Player Matchup

Scylla
Scylla
Gold III
GarySmokesOak
Scylla
Gold III
Level 157
God Stats
6W - 3L
1,907 SR
Queue Stats
132W - 144L
1,558 MMR
Solo
Cthulhu
Cthulhu
Silver I
JUGGERNAUT
Cthulhu
Silver I
Level 160
God Stats
11W - 7L
1,414 SR
Queue Stats
391W - 379L
1,534 MMR
Solo
Rama
Rama
Gold II
Reynoldsss
Rama
Gold II
Level 153
God Stats
32W - 24L
1,714 SR
Queue Stats
519W - 509L
1,530 MMR
Solo
Ravana
Ravana
Gold II
Sharps19
Ravana
Gold II
Level 123
God Stats
13W - 13L
1,611 SR
Queue Stats
216W - 203L
1,586 MMR
Solo
Guan Yu
Guan Yu
Bronze III
SynyserJag
Guan Yu
Bronze III
Level 101
God Stats
1W - 0L
1,702 SR
Queue Stats
2W - 1L
1,541 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 139
1,670 SR
1,550 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 99
1,581 SR
1,533 MMR
Chang'e
Chang'e
Platinum V
Davidpa
Chang'e
Platinum V
Level 148
God Stats
8W - 8L
1,663 SR
Queue Stats
42W - 47L
1,515 MMR
Solo
Osiris
Osiris
Gold II
LastOrder100
Osiris
Gold II
Level 66
God Stats
26W - 27L
1,536 SR
Queue Stats
300W - 300L
1,572 MMR
Solo
Ymir
Ymir
Gold III
Spehctr
Ymir
Gold III
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 42L
1,518 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
lordaeron23
Erlang Shen
Gold III
Level 46
God Stats
8W - 8L
1,704 SR
Queue Stats
48W - 50L
1,559 MMR
Solo
Hachiman
Hachiman
Gold II
ronal777
Hachiman
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 11
12,297
586
9,570
11,347
3,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
JUGGERNAUT
Cthulhu
16
5 / 2 / 13
10,854
517
11,628
22,734
16,418
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
11 / 2 / 7
13,201
629
20,014
18,342
6,933
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ravana
Sharps19
Ravana
18
3 / 0 / 17
11,859
565
9,033
11,495
6,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
SynyserJag
Guan Yu
16
1 / 1 / 11
10,812
515
7,449
13,347
13,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
TsukuyomiTiamatApolloDanzaburouSet

VS

Bans
PersephoneCu ChulainnHun BatzCupidNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Davidpa
Chang'e
15
0 / 5 / 3
9,081
432
7,144
13,426
4,928
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
14
0 / 4 / 1
9,124
434
7,108
14,145
14,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
Spehctr
Ymir
14
2 / 6 / 5
9,749
464
8,660
19,847
16,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
lordaeron23
Erlang Shen
19
4 / 4 / 2
11,686
556
13,870
15,850
9,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
ronal777
Hachiman
16
1 / 7 / 2
9,724
463
9,965
18,911
6,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
20
26
Kills
7
8
Deaths
26
59
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Davidpa
Chang'e
0
5
3
0.3
W
6
3
11
3.83
W
Cthulhu
JUGGERNAUT
Cthulhu
5
2
13
5.75
L
Osiris
0
4
1
0.13
W
11
2
7
7.25
W
Ravana
Sharps19
Ravana
3
0
17
11.5
L
Ymir
Spehctr
Ymir
2
6
5
0.75
W
Guan Yu
SynyserJag
Guan Yu
1
1
11
6.5
L
Erlang Shen
lordaeron23
Erlang Shen
4
4
2
1.25
L
Hachiman
ronal777
Hachiman
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,694
Damage
46,747
77,265
Taken
82,179
46,627
Mitigated
51,614
37,626
Healing
21,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Davidpa
Chang'e
7,144
285
1,836
5,063
13,426
4,928
1,103
5,816
7,560
59,179
0
W
9,570
1,401
0
1,726
11,347
3,454
1,572
2,356
8,991
91,083
0
W
Cthulhu
JUGGERNAUT
Cthulhu
11,628
840
1,250
7,204
22,734
16,418
124
5,578
17,041
38,587
0
L
Osiris
7,108
985
0
2,033
14,145
14,056
0
3,037
10,807
0
49,187
W
20,014
13,663
0
12,341
18,342
6,933
3,904
3,962
14,380
0
111,409
W
Ravana
Sharps19
Ravana
9,033
3,448
0
6,652
11,495
6,183
625
3,073
8,272
0
86,974
L
Ymir
Spehctr
Ymir
8,660
810
0
4,193
19,847
16,105
0
6,365
13,482
38,769
0
W
Guan Yu
SynyserJag
Guan Yu
7,449
1,491
2,080
6,373
13,347
13,639
523
3,207
9,765
0
56,317
L
Erlang Shen
lordaeron23
Erlang Shen
13,870
8,630
0
1,765
15,850
9,630
0
3,430
12,324
0
96,234
L
Hachiman
ronal777
Hachiman
9,965
5,552
0
6,691
18,911
6,895
596
2,550
16,311
0
70,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,023
Gold Earned
49,364
581
Minions Killed
499
0
Camps Cleared
0
2,104,940
Distance Traveled
1,919,632
36
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,081
432
108
5
0
327,425
5
W
Scylla
12,297
586
145
7
0
402,111
9
W
Cthulhu
10,854
517
54
3
0
445,197
9
L
Osiris
9,124
434
83
4
0
393,056
7
W
Rama
13,201
629
138
7
0
356,871
5
W
Ravana
11,859
565
129
6
0
460,745
6
L
Ymir
9,749
464
49
2
0
399,612
9
W
Guan Yu
10,812
515
115
5
0
440,016
7
L
Erlang Shen
11,686
556
142
7
0
466,661
3
L
Hachiman
9,724
463
117
6
0
332,878
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role