Player Matchup

Tyr
Tyr
gatorboy2232
Tyr
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 62L
1,468 Elo+
Party 1
Anubis
Anubis
hunter-_-brown00
Anubis
Level 26
God Stats
8W - 9L
1,484 SR
Queue Stats
51W - 71L
1,398 Elo+
Party 1
Ymir
Ymir
specificocean26
Ymir
Level 17
God Stats
6W - 5L
1,469 SR
Queue Stats
47W - 33L
1,383 Elo+
Party 1
Team Averages
Level 42
1,484 SR
1,417 Elo+

VS

Team Averages
Level 30
1,652 SR
1,482 Elo+
Fenrir
Fenrir
Callsign_Tundra
Fenrir
Level 13
God Stats
0W - 2L
1,795 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
King Arthur
King Arthur
Swamptheduck
King Arthur
Level 63
God Stats
0W - 1L
1,795 SR
Queue Stats
2W - 4L
1,445 Elo+
Party 2
Skadi
Skadi
galaxxiiee
Skadi
Level 15
God Stats
0W - 2L
1,365 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 1 / 10
11,451
763
13,236
10,104
9,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
7 / 0 / 11
11,065
738
13,666
9,380
5,231
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 1 / 15
10,794
720
4,631
11,248
15,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 0
8,254
550
3,400
11,912
6,311
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

King Arthur
Swamptheduck
King Arthur
11
1 / 8 / 1
8,615
574
5,420
19,141
14,107
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
11
0 / 6 / 2
8,286
552
9,928
10,679
3,381
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
5
20
Kills
2
2
Deaths
20
36
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
King Arthur
Swamptheduck
King Arthur
1
8
1
0.19
L
Skadi
0
6
2
0.17
W
10
1
10
15
W
7
0
11
12.5
W
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,533
Damage
18,748
30,732
Taken
41,732
30,293
Mitigated
23,799
10,129
Healing
1,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,400
700
0
222
11,912
6,311
0
6,407
5,505
0
11,855
L
King Arthur
Swamptheduck
King Arthur
5,420
732
286
794
19,141
14,107
0
7,351
11,790
940
13,772
L
Skadi
9,928
3,333
0
0
10,679
3,381
0
4,561
6,118
24
37,868
W
13,236
2,098
0
1,785
10,104
9,235
412
248
9,856
0
40,407
W
13,666
1,106
0
6,178
9,380
5,231
662
138
9,242
60,999
0
W
4,631
831
405
1,761
11,248
15,827
315
196
11,052
19,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,310
Gold Earned
25,155
164
Minions Killed
83
0
Camps Cleared
0
809,809
Distance Traveled
738,254
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,254
550
14
1
0
239,259
7
L
King Arthur
8,615
574
17
1
0
283,935
1
L
Skadi
8,286
552
52
3
0
215,060
1
W
Tyr
11,451
763
45
3
0
305,321
0
W
Anubis
11,065
738
98
7
0
241,705
1
W
Ymir
10,794
720
21
1
0
262,783
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role