Player Matchup

Guan Yu
Guan Yu
Bronze III
I_am_REAL_btw_KJ
Guan Yu
Bronze III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
KID WILL KLUTCH
Tsukuyomi
Bronze III
Level 155
God Stats
5W - 7L
1,777 SR
Queue Stats
61W - 56L
1,466 MMR
Party 1
Anhur
Anhur
Bronze III
NumericBee78
Anhur
Bronze III
Level 85
God Stats
0W - 1L
1,470 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
gjfalcon207
Ymir
Bronze III
Level 84
God Stats
0W - 2L
1,489 SR
Queue Stats
0W - 4L
1,500 MMR
Solo
Ra
Ra
Bronze III
ll JOK3R II
Ra
Bronze III
Level 155
God Stats
1W - 1L
1,857 SR
Queue Stats
93W - 70L
1,541 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 109
1,619 SR
1,501 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 81
1,649 SR
1,501 MMR
Scylla
Scylla
Gold I
Clapped
Scylla
Gold I
Level 106
God Stats
11W - 7L
1,796 SR
Queue Stats
226W - 227L
1,541 MMR
Party 3
Neith
Neith
Bronze III
Cptn Ro
Neith
Bronze III
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 MMR
Party 2
Amaterasu
Amaterasu
Bronze III
GajeeI
Amaterasu
Bronze III
Level 31
God Stats
1W - 0L
1,843 SR
Queue Stats
2W - 2L
1,500 MMR
Party 2
Sobek
Sobek
Gold II
Indef
Sobek
Gold II
Level 106
God Stats
19W - 25L
1,512 SR
Queue Stats
213W - 197L
1,465 MMR
Party 3
Fenrir
Fenrir
Bronze III
TopTierToes4329
Fenrir
Bronze III
Level 115
God Stats
9W - 2L
1,594 SR
Queue Stats
19W - 10L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
6,620
473
4,434
10,363
9,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
KID WILL KLUTCH
Tsukuyomi
14
3 / 3 / 1
7,844
560
5,194
9,175
2,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
0 / 2 / 0
6,760
483
3,700
8,504
2,358
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 6 / 1
6,001
429
1,986
11,288
5,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 4 / 0
7,486
535
4,451
6,868
2,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
DanzaburouSetMulanApolloTiamat

VS

Bans
CthulhuIzanamiKing ArthurCu ChulainnTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Clapped
Scylla
14
6 / 1 / 4
8,423
602
6,339
5,353
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Cptn Ro
Neith
13
2 / 1 / 2
7,691
549
7,879
7,428
2,092
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
GajeeI
Amaterasu
13
1 / 1 / 3
7,985
570
5,326
8,386
3,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sobek
Indef
Sobek
12
1 / 1 / 9
7,692
549
4,083
10,253
6,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
9 / 0 / 2
8,866
633
6,085
7,993
3,190
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
4
Kills
19
19
Deaths
4
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Scylla
Clapped
Scylla
6
1
4
8
W
Neith
Cptn Ro
Neith
2
1
2
3
W
Amaterasu
GajeeI
Amaterasu
1
1
3
2.5
L
0
4
0
0
W
Sobek
Indef
Sobek
1
1
9
5.5
L
Tsukuyomi
KID WILL KLUTCH
Tsukuyomi
3
3
1
1.17
L
0
2
0
0
W
9
0
2
10
L
0
6
1
0.08
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,765
Damage
29,712
46,198
Taken
39,413
22,229
Mitigated
16,787
13,022
Healing
16,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Clapped
Scylla
6,339
1,026
0
2,044
5,353
1,708
183
1,425
3,842
46,840
0
W
Neith
Cptn Ro
Neith
7,879
3,715
0
3,611
7,428
2,092
387
1,379
6,003
0
48,673
W
Amaterasu
GajeeI
Amaterasu
5,326
3,238
0
4,853
8,386
3,574
666
0
8,113
0
36,378
L
4,434
820
0
1,664
10,363
9,633
0
364
9,959
0
28,858
W
Sobek
Indef
Sobek
4,083
339
0
4,363
10,253
6,223
0
2,110
8,038
18,170
0
L
Tsukuyomi
KID WILL KLUTCH
Tsukuyomi
5,194
1,159
0
3,800
9,175
2,900
722
2,027
7,028
0
48,220
L
3,700
1,956
0
4,148
8,504
2,358
0
627
7,869
0
42,279
W
6,085
1,189
0
2,105
7,993
3,190
867
1,177
6,632
0
53,021
L
1,986
421
0
2,040
11,288
5,104
0
5,227
5,937
10,600
0
L
4,451
342
238
1,132
6,868
2,234
642
1,778
4,983
50,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,711
Gold Earned
40,657
374
Minions Killed
390
0
Camps Cleared
0
1,353,099
Distance Traveled
1,410,623
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,423
602
99
7
0
289,856
7
W
Neith
7,691
549
99
7
0
250,474
5
W
Amaterasu
7,985
570
84
6
0
243,537
3
L
Guan Yu
6,620
473
55
4
0
292,128
1
W
Sobek
7,692
549
21
2
0
291,385
2
L
Tsukuyomi
7,844
560
103
7
0
277,306
0
L
Anhur
6,760
483
95
7
0
244,314
2
W
Fenrir
8,866
633
87
6
0
335,371
2
L
Ymir
6,001
429
20
1
0
253,119
5
L
Ra
7,486
535
101
7
0
286,232
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role