Player Matchup

Sylvanus
Sylvanus
Cruiser0829
Sylvanus
Level 27
God Stats
10W - 10L
1,658 SR
Queue Stats
228W - 150L
1,675 Elo+
Party 2
Ullr
Ullr
Schuutz
Ullr
Level 120
God Stats
3W - 5L
1,544 SR
Queue Stats
280W - 228L
1,643 Elo+
Party 2
Hun Batz
Hun Batz
UlyssesJager
Hun Batz
Level 103
God Stats
1W - 3L
1,328 SR
Queue Stats
837W - 781L
1,548 Elo+
Party 1
Guan Yu
Guan Yu
YokaiKirishima
Guan Yu
Level 73
God Stats
3W - 4L
1,756 SR
Queue Stats
212W - 200L
1,551 Elo+
Party 1
Kukulkan
Kukulkan
theblakecake
Kukulkan
Level 100
God Stats
16W - 10L
1,757 SR
Queue Stats
207W - 146L
1,709 Elo+
Party 2
Team Averages
Level 85
1,608 SR
1,625 Elo+

VS

Team Averages
Level 98
1,686 SR
1,665 Elo+
Ymir
Ymir
AIwaysToxic
Ymir
Level 23
God Stats
16W - 9L
1,714 SR
Queue Stats
102W - 48L
1,655 Elo+
Party 3
Vulcan
Vulcan
IDoflamingoo
Vulcan
Level 89
God Stats
29W - 16L
1,657 SR
Queue Stats
100W - 57L
1,641 Elo+
Party 3
Loki
Loki
Skufzy
Loki
Level 147
God Stats
7W - 3L
1,700 SR
Queue Stats
116W - 77L
1,685 Elo+
Party 3
Rama
Rama
Tortugle
Rama
Level 148
God Stats
8W - 3L
1,664 SR
Queue Stats
459W - 324L
1,657 Elo+
Party 3
King Arthur
King Arthur
ZpoppinZ
King Arthur
Level 85
God Stats
22W - 14L
1,692 SR
Queue Stats
76W - 48L
1,685 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cruiser0829
Sylvanus
10
4 / 2 / 2
7,131
549
6,603
9,383
4,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ullr
Schuutz
Ullr
12
3 / 2 / 4
7,008
539
7,647
8,855
2,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hun Batz
UlyssesJager
Hun Batz
10
1 / 1 / 3
6,177
475
2,604
7,020
2,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

7
0 / 3 / 0
4,757
366
1,751
6,152
2,905
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
theblakecake
Kukulkan
13
1 / 3 / 0
7,011
539
1,436
6,617
2,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 4
6,573
506
2,977
8,704
4,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
13
2 / 2 / 0
7,204
554
3,946
4,994
1,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Skufzy
Loki
12
4 / 1 / 0
7,062
543
3,339
6,216
1,910
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
11
1 / 2 / 3
6,466
497
9,950
7,961
1,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
ZpoppinZ
King Arthur
14
3 / 0 / 0
8,171
629
5,075
8,329
4,132
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
18
9
Kills
11
11
Deaths
9
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
4
4
0.75
L
Sylvanus
Cruiser0829
Sylvanus
4
2
2
2.5
W
Vulcan
2
2
0
1
L
Ullr
Schuutz
Ullr
3
2
4
2.5
W
Loki
Skufzy
Loki
4
1
0
4
W
Rama
1
2
3
1.25
L
Hun Batz
UlyssesJager
Hun Batz
1
1
3
2.5
L
0
3
0
0
W
King Arthur
ZpoppinZ
King Arthur
3
0
0
3
L
Kukulkan
theblakecake
Kukulkan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,041
Damage
25,287
38,027
Taken
36,204
13,951
Mitigated
14,289
10,660
Healing
12,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,977
575
0
1,787
8,704
4,493
0
2,013
6,691
21,037
0
L
Sylvanus
Cruiser0829
Sylvanus
6,603
1,751
430
1,476
9,383
4,256
0
1,310
8,073
21,047
0
W
Vulcan
3,946
122
0
564
4,994
1,821
138
1,207
3,704
42,361
0
L
Ullr
Schuutz
Ullr
7,647
3,879
0
2,885
8,855
2,651
0
1,336
7,519
0
46,110
W
Loki
Skufzy
Loki
3,339
174
0
3,056
6,216
1,910
0
642
5,564
0
36,966
W
Rama
9,950
8,401
0
4,154
7,961
1,933
61
4,084
3,877
0
42,515
L
Hun Batz
UlyssesJager
Hun Batz
2,604
733
0
2,995
7,020
2,018
0
622
6,310
0
32,121
L
1,751
647
0
1,982
6,152
2,905
0
0
6,152
0
13,884
W
King Arthur
ZpoppinZ
King Arthur
5,075
838
0
3,284
8,329
4,132
336
0
8,329
0
60,070
L
Kukulkan
theblakecake
Kukulkan
1,436
144
0
892
6,617
2,121
0
3,314
3,050
42,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,084
Gold Earned
35,476
322
Minions Killed
425
0
Camps Cleared
0
1,112,193
Distance Traveled
1,296,627
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,573
506
33
3
0
267,653
0
L
Sylvanus
7,131
549
30
2
0
202,170
1
W
Vulcan
7,204
554
96
7
0
275,081
0
L
Ullr
7,008
539
82
6
0
238,395
3
W
Loki
7,062
543
68
5
0
264,729
2
W
Rama
6,466
497
90
7
0
213,398
3
L
Hun Batz
6,177
475
70
5
0
292,635
4
L
Guan Yu
4,757
366
25
2
0
138,918
1
W
King Arthur
8,171
629
138
11
0
275,766
1
L
Kukulkan
7,011
539
115
9
0
240,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role