Player Matchup

Fenrir
Fenrir
BickeringM16
Fenrir
Level 8
God Stats
0W - 2L
1,263 SR
Queue Stats
6W - 6L
1,495 Elo+
Solo
Baron Samedi
Baron Samedi
DeadlyVengeance7
Baron Samedi
Level 143
God Stats
7W - 2L
1,794 SR
Queue Stats
33W - 17L
1,658 Elo+
Party 1
Kukulkan
Kukulkan
OscarMeier2
Kukulkan
Level 4
God Stats
0W - 1L
1,243 SR
Queue Stats
0W - 3L
1,074 Elo+
Solo
Neith
Neith
exasperatio
Neith
Level 24
God Stats
30W - 32L
1,480 SR
Queue Stats
299W - 272L
1,469 Elo+
Solo
Ares
Ares
theothechipmunk3
Ares
Level 3
God Stats
0W - 1L
1,711 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 36
1,498 SR
1,439 Elo+

VS

Team Averages
Level 18
1,388 SR
1,381 Elo+
Tsukuyomi
Tsukuyomi
CoreyBeej
Tsukuyomi
Level 17
God Stats
60W - 51L
1,479 SR
Queue Stats
145W - 124L
1,415 Elo+
Party 2
Heimdallr
Heimdallr
WearySouls
Heimdallr
Level 8
God Stats
65W - 57L
1,227 SR
Queue Stats
270W - 277L
1,363 Elo+
Party 2
Freya
Freya
blue board v2
Freya
Level 29
God Stats
5W - 4L
1,404 SR
Queue Stats
227W - 194L
1,452 Elo+
Solo
Sun Wukong
Sun Wukong
vPenni
Sun Wukong
Level 6
God Stats
46W - 41L
1,227 SR
Queue Stats
129W - 122L
1,296 Elo+
Party 2
Nu Wa
Nu Wa
xUNKNOWNCOOKIEx
Nu Wa
Level 28
God Stats
1W - 1L
1,602 SR
Queue Stats
7W - 4L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
0 / 2 / 0
8,157
314
801
18,673
5,540
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
DeadlyVengeance7
Baron Samedi
20
9 / 4 / 6
13,558
521
25,586
27,858
28,252
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
OscarMeier2
Kukulkan
19
8 / 8 / 1
12,651
487
13,755
14,203
5,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
3 / 7 / 4
11,430
440
9,900
21,263
7,266
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 12 / 4
10,218
393
7,892
23,493
14,883
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CoreyBeej
Tsukuyomi
20
6 / 5 / 4
13,762
529
16,718
16,406
7,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
WearySouls
Heimdallr
18
7 / 4 / 5
12,643
486
15,776
18,236
7,471
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
11 / 4 / 1
14,820
570
19,607
25,394
11,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
vPenni
Sun Wukong
19
1 / 4 / 4
12,577
484
10,277
22,352
20,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
7 / 5 / 7
12,657
487
19,413
12,421
7,792
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
53
22
Kills
32
33
Deaths
22
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
2
0
0
W
Tsukuyomi
CoreyBeej
Tsukuyomi
6
5
4
1.6
L
Baron Samedi
DeadlyVengeance7
Baron Samedi
9
4
6
3
L
Kukulkan
OscarMeier2
Kukulkan
8
8
1
1.06
W
Heimdallr
WearySouls
Heimdallr
7
4
5
2.38
W
11
4
1
2.88
L
3
7
4
0.71
L
2
12
4
0.33
W
Sun Wukong
vPenni
Sun Wukong
1
4
4
0.75
W
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,934
Damage
81,791
105,490
Taken
94,809
61,091
Mitigated
54,580
19,882
Healing
29,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
801
0
0
3,674
18,673
5,540
0
4,743
13,717
0
30,614
W
Tsukuyomi
CoreyBeej
Tsukuyomi
16,718
5,018
0
3,696
16,406
7,300
1,963
7,960
8,326
0
101,816
L
Baron Samedi
DeadlyVengeance7
Baron Samedi
25,586
3,380
590
11,519
27,858
28,252
0
10,556
17,302
92,110
0
L
Kukulkan
OscarMeier2
Kukulkan
13,755
2,407
0
0
14,203
5,150
0
8,990
5,213
62,737
0
W
Heimdallr
WearySouls
Heimdallr
15,776
5,402
0
3,612
18,236
7,471
2,561
9,650
8,440
0
67,903
W
19,607
6,935
0
15,279
25,394
11,289
4,538
11,383
13,579
100,844
0
L
9,900
4,770
0
4,099
21,263
7,266
700
7,291
13,969
0
74,238
L
7,892
1,015
0
0
23,493
14,883
0
7,440
16,053
32,230
0
W
Sun Wukong
vPenni
Sun Wukong
10,277
2,231
0
5,384
22,352
20,728
806
12,216
10,136
0
72,235
W
19,413
5,856
0
1,424
12,421
7,792
2,022
5,168
7,095
75,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,014
Gold Earned
66,459
461
Minions Killed
646
0
Camps Cleared
0
1,886,618
Distance Traveled
2,455,926
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,157
314
51
2
0
322,201
0
W
Tsukuyomi
13,762
529
132
5
0
553,122
3
L
Baron Samedi
13,558
521
144
6
0
355,723
6
L
Kukulkan
12,651
487
101
4
0
357,369
1
W
Heimdallr
12,643
486
105
4
0
457,168
1
W
Freya
14,820
570
158
6
0
478,385
0
L
Neith
11,430
440
125
5
0
411,882
0
L
Ares
10,218
393
40
2
0
439,443
0
W
Sun Wukong
12,577
484
148
6
0
510,127
1
W
Nu Wa
12,657
487
103
4
0
457,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role