Player Matchup

Janus
Janus
GokuLeGana
Janus
Level 10
God Stats
6W - 2L
1,786 SR
Queue Stats
14W - 8L
1,570 Elo+
Party 1
Medusa
Medusa
LeydanDN
Medusa
Level 20
God Stats
2W - 3L
1,786 SR
Queue Stats
180W - 177L
1,589 Elo+
Solo
Cerberus
Cerberus
PepeElErótico
Cerberus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,625 Elo+
Party 1
Vamana
Vamana
TadCooper
Vamana
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 41L
1,602 Elo+
Solo
Mercury
Mercury
WollyWolly69
Mercury
Level 27
God Stats
5W - 7L
1,551 SR
Queue Stats
62W - 50L
1,561 Elo+
Solo
Team Averages
Level 21
1,625 SR
1,590 Elo+

VS

Team Averages
Level 23
1,632 SR
1,711 Elo+
Ra
Ra
BabaSukar
Ra
Level 25
God Stats
14W - 7L
1,816 SR
Queue Stats
67W - 33L
1,766 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Soupcan23
Cu Chulainn
Level 31
God Stats
4W - 0L
1,637 SR
Queue Stats
264W - 186L
1,624 Elo+
Party 2
Nox
Nox
TsukuyomiSoup
Nox
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 29L
1,744 Elo+
Party 2
Erlang Shen
Erlang Shen
WarriorsArentOP
Erlang Shen
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 12L
1,861 Elo+
Party 2
Apollo
Apollo
曾经被一种温柔拯救
Apollo
Level 21
God Stats
15W - 8L
1,706 SR
Queue Stats
64W - 47L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
2 / 7 / 1
7,484
468
3,816
8,740
2,413
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
LeydanDN
Medusa
10
1 / 6 / 0
6,163
385
2,500
10,990
2,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
12
1 / 2 / 3
7,872
492
5,843
10,944
6,171
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vamana
TadCooper
Vamana
13
3 / 6 / 2
7,987
499
5,389
11,882
7,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Mercury
WollyWolly69
Mercury
11
2 / 8 / 3
7,306
457
5,871
12,420
3,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 10
9,460
591
9,355
8,908
3,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Soupcan23
Cu Chulainn
13
1 / 3 / 4
8,370
523
5,597
11,620
5,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
5 / 2 / 7
8,854
553
6,702
10,769
7,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
WarriorsArentOP
Erlang Shen
18
14 / 0 / 4
11,168
698
13,322
9,568
6,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 0 / 5
9,347
584
5,170
9,020
2,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
59
9
Kills
29
29
Deaths
9
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
7
4
10
3
L
Janus
2
7
1
0.36
L
Medusa
LeydanDN
Medusa
1
6
0
0.17
L
Cerberus
1
2
3
1.25
W
Cu Chulainn
Soupcan23
Cu Chulainn
1
3
4
1
L
Vamana
TadCooper
Vamana
3
6
2
0.67
W
5
2
7
4.25
W
Erlang Shen
WarriorsArentOP
Erlang Shen
14
0
4
16
L
Mercury
WollyWolly69
Mercury
2
8
3
0.44
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,419
Damage
40,146
54,976
Taken
49,885
22,055
Mitigated
25,602
8,555
Healing
17,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,355
1,394
790
2,918
8,908
3,837
192
3,696
5,212
39,087
0
L
Janus
3,816
246
0
380
8,740
2,413
70
3,137
5,439
42,999
0
L
Medusa
LeydanDN
Medusa
2,500
1,008
0
2,160
10,990
2,495
0
2,851
8,013
0
28,760
L
Cerberus
5,843
234
0
2,393
10,944
6,171
0
3,046
7,852
34,287
0
W
Cu Chulainn
Soupcan23
Cu Chulainn
5,597
922
0
2,588
11,620
5,343
1,142
1,751
9,869
0
41,528
L
Vamana
TadCooper
Vamana
5,389
2,035
0
2,146
11,882
7,527
0
2,434
9,240
0
40,332
W
6,702
766
1,009
2,180
10,769
7,364
162
2,173
8,596
33,618
0
W
Erlang Shen
WarriorsArentOP
Erlang Shen
13,322
8,229
0
1,849
9,568
6,261
0
909
8,659
0
87,779
L
Mercury
WollyWolly69
Mercury
5,871
2,597
0
1,476
12,420
3,449
0
3,893
8,375
0
36,626
W
5,170
3,364
0
5,930
9,020
2,797
2,934
1,130
7,890
0
68,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,812
Gold Earned
47,199
354
Minions Killed
454
0
Camps Cleared
0
1,375,897
Distance Traveled
1,482,265
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,460
591
68
4
0
299,255
1
L
Janus
7,484
468
88
6
0
268,576
5
L
Medusa
6,163
385
54
3
0
260,313
2
L
Cerberus
7,872
492
64
4
0
302,808
4
W
Cu Chulainn
8,370
523
73
5
0
304,131
1
L
Vamana
7,987
499
85
5
0
251,937
0
W
Nox
8,854
553
46
3
0
232,974
0
W
Erlang Shen
11,168
698
133
8
0
366,341
3
L
Mercury
7,306
457
63
4
0
292,263
0
W
Apollo
9,347
584
134
8
0
279,564
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role