Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CaptynClutch
Ah Muzen Cab
Level 35
God Stats
90W - 83L
1,588 SR
Queue Stats
100W - 93L
1,532 Elo+
Party 2
Pele
Pele
LarrySchmit
Pele
Level 29
God Stats
2W - 3L
1,545 SR
Queue Stats
26W - 23L
1,659 Elo+
Solo
Bacchus
Bacchus
Slacker7RoB
Bacchus
Level 6
God Stats
3W - 3L
1,671 SR
Queue Stats
3W - 5L
1,528 Elo+
Solo
Zeus
Zeus
charlesEcheese44
Zeus
Level 17
God Stats
21W - 17L
1,749 SR
Queue Stats
54W - 47L
1,650 Elo+
Party 2
Vulcan
Vulcan
john_titor_420
Vulcan
Level 24
God Stats
47W - 41L
1,638 SR
Queue Stats
57W - 56L
1,611 Elo+
Party 2
Team Averages
Level 22
1,638 SR
1,596 Elo+

VS

Team Averages
Level 38
1,607 SR
1,648 Elo+
Ares
Ares
EPICxORPHAN
Ares
Level 129
God Stats
20W - 6L
1,679 SR
Queue Stats
103W - 52L
1,609 Elo+
Party 1
Hel
Hel
RIKAN JC
Hel
Level 21
God Stats
3W - 4L
1,500 SR
Queue Stats
29W - 28L
1,541 Elo+
Solo
Danzaburou
Danzaburou
Snowy0112
Danzaburou
Level 29
God Stats
189W - 182L
1,612 SR
Queue Stats
318W - 339L
1,551 Elo+
Solo
Kukulkan
Kukulkan
Trinilicious382
Kukulkan
Level 6
God Stats
6W - 5L
1,741 SR
Queue Stats
50W - 29L
1,889 Elo+
Party 1
Apollo
Apollo
steveng69
Apollo
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CaptynClutch
Ah Muzen Cab
16
2 / 6 / 3
10,564
880
17,244
14,833
8,237
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
5 / 3 / 3
11,690
974
11,453
13,274
5,225
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
Slacker7RoB
Bacchus
16
1 / 8 / 5
10,314
860
5,583
18,583
18,899
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
3 / 5 / 6
11,413
951
19,160
13,645
5,078
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
0 / 3 / 5
11,289
941
17,610
10,972
6,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

86

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 15
12,129
1,011
17,956
23,648
27,502
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
4 / 0 / 19
12,336
1,028
12,874
16,289
8,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Snowy0112
Danzaburou
17
4 / 3 / 14
11,501
958
11,717
15,174
6,434
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
19
10 / 0 / 10
13,786
1,149
21,729
4,206
1,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
steveng69
Apollo
17
0 / 8 / 8
10,198
850
3,446
15,774
6,418
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
91
11
Kills
25
25
Deaths
11
22
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
CaptynClutch
Ah Muzen Cab
2
6
3
0.58
W
7
0
15
14.5
L
5
3
3
2.17
W
4
0
19
13.5
L
Bacchus
Slacker7RoB
Bacchus
1
8
5
0.44
W
Danzaburou
Snowy0112
Danzaburou
4
3
14
3.67
W
Kukulkan
10
0
10
15
L
3
5
6
1.2
L
0
3
5
0.83
W
Apollo
steveng69
Apollo
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,050
Damage
67,722
71,307
Taken
75,091
43,983
Mitigated
50,622
3,553
Healing
33,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
CaptynClutch
Ah Muzen Cab
17,244
3,646
0
1,503
14,833
8,237
0
11,200
3,633
0
39,954
W
17,956
1,648
1,870
2,217
23,648
27,502
0
12,664
10,984
30,919
0
L
11,453
1,781
0
302
13,274
5,225
0
8,997
4,277
0
31,965
W
12,874
569
14,343
11,604
16,289
8,424
0
10,304
5,985
29,953
0
L
Bacchus
Slacker7RoB
Bacchus
5,583
138
0
0
18,583
18,899
0
13,397
5,186
22,187
0
W
Danzaburou
Snowy0112
Danzaburou
11,717
5,921
1,270
1,378
15,174
6,434
0
8,818
6,356
0
24,904
W
Kukulkan
21,729
867
0
0
4,206
1,844
0
1,998
2,208
66,672
0
L
19,160
589
0
474
13,645
5,078
0
11,769
1,876
51,644
0
L
17,610
5,912
0
1,274
10,972
6,544
0
7,196
3,776
41,340
0
W
Apollo
steveng69
Apollo
3,446
1,998
0
453
15,774
6,418
0
8,569
7,205
0
15,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,270
Gold Earned
59,950
247
Minions Killed
277
14
Camps Cleared
4
1,107,885
Distance Traveled
1,148,185
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,564
880
39
3
2
208,239
0
W
Ares
12,129
1,011
35
3
0
222,167
1
L
Pele
11,690
974
39
3
8
249,581
2
W
Hel
12,336
1,028
57
5
0
257,000
0
L
Bacchus
10,314
860
34
3
0
205,577
2
W
Danzaburou
11,501
958
29
2
0
210,729
0
W
Kukulkan
13,786
1,149
124
10
4
242,667
3
L
Zeus
11,413
951
82
7
1
199,685
0
L
Vulcan
11,289
941
53
4
3
244,803
1
W
Apollo
10,198
850
32
3
0
215,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role