Player Matchup

Nemesis
Nemesis
Lost_IQ
Nemesis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,334 Elo+
Solo
Zhong Kui
Zhong Kui
Rich4lyfe420
Zhong Kui
Level 16
God Stats
0W - 2L
1,251 SR
Queue Stats
3W - 5L
1,382 Elo+
Party 1
Khepri
Khepri
darknight21749
Khepri
Level 61
God Stats
1W - 5L
1,254 SR
Queue Stats
138W - 137L
1,486 Elo+
Party 1
Team Averages
Level 54
1,335 SR
1,401 Elo+

VS

Team Averages
Level 62
1,467 SR
1,341 Elo+
Mercury
Mercury
GekyumeWRLD69
Mercury
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 66L
1,307 Elo+
Party 2
Osiris
Osiris
MASSIVE42o
Osiris
Level 111
God Stats
6W - 6L
1,189 SR
Queue Stats
36W - 51L
1,299 Elo+
Solo
Sol
Sol
RiddimBoy8018
Sol
Level 48
God Stats
8W - 4L
1,712 SR
Queue Stats
75W - 90L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Lost_IQ
Nemesis
12
1 / 9 / 5
10,404
578
10,793
16,942
7,204
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
Rich4lyfe420
Zhong Kui
14
2 / 6 / 5
11,012
612
9,046
19,174
14,845
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 3 / 4
12,532
696
9,011
19,108
26,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
13
0 / 5 / 12
10,939
608
9,100
11,674
4,209
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Osiris
MASSIVE42o
Osiris
16
8 / 2 / 7
13,636
758
13,893
19,213
19,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
10 / 1 / 6
13,274
737
20,981
11,387
3,771
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
7
Kills
18
18
Deaths
8
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Mercury
0
5
12
1.2
L
Nemesis
Lost_IQ
Nemesis
1
9
5
0.39
W
Osiris
MASSIVE42o
Osiris
8
2
7
5.75
L
Zhong Kui
Rich4lyfe420
Zhong Kui
2
6
5
0.75
W
10
1
6
13
L
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,850
Damage
43,974
55,224
Taken
42,274
48,193
Mitigated
27,957
11,179
Healing
9,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
9,100
3,763
0
250
11,674
4,209
888
6,383
5,291
0
28,708
L
Nemesis
Lost_IQ
Nemesis
10,793
5,480
0
2,081
16,942
7,204
0
6,915
10,027
0
44,238
W
Osiris
MASSIVE42o
Osiris
13,893
6,796
0
3,423
19,213
19,977
109
7,708
11,505
573
51,236
L
Zhong Kui
Rich4lyfe420
Zhong Kui
9,046
639
0
6,351
19,174
14,845
0
7,534
11,606
42,850
0
W
20,981
6,230
0
5,985
11,387
3,771
2,245
4,068
7,319
71,043
0
L
9,011
562
354
2,393
19,108
26,144
0
7,084
12,013
35,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,948
Gold Earned
37,849
150
Minions Killed
180
0
Camps Cleared
0
851,982
Distance Traveled
1,016,753
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,939
608
25
1
0
357,043
0
L
Nemesis
10,404
578
67
4
0
287,224
0
W
Osiris
13,636
758
56
3
0
370,902
5
L
Zhong Kui
11,012
612
45
3
0
279,620
0
W
Sol
13,274
737
99
6
0
288,808
1
L
Khepri
12,532
696
38
2
0
285,138
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role