Player Matchup

Da Ji
Da Ji
CreepsFreak4life
Da Ji
Level 25
God Stats
5W - 0L
1,746 SR
Queue Stats
19W - 10L
1,500 Elo+
Party 2
Mulan
Mulan
FrankPalpatine
Mulan
Level 28
God Stats
3W - 2L
1,508 SR
Queue Stats
36W - 26L
1,500 Elo+
Party 2
Raijin
Raijin
Noxoholic
Raijin
Level 27
God Stats
3W - 3L
1,567 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Tearnen
Cthulhu
Level 29
God Stats
2W - 0L
1,608 SR
Queue Stats
22W - 16L
1,500 Elo+
Party 2
Chiron
Chiron
ninja101500
Chiron
Level 40
God Stats
7W - 5L
1,550 SR
Queue Stats
27W - 25L
1,500 Elo+
Party 2
Team Averages
Level 30
1,596 SR
1,500 Elo+

VS

Team Averages
Level 23
1,494 SR
1,466 Elo+
Loki
Loki
GiingerViitis
Loki
Level 26
God Stats
11W - 9L
1,536 SR
Queue Stats
11W - 10L
1,497 Elo+
Solo
Danzaburou
Danzaburou
Josedav66
Danzaburou
Level 9
God Stats
20W - 18L
1,498 SR
Queue Stats
30W - 32L
1,438 Elo+
Solo
Achilles
Achilles
Zentaga
Achilles
Level 28
God Stats
3W - 6L
1,468 SR
Queue Stats
33W - 37L
1,458 Elo+
Solo
Heimdallr
Heimdallr
behm is loco
Heimdallr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 182L
1,500 Elo+
Party 1
Olorun
Olorun
bonecloud01
Olorun
Level 24
God Stats
2W - 3L
1,469 SR
Queue Stats
15W - 25L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 6
12,235
556
7,260
16,829
7,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
5 / 3 / 5
11,458
521
10,802
14,640
11,838
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Raijin
Noxoholic
Raijin
19
9 / 1 / 9
13,116
596
16,022
10,065
4,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Tearnen
Cthulhu
16
6 / 1 / 19
11,888
540
11,535
14,232
12,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
19
21 / 0 / 2
13,559
616
18,210
10,116
5,259
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 1
9,777
444
5,691
14,554
4,686
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Josedav66
Danzaburou
12
1 / 14 / 1
8,765
398
8,518
18,066
5,792
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
Zentaga
Achilles
18
2 / 3 / 0
10,132
461
9,961
23,183
26,316
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
behm is loco
Heimdallr
12
0 / 9 / 1
7,931
361
5,208
13,211
4,701
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
11
1 / 13 / 0
7,550
343
5,731
15,050
4,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
9
46
Kills
6
6
Deaths
46
41
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
W
5
3
5
2.5
L
2
7
1
0.36
L
Danzaburou
Josedav66
Danzaburou
1
14
1
0.11
W
Raijin
Noxoholic
Raijin
9
1
9
13.5
W
Cthulhu
Tearnen
Cthulhu
6
1
19
15.5
L
Achilles
Zentaga
Achilles
2
3
0
0.67
L
Heimdallr
behm is loco
Heimdallr
0
9
1
0.06
L
Olorun
1
13
0
0.08
W
Chiron
21
0
2
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,829
Damage
35,109
65,882
Taken
84,064
41,947
Mitigated
46,266
15,394
Healing
11,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,260
2,244
0
6,193
16,829
7,361
413
462
16,367
0
105,178
W
10,802
1,675
0
2,168
14,640
11,838
808
0
14,640
0
65,899
L
5,691
1,863
0
3,076
14,554
4,686
0
5,421
8,899
0
61,111
L
Danzaburou
Josedav66
Danzaburou
8,518
3,862
0
1,024
18,066
5,792
798
9,711
7,916
0
42,933
W
Raijin
Noxoholic
Raijin
16,022
903
0
597
10,065
4,789
0
0
10,065
81,562
0
W
Cthulhu
Tearnen
Cthulhu
11,535
543
494
840
14,232
12,700
283
3,454
10,778
34,313
0
L
Achilles
Zentaga
Achilles
9,961
3,595
0
5,170
23,183
26,316
140
2,537
20,570
0
59,021
L
Heimdallr
behm is loco
Heimdallr
5,208
1,763
0
56
13,211
4,701
373
4,930
8,241
0
35,519
L
Olorun
5,731
3,258
455
1,902
15,050
4,771
0
4,129
10,881
31,076
0
W
Chiron
18,210
14,802
340
4,762
10,116
5,259
4,279
1,815
8,301
0
73,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,256
Gold Earned
44,155
535
Minions Killed
392
0
Camps Cleared
0
2,139,038
Distance Traveled
1,889,919
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,235
556
125
6
0
421,308
1
W
Mulan
11,458
521
96
4
0
406,086
2
L
Loki
9,777
444
106
5
0
423,582
0
L
Danzaburou
8,765
398
63
3
0
325,648
0
W
Raijin
13,116
596
141
6
0
430,699
7
W
Cthulhu
11,888
540
38
2
0
431,720
12
L
Achilles
10,132
461
118
5
0
399,421
5
L
Heimdallr
7,931
361
62
3
0
379,693
3
L
Olorun
7,550
343
43
2
0
361,575
4
W
Chiron
13,559
616
135
6
0
449,225
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role