
0
20
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,438
Damage
57,788
72,579
Taken
82,272
69,649
Mitigated
54,588
35,159
Healing
12,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Chinggiss
Thanatos
10,925
2,157
0
9,003
17,368
10,661
2,478
5,461
11,907
0
32,106
L
5,492
272
1,143
1,927
20,288
19,722
2
7,955
11,796
20,282
0
L
9,612
2,046
0
354
16,428
6,245
1
5,466
10,492
0
47,144
L
Danzaburou
JungleTempo
Danzaburou
17,008
7,341
0
4,762
16,617
6,950
0
6,249
10,133
0
67,681
W
Scylla
KingZeus96
Scylla
19,663
1,182
272
2,154
6,299
2,740
3,330
1,582
4,717
52,426
0
W
Hercules
15,192
3,638
0
10,390
22,678
26,998
1,211
6,518
16,160
0
30,114
L
Discordia
Speedy_2119
Discordia
16,054
669
0
0
11,013
4,760
0
4,167
6,630
50,172
0
W
Heimdallr
SuperSmacker4k
Heimdallr
11,988
3,166
0
3,568
10,854
5,714
1,542
3,831
7,023
0
48,807
L
Hercules
Zechinda
Hercules
9,622
2,759
0
4,103
17,926
16,911
0
8,811
8,513
0
21,987
W
Hades
13,670
669
892
8,880
15,380
23,536
981
4,663
10,717
55,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,561
Gold Earned
56,215
387
Minions Killed
356
8
Camps Cleared
10
1,709,227
Distance Traveled
1,634,217
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,218
778
46
3
1
348,158
1
L
Geb
10,555
621
19
1
2
341,781
4
L
Hun Batz
11,217
660
88
5
2
354,523
3
L
Danzaburou
12,881
758
116
7
3
335,852
2
W
Scylla
14,693
864
89
5
0
328,314
0
W
Hercules
12,973
763
29
2
0
362,196
3
L
Discordia
10,389
611
103
6
2
310,248
5
W
Heimdallr
14,489
852
100
6
2
327,525
3
L
Hercules
11,173
657
30
2
1
291,813
4
W
Hades
14,188
835
123
7
5
343,034
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role