Player Matchup

Scylla
Scylla
ChaseChapaa
Scylla
Level 49
God Stats
2W - 4L
1,425 SR
Queue Stats
2W - 4L
1,379 Elo+
Party 1
Ymir
Ymir
DLockward
Ymir
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,487 Elo+
Party 1
Sun Wukong
Sun Wukong
HellRacer02
Sun Wukong
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,569 Elo+
Party 1
Team Averages
Level 91
1,475 SR
1,479 Elo+

VS

Team Averages
Level 110
1,640 SR
1,439 Elo+
Cerberus
Cerberus
Gutpile333
Cerberus
Level 122
God Stats
12W - 11L
1,562 SR
Queue Stats
399W - 471L
1,440 Elo+
Party 2
Fenrir
Fenrir
iM Immortal333
Fenrir
Level 66
God Stats
14W - 16L
1,559 SR
Queue Stats
253W - 297L
1,433 Elo+
Party 2
Baba Yaga
Baba Yaga
spartencheiftan
Baba Yaga
Level 143
God Stats
15W - 15L
1,799 SR
Queue Stats
305W - 298L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
4 / 7 / 3
12,880
613
8,835
16,351
5,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
15
2 / 10 / 7
12,302
586
14,922
25,956
25,760
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
HellRacer02
Sun Wukong
16
4 / 4 / 5
13,083
623
22,467
25,386
21,404
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gutpile333
Cerberus
17
5 / 3 / 13
14,534
692
14,718
27,355
31,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
3 / 4 / 10
12,678
604
10,775
22,273
15,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
spartencheiftan
Baba Yaga
18
13 / 3 / 6
15,120
720
26,221
16,965
8,458
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
10
Kills
21
21
Deaths
10
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Scylla
4
7
3
0.79
L
Ymir
2
10
7
0.55
W
Cerberus
Gutpile333
Cerberus
5
3
13
3.83
L
Sun Wukong
HellRacer02
Sun Wukong
4
4
5
1.63
W
3
4
10
2
W
Baba Yaga
spartencheiftan
Baba Yaga
13
3
6
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,224
Damage
51,714
67,693
Taken
66,593
52,167
Mitigated
55,495
5,328
Healing
28,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
8,835
323
0
0
16,351
5,003
0
8,230
7,871
58,984
0
L
Ymir
14,922
2,493
0
1,286
25,956
25,760
44
17,383
8,402
42,016
0
W
Cerberus
Gutpile333
Cerberus
14,718
425
1,603
11,320
27,355
31,715
445
9,165
18,190
62,821
0
L
Sun Wukong
HellRacer02
Sun Wukong
22,467
3,380
0
4,042
25,386
21,404
0
15,418
9,730
0
57,245
W
10,775
1,574
1,647
6,589
22,273
15,322
1,238
9,859
12,414
0
39,678
W
Baba Yaga
spartencheiftan
Baba Yaga
26,221
1,099
0
6,960
16,965
8,458
1,439
4,851
12,114
88,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,265
Gold Earned
42,332
159
Minions Killed
260
0
Camps Cleared
0
1,053,599
Distance Traveled
1,153,900
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,880
613
57
3
0
349,175
0
L
Ymir
12,302
586
43
2
0
310,286
3
W
Cerberus
14,534
692
126
6
0
410,773
3
L
Sun Wukong
13,083
623
59
3
0
394,138
3
W
Fenrir
12,678
604
54
3
0
404,929
4
W
Baba Yaga
15,120
720
80
4
0
338,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role