Player Matchup

Hades
Hades
CrispDecision
Hades
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,743 Elo+
Party 1
Chang'e
Chang'e
Mephit
Chang'e
Level 149
God Stats
8W - 1L
1,846 SR
Queue Stats
108W - 83L
1,598 Elo+
Party 1
Jing Wei
Jing Wei
Starflea
Jing Wei
Level 7
God Stats
6W - 1L
1,500 SR
Queue Stats
39W - 28L
1,570 Elo+
Party 1
Rama
Rama
TheSpookiest
Rama
Level 10
God Stats
1W - 2L
1,162 SR
Queue Stats
33W - 19L
1,576 Elo+
Party 1
Bellona
Bellona
zxzc77
Bellona
Level 20
God Stats
1W - 2L
1,288 SR
Queue Stats
12W - 9L
1,579 Elo+
Party 1
Team Averages
Level 54
1,459 SR
1,613 Elo+

VS

Team Averages
Level 21
1,369 SR
1,497 Elo+
Eset
Eset
Paramin1999
Eset
Level 28
God Stats
0W - 2L
1,305 SR
Queue Stats
112W - 117L
1,439 Elo+
Solo
Bellona
Bellona
ReVamp24
Bellona
Level 18
God Stats
6W - 9L
1,500 SR
Queue Stats
56W - 53L
1,500 Elo+
Party 2
Artemis
Artemis
STILLAMPED
Artemis
Level 25
God Stats
4W - 5L
1,500 SR
Queue Stats
49W - 43L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Unhookedbow98
Cthulhu
Level 5
God Stats
1W - 4L
1,249 SR
Queue Stats
2W - 7L
1,477 Elo+
Solo
Freya
Freya
Vanyel2020
Freya
Level 27
God Stats
0W - 3L
1,292 SR
Queue Stats
33W - 37L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 19
12,067
1,097
12,362
15,575
15,302
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
Mephit
Chang'e
19
11 / 4 / 22
12,950
1,177
30,302
17,816
7,439
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
Starflea
Jing Wei
19
5 / 0 / 28
11,994
1,090
13,386
5,500
2,562
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
7 / 1 / 16
11,705
1,064
13,242
9,426
4,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
zxzc77
Bellona
18
6 / 3 / 21
11,493
1,045
11,096
18,700
14,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

208

VS

Team 2 Tickets

68

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 7
10,258
933
6,315
13,536
9,152
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
ReVamp24
Bellona
16
2 / 5 / 6
10,157
923
6,896
18,653
12,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
STILLAMPED
Artemis
16
4 / 6 / 5
10,763
978
19,713
15,916
6,669
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
16
0 / 8 / 7
9,881
898
13,849
17,178
16,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Freya
17
4 / 9 / 5
11,552
1,050
17,126
20,989
9,359
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
41
36
Kills
11
11
Deaths
36
106
Assists
30
Player
Kills
Deaths
Assists
KDA
W
7
3
19
5.5
W
Chang'e
Mephit
Chang'e
11
4
22
5.5
L
1
8
7
0.56
L
Bellona
ReVamp24
Bellona
2
5
6
1
L
Artemis
STILLAMPED
Artemis
4
6
5
1.08
W
Jing Wei
Starflea
Jing Wei
5
0
28
19
W
7
1
16
15
L
Cthulhu
0
8
7
0.44
L
Freya
4
9
5
0.72
W
Bellona
zxzc77
Bellona
6
3
21
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,388
Damage
63,899
67,017
Taken
86,272
44,000
Mitigated
54,484
24,066
Healing
7,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,362
730
246
3,380
15,575
15,302
0
9,213
6,362
23,666
0
W
Chang'e
Mephit
Chang'e
30,302
2,249
7,710
7,606
17,816
7,439
0
10,755
7,061
60,518
0
L
6,315
869
342
115
13,536
9,152
0
8,205
5,331
26,480
0
L
Bellona
ReVamp24
Bellona
6,896
1,396
0
743
18,653
12,931
0
8,062
10,591
0
17,906
L
Artemis
STILLAMPED
Artemis
19,713
9,017
0
1,313
15,916
6,669
0
8,722
7,194
0
35,921
W
Jing Wei
Starflea
Jing Wei
13,386
10,256
0
1,515
5,500
2,562
0
2,804
2,696
0
26,882
W
13,242
10,547
0
2,833
9,426
4,058
0
4,371
5,055
0
39,640
L
Cthulhu
13,849
1,129
0
0
17,178
16,373
0
8,186
8,992
38,138
0
L
Freya
17,126
5,942
401
4,913
20,989
9,359
0
9,489
11,500
49,439
0
W
Bellona
zxzc77
Bellona
11,096
2,258
0
776
18,700
14,639
0
10,147
8,553
0
22,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,209
Gold Earned
52,611
228
Minions Killed
210
4
Camps Cleared
6
951,531
Distance Traveled
1,016,203
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,067
1,097
38
3
0
147,881
0
W
Chang'e
12,950
1,177
77
7
1
202,333
0
L
Eset
10,258
933
43
4
0
192,875
1
L
Bellona
10,157
923
19
2
0
226,272
0
L
Artemis
10,763
978
27
2
2
186,342
0
W
Jing Wei
11,994
1,090
30
3
0
200,889
0
W
Rama
11,705
1,064
60
5
1
189,659
0
L
Cthulhu
9,881
898
56
5
0
218,132
0
L
Freya
11,552
1,050
65
6
4
192,582
0
W
Bellona
11,493
1,045
23
2
2
210,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role