Player Matchup

Jing Wei
Jing Wei
Catafortune
Jing Wei
Level 13
God Stats
2W - 2L
1,651 SR
Queue Stats
12W - 13L
1,426 Elo+
Party 1
Geb
Geb
Crageos
Geb
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,393 Elo+
Party 1
Yemoja
Yemoja
Drydione
Yemoja
Level 18
God Stats
12W - 14L
1,510 SR
Queue Stats
22W - 26L
1,440 Elo+
Party 1
Tyr
Tyr
Jeffwaa
Tyr
Level 24
God Stats
7W - 8L
1,473 SR
Queue Stats
40W - 39L
1,485 Elo+
Party 1
Olorun
Olorun
clovistheeONE
Olorun
Level 24
God Stats
3W - 8L
1,299 SR
Queue Stats
50W - 51L
1,461 Elo+
Party 1
Team Averages
Level 19
1,486 SR
1,441 Elo+

VS

Team Averages
Level 22
1,475 SR
1,492 Elo+
Yemoja
Yemoja
KICH99
Yemoja
Level 26
God Stats
2W - 3L
1,164 SR
Queue Stats
219W - 252L
1,448 Elo+
Party 2
Anhur
Anhur
Skynard52
Anhur
Level 15
God Stats
6W - 3L
1,571 SR
Queue Stats
237W - 253L
1,461 Elo+
Solo
Vulcan
Vulcan
SmiteMooN
Vulcan
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
WaterWolf8
Ne Zha
Level 29
God Stats
7W - 5L
1,556 SR
Queue Stats
479W - 403L
1,587 Elo+
Solo
Da Ji
Da Ji
pityjosh
Da Ji
Level 18
God Stats
5W - 8L
1,583 SR
Queue Stats
126W - 149L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Catafortune
Jing Wei
12
1 / 5 / 1
7,477
415
6,147
10,497
2,702
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
11
1 / 7 / 1
7,509
417
6,913
14,611
5,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
Drydione
Yemoja
10
0 / 7 / 2
6,880
382
4,417
12,490
6,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tyr
14
1 / 5 / 1
8,523
474
4,873
18,746
11,058
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
2 / 7 / 2
8,556
475
8,780
13,953
4,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
KICH99
Yemoja
13
4 / 1 / 12
9,341
519
4,435
11,286
6,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Skynard52
Anhur
15
6 / 1 / 8
9,754
542
9,115
11,448
3,972
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
SmiteMooN
Vulcan
18
8 / 1 / 7
11,264
626
15,736
6,206
2,391
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
WaterWolf8
Ne Zha
16
4 / 0 / 9
10,131
563
13,929
12,101
7,893
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
pityjosh
Da Ji
17
9 / 2 / 10
10,879
604
7,329
12,388
5,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
77
5
Kills
31
31
Deaths
5
7
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Catafortune
Jing Wei
1
5
1
0.3
L
Geb
1
7
1
0.21
L
Yemoja
Drydione
Yemoja
0
7
2
0.14
L
Tyr
1
5
1
0.3
W
Yemoja
KICH99
Yemoja
4
1
12
10
W
Anhur
Skynard52
Anhur
6
1
8
10
W
Vulcan
SmiteMooN
Vulcan
8
1
7
11.5
W
Ne Zha
WaterWolf8
Ne Zha
4
0
9
8.5
L
2
7
2
0.43
W
Da Ji
pityjosh
Da Ji
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,130
Damage
50,544
70,297
Taken
53,429
31,210
Mitigated
26,361
12,988
Healing
21,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Catafortune
Jing Wei
6,147
4,911
0
377
10,497
2,702
0
2,415
8,082
0
40,200
L
Geb
6,913
842
0
1,042
14,611
5,850
0
3,573
11,038
45,109
0
L
Yemoja
Drydione
Yemoja
4,417
931
698
1,013
12,490
6,877
0
5,603
6,887
18,319
0
L
Tyr
4,873
1,226
0
5,729
18,746
11,058
225
1,392
17,354
0
38,966
W
Yemoja
KICH99
Yemoja
4,435
985
1,652
3,242
11,286
6,991
308
3,888
7,362
21,705
0
W
Anhur
Skynard52
Anhur
9,115
5,057
673
2,974
11,448
3,972
2,540
4,430
6,926
0
51,386
W
Vulcan
SmiteMooN
Vulcan
15,736
3,259
264
2,640
6,206
2,391
0
4,760
1,328
89,252
0
W
Ne Zha
WaterWolf8
Ne Zha
13,929
3,987
281
4,998
12,101
7,893
197
2,183
9,850
0
60,052
L
8,780
4,514
448
3,681
13,953
4,723
0
7,188
6,765
56,417
0
W
Da Ji
pityjosh
Da Ji
7,329
1,563
0
5,197
12,388
5,114
202
4,413
7,853
0
65,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,945
Gold Earned
51,369
363
Minions Killed
439
0
Camps Cleared
0
1,495,661
Distance Traveled
1,711,646
1
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,477
415
80
4
0
313,018
1
L
Geb
7,509
417
65
4
0
299,638
0
L
Yemoja
6,880
382
26
1
0
283,042
0
L
Tyr
8,523
474
83
5
0
300,783
0
W
Yemoja
9,341
519
27
2
0
320,269
2
W
Anhur
9,754
542
84
5
0
336,355
4
W
Vulcan
11,264
626
134
7
0
392,293
4
W
Ne Zha
10,131
563
88
5
0
338,118
5
L
Olorun
8,556
475
109
6
0
299,180
0
W
Da Ji
10,879
604
106
6
0
324,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role