Player Matchup

Cerberus
Cerberus
Dracovaxle
Cerberus
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
11W - 8L
1,574 Elo+
Party 1
Achilles
Achilles
Lambogini72
Achilles
Level 79
God Stats
0W - 2L
1,265 SR
Queue Stats
13W - 12L
1,409 Elo+
Party 1
Freya
Freya
Vanyel2020
Freya
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
33W - 37L
1,583 Elo+
Solo
Rama
Rama
ZeebaK
Rama
Level 143
God Stats
0W - 1L
1,262 SR
Queue Stats
9W - 12L
1,574 Elo+
Party 1
Ra
Ra
koolman1884
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 12L
1,409 Elo+
Party 1
Team Averages
Level 51
1,405 SR
1,510 Elo+

VS

Team Averages
Level 19
1,537 SR
1,486 Elo+
Apollo
Apollo
DIALCRI
Apollo
Level 23
God Stats
31W - 21L
1,615 SR
Queue Stats
42W - 37L
1,473 Elo+
Party 3
Guan Yu
Guan Yu
FrequentSharts
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,545 Elo+
Solo
Fenrir
Fenrir
Mardahak
Fenrir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 2
Chang'e
Chang'e
Xyereth
Chang'e
Level 16
God Stats
4W - 1L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ashjwilliamsred
Cthulhu
Level 24
God Stats
32W - 23L
1,569 SR
Queue Stats
46W - 49L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dracovaxle
Cerberus
19
1 / 9 / 11
11,456
955
7,446
20,595
21,136
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Lambogini72
Achilles
19
4 / 7 / 10
12,647
1,054
19,311
25,517
28,985
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Freya
19
0 / 10 / 12
12,171
1,014
17,251
21,093
8,912
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
ZeebaK
Rama
19
12 / 9 / 4
15,211
1,268
31,360
21,624
9,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 11 / 10
11,486
957
14,541
16,854
7,488
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DIALCRI
Apollo
20
17 / 3 / 17
15,394
1,283
29,399
18,194
7,709
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
1 / 6 / 18
11,378
948
11,115
14,447
7,117
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Mardahak
Fenrir
20
16 / 4 / 13
14,930
1,244
16,587
18,563
10,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Chang'e
Xyereth
Chang'e
20
6 / 3 / 22
12,870
1,073
16,807
20,538
7,046
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
6 / 3 / 29
14,009
1,167
23,775
24,073
21,716
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
145
19
Kills
46
46
Deaths
19
47
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Apollo
DIALCRI
Apollo
17
3
17
8.5
L
Cerberus
Dracovaxle
Cerberus
1
9
11
0.72
W
1
6
18
1.67
L
Achilles
Lambogini72
Achilles
4
7
10
1.29
W
Fenrir
Mardahak
Fenrir
16
4
13
5.63
L
Freya
0
10
12
0.6
W
Chang'e
Xyereth
Chang'e
6
3
22
5.67
L
Rama
ZeebaK
Rama
12
9
4
1.56
W
6
3
29
6.83
L
2
11
10
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,909
Damage
97,683
105,683
Taken
95,815
75,563
Mitigated
54,478
15,684
Healing
19,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
DIALCRI
Apollo
29,399
22,206
0
3,305
18,194
7,709
0
5,313
12,881
0
58,262
L
Cerberus
Dracovaxle
Cerberus
7,446
1,151
0
2,425
20,595
21,136
0
8,262
12,333
16,807
0
W
11,115
2,694
1,596
2,168
14,447
7,117
0
9,297
5,150
0
14,543
L
Achilles
Lambogini72
Achilles
19,311
4,731
0
844
25,517
28,985
0
9,358
16,159
0
34,801
W
Fenrir
Mardahak
Fenrir
16,587
3,281
0
1,331
18,563
10,890
0
7,520
11,043
0
30,381
L
Freya
17,251
6,433
975
5,285
21,093
8,912
0
7,973
13,120
55,470
0
W
Chang'e
Xyereth
Chang'e
16,807
3,040
4,962
4,934
20,538
7,046
0
6,601
13,937
31,321
0
L
Rama
ZeebaK
Rama
31,360
25,675
0
3,570
21,624
9,042
0
9,190
12,434
0
60,197
W
23,775
1,152
1,468
0
24,073
21,716
0
10,507
13,566
50,973
0
L
14,541
3,352
1,390
1,195
16,854
7,488
0
5,799
11,055
26,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,971
Gold Earned
68,581
210
Minions Killed
215
7
Camps Cleared
7
1,062,961
Distance Traveled
1,052,285
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
15,394
1,283
68
6
1
173,974
0
L
Cerberus
11,456
955
13
1
0
225,275
0
W
Guan Yu
11,378
948
4
0
0
171,183
0
L
Achilles
12,647
1,054
40
3
1
260,970
0
W
Fenrir
14,930
1,244
33
3
4
240,812
0
L
Freya
12,171
1,014
85
7
5
202,990
0
W
Chang'e
12,870
1,073
35
3
2
230,155
1
L
Rama
15,211
1,268
59
5
1
202,176
0
W
Cthulhu
14,009
1,167
75
6
0
236,161
0
L
Ra
11,486
957
13
1
0
171,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role