Player Matchup

Heimdallr
Heimdallr
Beaches234
Heimdallr
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
blackstar13978
Ganesha
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 163L
1,396 Elo+
Party 2
Tiamat
Tiamat
hitstick989
Tiamat
Level 27
God Stats
15W - 8L
1,500 SR
Queue Stats
129W - 133L
1,265 Elo+
Party 2
Team Averages
Level 65
1,500 SR
1,387 Elo+

VS

Team Averages
Level 37
1,392 SR
1,310 Elo+
Kuzenbo
Kuzenbo
EST illusive
Kuzenbo
Level 6
God Stats
0W - 2L
1,297 SR
Queue Stats
1W - 6L
1,303 Elo+
Party 1
Neith
Neith
RyanVal22
Neith
Level 11
God Stats
3W - 5L
1,396 SR
Queue Stats
3W - 6L
1,403 Elo+
Party 1
Bakasura
Bakasura
Stood Barracuda
Bakasura
Level 95
God Stats
2W - 3L
1,483 SR
Queue Stats
35W - 52L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Beaches234
Heimdallr
14
8 / 1 / 9
10,797
771
15,309
9,227
5,706
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 1 / 14
10,420
744
5,274
13,959
12,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
14
9 / 1 / 7
10,560
754
9,277
6,846
6,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
EST illusive
Kuzenbo
10
0 / 6 / 1
8,090
578
3,852
12,091
16,028
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
RyanVal22
Neith
12
2 / 9 / 1
9,024
645
11,022
13,380
4,292
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
12
1 / 3 / 1
8,696
621
3,806
12,669
5,293
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
18
Kills
3
3
Deaths
18
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Beaches234
Heimdallr
8
1
9
12.5
L
Kuzenbo
EST illusive
Kuzenbo
0
6
1
0.08
L
Neith
RyanVal22
Neith
2
9
1
0.28
L
Bakasura
1
3
1
0.5
W
1
1
14
8
W
Tiamat
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,860
Damage
18,680
30,032
Taken
38,140
24,306
Mitigated
25,613
6,360
Healing
6,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Beaches234
Heimdallr
15,309
7,883
0
1,561
9,227
5,706
1,834
1,076
8,151
0
53,346
L
Kuzenbo
EST illusive
Kuzenbo
3,852
935
0
1,266
12,091
16,028
0
5,221
6,870
11,344
0
L
Neith
RyanVal22
Neith
11,022
4,288
0
3,055
13,380
4,292
0
6,180
7,200
0
39,210
L
Bakasura
3,806
2,729
0
2,250
12,669
5,293
0
3,170
9,499
0
29,822
W
5,274
182
843
2,364
13,959
12,519
426
1,512
12,298
26,713
0
W
Tiamat
9,277
1,357
0
1,592
6,846
6,081
432
1,322
5,499
32,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,777
Gold Earned
25,810
169
Minions Killed
133
0
Camps Cleared
0
731,855
Distance Traveled
745,308
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,797
771
90
6
0
242,337
1
L
Kuzenbo
8,090
578
13
1
0
231,051
2
L
Neith
9,024
645
44
3
0
217,265
0
L
Bakasura
8,696
621
76
5
0
296,992
2
W
Ganesha
10,420
744
3
0
0
260,769
2
W
Tiamat
10,560
754
76
5
0
228,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role