Player Matchup

Jing Wei
Jing Wei
Flashquez
Jing Wei
Level 88
God Stats
10W - 3L
1,530 SR
Queue Stats
103W - 100L
1,490 Elo+
Party 1
Bacchus
Bacchus
Gupp
Bacchus
Level 87
God Stats
2W - 2L
1,544 SR
Queue Stats
155W - 142L
1,450 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PinchePelon
Ah Muzen Cab
Level 27
God Stats
1W - 6L
1,152 SR
Queue Stats
231W - 231L
1,431 Elo+
Party 1
Ymir
Ymir
elijahb84
Ymir
Level 129
God Stats
4W - 2L
1,303 SR
Queue Stats
378W - 383L
1,499 Elo+
Solo
Cerberus
Cerberus
icecrusher1999
Cerberus
Level 64
God Stats
7W - 3L
1,810 SR
Queue Stats
80W - 87L
1,477 Elo+
Solo
Team Averages
Level 79
1,468 SR
1,469 Elo+

VS

Team Averages
Level 40
1,441 SR
1,307 Elo+
Zeus
Zeus
Alpharionus
Zeus
Level 91
God Stats
0W - 1L
1,205 SR
Queue Stats
0W - 3L
1,172 Elo+
Party 2
Anubis
Anubis
Blauwbok
Anubis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,104 Elo+
Party 2
Nemesis
Nemesis
Broomsweeper
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artio
Artio
KKDiccRider
Artio
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,275 Elo+
Party 2
Kali
Kali
famous_octagon
Kali
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Flashquez
Jing Wei
19
11 / 5 / 13
11,658
897
12,854
11,561
5,728
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Gupp
Bacchus
16
4 / 3 / 16
9,700
746
6,988
10,718
11,664
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
PinchePelon
Ah Muzen Cab
17
3 / 1 / 21
10,332
795
8,023
10,055
4,786
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
17
6 / 4 / 17
10,902
839
10,223
14,547
14,479
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
17
7 / 5 / 14
10,730
825
11,393
17,089
7,574
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 4 / 6
11,861
912
33,143
9,455
3,734
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
Blauwbok
Anubis
15
1 / 9 / 8
8,361
643
6,486
11,262
5,585
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
Broomsweeper
Nemesis
14
2 / 7 / 7
8,714
670
6,819
13,389
7,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
0 / 5 / 6
7,572
582
1,451
11,615
9,052
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
3 / 6 / 5
9,262
712
4,126
10,996
4,176
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
49
31
Kills
17
18
Deaths
31
81
Assists
32
Player
Kills
Deaths
Assists
KDA
L
11
4
6
3.5
L
Anubis
Blauwbok
Anubis
1
9
8
0.56
L
Nemesis
Broomsweeper
Nemesis
2
7
7
0.79
W
Jing Wei
Flashquez
Jing Wei
11
5
13
3.5
W
Bacchus
Gupp
Bacchus
4
3
16
4
L
0
5
6
0.6
W
Ah Muzen Cab
PinchePelon
Ah Muzen Cab
3
1
21
13.5
W
Ymir
6
4
17
3.63
L
3
6
5
0.92
W
Cerberus
7
5
14
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,481
Damage
52,025
63,970
Taken
56,717
44,231
Mitigated
29,993
24,393
Healing
11,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
33,143
3,518
144
1,981
9,455
3,734
50
5,080
4,375
56,859
0
L
Anubis
Blauwbok
Anubis
6,486
767
0
220
11,262
5,585
196
6,428
4,834
15,883
0
L
Nemesis
Broomsweeper
Nemesis
6,819
2,282
484
2,196
13,389
7,446
0
6,143
7,246
0
10,902
W
Jing Wei
Flashquez
Jing Wei
12,854
9,034
2,625
2,677
11,561
5,728
2,908
7,150
4,411
0
31,882
W
Bacchus
Gupp
Bacchus
6,988
255
138
765
10,718
11,664
233
5,528
5,190
16,448
0
L
1,451
180
714
1,038
11,615
9,052
0
4,385
7,230
4,778
0
W
Ah Muzen Cab
PinchePelon
Ah Muzen Cab
8,023
2,578
1,646
4,113
10,055
4,786
840
8,474
1,581
0
24,449
W
Ymir
10,223
368
1,310
1,610
14,547
14,479
824
7,036
7,511
14,426
0
L
4,126
2,095
2,579
1,986
10,996
4,176
0
6,568
4,428
0
12,155
W
Cerberus
11,393
232
2,941
6,568
17,089
7,574
1,311
12,892
4,197
23,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,322
Gold Earned
45,770
131
Minions Killed
111
0
Camps Cleared
0
1,129,153
Distance Traveled
1,105,493
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,861
912
65
5
0
225,919
0
L
Anubis
8,361
643
20
2
0
180,514
3
L
Nemesis
8,714
670
12
1
0
217,919
0
W
Jing Wei
11,658
897
37
3
0
218,139
0
W
Bacchus
9,700
746
13
1
0
220,092
1
L
Artio
7,572
582
5
0
0
242,992
0
W
Ah Muzen Cab
10,332
795
18
1
0
257,564
2
W
Ymir
10,902
839
10
1
0
197,050
0
L
Kali
9,262
712
9
1
0
238,149
0
W
Cerberus
10,730
825
53
4
0
236,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role