Player Matchup

Cerberus
Cerberus
Hlliight Man
Cerberus
Level 12
God Stats
140W - 110L
1,568 SR
Queue Stats
172W - 155L
1,488 Elo+
Party 3
Olorun
Olorun
JabariClanLeader
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
RoboTeenFrLyfE
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,660 Elo+
Party 2
Anhur
Anhur
iamleeks
Anhur
Level 29
God Stats
2W - 1L
1,286 SR
Queue Stats
73W - 75L
1,505 Elo+
Party 3
Kukulkan
Kukulkan
meenty
Kukulkan
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,660 Elo+
Party 2
Team Averages
Level 10
1,471 SR
1,563 Elo+

VS

Team Averages
Level 60
1,669 SR
1,578 Elo+
Ares
Ares
Colin Sells
Ares
Level 6
God Stats
4W - 2L
1,575 SR
Queue Stats
6W - 6L
1,363 Elo+
Party 4
Hades
Hades
EPICxORPHAN
Hades
Level 129
God Stats
2W - 1L
1,636 SR
Queue Stats
103W - 52L
1,599 Elo+
Party 1
Vulcan
Vulcan
Lord Fun Dude
Vulcan
Level 156
God Stats
2W - 0L
1,715 SR
Queue Stats
160W - 119L
1,576 Elo+
Party 4
Sun Wukong
Sun Wukong
Trinilicious382
Sun Wukong
Level 6
God Stats
20W - 11L
1,917 SR
Queue Stats
50W - 29L
1,853 Elo+
Party 1
Nemesis
Nemesis
xroguevotexx
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hlliight Man
Cerberus
15
3 / 5 / 6
10,107
1,011
14,668
23,171
16,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
0 / 12 / 9
9,252
925
8,375
18,401
6,637
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 12 / 5
9,230
923
7,755
22,428
8,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anhur
iamleeks
Anhur
15
3 / 4 / 6
10,086
1,009
9,346
17,851
6,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
meenty
Kukulkan
15
1 / 15 / 5
9,256
926
4,525
17,718
6,295
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 24
10,600
1,060
5,435
10,390
6,273
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
12 / 1 / 27
11,985
1,199
26,803
12,623
6,131
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
16 / 1 / 25
13,594
1,359
35,006
7,094
2,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Trinilicious382
Sun Wukong
19
15 / 1 / 24
12,534
1,253
16,358
11,086
7,146
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
xroguevotexx
Nemesis
17
2 / 4 / 24
10,043
1,004
5,394
7,116
1,943
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
172
10
Kills
48
48
Deaths
10
31
Assists
124
Player
Kills
Deaths
Assists
KDA
W
3
3
24
5
W
12
1
27
25.5
L
Cerberus
Hlliight Man
Cerberus
3
5
6
1.2
L
0
12
9
0.38
W
16
1
25
28.5
L
3
12
5
0.46
W
Sun Wukong
Trinilicious382
Sun Wukong
15
1
24
27
L
Anhur
iamleeks
Anhur
3
4
6
1.5
L
Kukulkan
meenty
Kukulkan
1
15
5
0.23
W
Nemesis
xroguevotexx
Nemesis
2
4
24
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,669
Damage
88,996
99,569
Taken
48,309
44,259
Mitigated
23,897
8,387
Healing
12,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,435
254
0
0
10,390
6,273
0
7,088
3,063
10,011
0
W
26,803
5,317
1,718
7,697
12,623
6,131
0
7,177
5,446
59,953
0
L
Cerberus
Hlliight Man
Cerberus
14,668
331
0
3,211
23,171
16,540
0
13,933
9,040
33,872
0
L
8,375
4,732
46
2,187
18,401
6,637
0
13,094
5,237
24,535
0
W
35,006
10,764
0
0
7,094
2,404
0
2,860
4,234
67,886
0
L
7,755
2,495
0
1,671
22,428
8,761
0
14,795
7,417
0
21,090
W
Sun Wukong
Trinilicious382
Sun Wukong
16,358
4,307
1,847
1,217
11,086
7,146
0
6,216
4,870
0
23,394
L
Anhur
iamleeks
Anhur
9,346
3,142
0
1,272
17,851
6,026
0
12,094
5,627
0
38,447
L
Kukulkan
meenty
Kukulkan
4,525
1,008
0
0
17,718
6,295
0
12,552
5,004
22,465
0
W
Nemesis
xroguevotexx
Nemesis
5,394
2,381
0
233
7,116
1,943
0
3,988
3,128
0
7,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,931
Gold Earned
58,756
201
Minions Killed
200
4
Camps Cleared
4
798,362
Distance Traveled
896,187
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,600
1,060
7
1
1
152,460
1
W
Hades
11,985
1,199
90
9
3
159,725
1
L
Cerberus
10,107
1,011
59
6
1
176,342
0
L
Olorun
9,252
925
35
4
2
147,880
0
W
Vulcan
13,594
1,359
88
9
0
222,358
3
L
Nemesis
9,230
923
18
2
0
184,473
1
W
Sun Wukong
12,534
1,253
11
1
0
200,667
2
L
Anhur
10,086
1,009
48
5
1
169,472
0
L
Kukulkan
9,256
926
41
4
0
120,195
0
W
Nemesis
10,043
1,004
4
0
0
160,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role