Player Matchup

Ne Zha
Ne Zha
DiveLife
Ne Zha
Level 87
God Stats
35W - 18L
1,627 SR
Queue Stats
266W - 309L
1,487 Elo+
Solo
Raijin
Raijin
EdwinDLuffy
Raijin
Level 58
God Stats
17W - 20L
1,444 SR
Queue Stats
683W - 651L
1,366 Elo+
Solo
Camazotz
Camazotz
LanaParilla210
Camazotz
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
343W - 349L
1,512 Elo+
Solo
Cernunnos
Cernunnos
RANDOM1xXx505
Cernunnos
Level 109
God Stats
7W - 2L
1,592 SR
Queue Stats
473W - 466L
1,428 Elo+
Solo
Sylvanus
Sylvanus
Thad_1986
Sylvanus
Level 109
God Stats
30W - 18L
1,623 SR
Queue Stats
44W - 30L
1,530 Elo+
Solo
Team Averages
Level 91
1,557 SR
1,465 Elo+

VS

Team Averages
Level 81
1,478 SR
1,413 Elo+
Fafnir
Fafnir
AN0NYM0US VI
Fafnir
Level 79
God Stats
1W - 4L
1,512 SR
Queue Stats
413W - 403L
1,435 Elo+
Solo
Danzaburou
Danzaburou
JimboJones151
Danzaburou
Level 66
God Stats
34W - 16L
1,519 SR
Queue Stats
448W - 429L
1,423 Elo+
Solo
Thanatos
Thanatos
RoyalSavagezw
Thanatos
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,256 Elo+
Solo
Achilles
Achilles
ScytheRLCS
Achilles
Level 108
God Stats
6W - 4L
1,358 SR
Queue Stats
529W - 491L
1,449 Elo+
Solo
Ymir
Ymir
WiseOneForever
Ymir
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DiveLife
Ne Zha
16
10 / 2 / 6
9,492
633
9,992
9,633
3,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
16
10 / 1 / 6
10,159
677
10,258
9,071
3,055
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
15
4 / 0 / 3
8,887
592
9,344
11,262
8,152
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cernunnos
RANDOM1xXx505
Cernunnos
13
1 / 2 / 8
7,735
516
8,838
9,834
3,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Thad_1986
Sylvanus
12
2 / 3 / 3
7,223
482
3,956
11,596
7,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
12
2 / 7 / 1
7,224
482
3,389
13,754
9,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
JimboJones151
Danzaburou
11
1 / 4 / 3
6,918
461
7,098
10,659
3,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
RoyalSavagezw
Thanatos
11
2 / 10 / 1
6,713
448
4,950
12,193
4,144
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
ScytheRLCS
Achilles
13
1 / 3 / 0
6,774
452
5,748
11,804
8,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 3 / 2
6,762
451
7,562
13,275
10,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
27
Kills
8
8
Deaths
27
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fafnir
2
7
1
0.36
W
Ne Zha
DiveLife
Ne Zha
10
2
6
6.5
W
Raijin
10
1
6
13
L
Danzaburou
JimboJones151
Danzaburou
1
4
3
0.63
W
Camazotz
4
0
3
5.5
W
Cernunnos
RANDOM1xXx505
Cernunnos
1
2
8
2.5
L
Thanatos
RoyalSavagezw
Thanatos
2
10
1
0.25
L
Achilles
ScytheRLCS
Achilles
1
3
0
0.33
W
Sylvanus
Thad_1986
Sylvanus
2
3
3
1.17
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,388
Damage
28,747
51,396
Taken
61,685
25,493
Mitigated
35,926
26,455
Healing
18,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
3,389
1,513
0
2,714
13,754
9,294
271
4,098
9,656
36,603
0
W
Ne Zha
DiveLife
Ne Zha
9,992
3,128
612
5,973
9,633
3,223
1,000
1,499
8,034
0
52,662
W
Raijin
10,258
1,782
131
3,416
9,071
3,055
1,912
1,669
7,377
73,053
0
L
Danzaburou
JimboJones151
Danzaburou
7,098
2,492
0
2,687
10,659
3,345
65
2,796
7,863
0
36,193
W
Camazotz
9,344
2,865
0
7,874
11,262
8,152
318
179
10,743
0
48,743
W
Cernunnos
RANDOM1xXx505
Cernunnos
8,838
3,809
0
2,995
9,834
3,914
0
4,256
5,578
0
47,823
L
Thanatos
RoyalSavagezw
Thanatos
4,950
1,914
251
5,414
12,193
4,144
101
3,513
8,680
0
28,384
L
Achilles
ScytheRLCS
Achilles
5,748
1,337
0
4,136
11,804
8,720
0
483
11,321
0
34,876
W
Sylvanus
Thad_1986
Sylvanus
3,956
993
1,718
3,736
11,596
7,149
196
3,348
8,248
17,287
0
L
7,562
897
747
2,320
13,275
10,423
0
3,324
9,951
27,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,496
Gold Earned
34,391
459
Minions Killed
289
0
Camps Cleared
0
1,356,712
Distance Traveled
1,299,915
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,224
482
56
4
0
227,230
0
W
Ne Zha
9,492
633
97
6
0
317,683
1
W
Raijin
10,159
677
140
9
0
260,861
0
L
Danzaburou
6,918
461
59
4
0
238,323
6
W
Camazotz
8,887
592
92
6
0
300,917
4
W
Cernunnos
7,735
516
90
6
0
231,240
0
L
Thanatos
6,713
448
54
4
0
265,827
2
L
Achilles
6,774
452
79
5
0
296,269
6
W
Sylvanus
7,223
482
40
3
0
246,011
6
L
Ymir
6,762
451
41
3
0
272,266
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role