Player Matchup

Ares
Ares
Default20
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 11L
1,316 Elo+
Party 3
Odin
Odin
FLINSTOM
Odin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,652 Elo+
Solo
Neith
Neith
Grill2
Neith
Level 14
God Stats
14W - 7L
1,594 SR
Queue Stats
17W - 14L
1,439 Elo+
Party 1
Artemis
Artemis
blakestein
Artemis
Level 5
God Stats
1W - 1L
1,228 SR
Queue Stats
6W - 12L
1,623 Elo+
Party 3
Anubis
Anubis
rainhadoce
Anubis
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 9L
1,597 Elo+
Party 1
Team Averages
Level 11
1,464 SR
1,526 Elo+

VS

Team Averages
Level 13
1,580 SR
1,539 Elo+
Hun Batz
Hun Batz
Bolainitas
Hun Batz
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,716 Elo+
Solo
Ra
Ra
Bryan01
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 91L
1,508 Elo+
Party 2
Danzaburou
Danzaburou
Exequiel2021
Danzaburou
Level 13
God Stats
6W - 5L
1,621 SR
Queue Stats
107W - 102L
1,537 Elo+
Party 2
Ullr
Ullr
Novato08
Ullr
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 28L
1,646 Elo+
Party 2
Cerberus
Cerberus
magibooooo
Cerberus
Level 15
God Stats
4W - 2L
1,780 SR
Queue Stats
79W - 77L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
1 / 4 / 5
5,632
512
2,495
6,473
3,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Odin
13
14 / 0 / 2
8,087
735
8,087
5,733
2,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Grill2
Neith
12
3 / 0 / 1
6,796
618
4,223
5,475
1,516
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
blakestein
Artemis
9
1 / 2 / 7
5,898
536
4,302
4,032
1,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
rainhadoce
Anubis
13
4 / 2 / 0
7,680
698
6,631
7,545
3,776
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bolainitas
Hun Batz
8
1 / 6 / 0
5,152
468
2,253
9,682
2,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
3 / 6 / 1
5,141
467
3,014
5,320
1,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Exequiel2021
Danzaburou
8
2 / 4 / 4
5,278
480
2,756
6,288
1,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ullr
11
2 / 3 / 1
6,203
564
5,193
8,616
2,208
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
magibooooo
Cerberus
9
0 / 4 / 0
5,301
482
3,154
7,166
4,383
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
23
Kills
8
8
Deaths
23
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Bolainitas
Hun Batz
1
6
0
0.17
L
3
6
1
0.58
W
Ares
1
4
5
0.88
L
Danzaburou
Exequiel2021
Danzaburou
2
4
4
1
W
Odin
14
0
2
15
W
Neith
Grill2
Neith
3
0
1
3.5
L
Ullr
2
3
1
0.83
W
Artemis
blakestein
Artemis
1
2
7
2.25
L
Cerberus
magibooooo
Cerberus
0
4
0
0
W
Anubis
rainhadoce
Anubis
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,738
Damage
16,370
29,258
Taken
37,072
12,700
Mitigated
11,952
9,080
Healing
5,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Bolainitas
Hun Batz
2,253
370
0
2,710
9,682
2,560
0
1,822
7,860
0
22,598
L
3,014
888
18
132
5,320
1,218
0
1,081
4,239
9,992
0
W
Ares
2,495
303
0
410
6,473
3,963
0
1,298
5,105
9,600
0
L
Danzaburou
Exequiel2021
Danzaburou
2,756
1,013
0
1,076
6,288
1,583
0
992
5,296
0
16,993
W
Odin
8,087
3,191
0
2,056
5,733
2,057
0
632
5,049
0
40,172
W
Neith
Grill2
Neith
4,223
2,291
0
1,942
5,475
1,516
862
2,470
3,005
0
32,304
L
Ullr
5,193
1,873
0
250
8,616
2,208
147
5,002
3,614
0
34,477
W
Artemis
blakestein
Artemis
4,302
1,842
0
60
4,032
1,388
261
1,138
2,722
0
21,073
L
Cerberus
magibooooo
Cerberus
3,154
546
0
931
7,166
4,383
154
229
6,937
19,446
0
W
Anubis
rainhadoce
Anubis
6,631
315
0
4,612
7,545
3,776
48
296
7,209
49,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,093
Gold Earned
27,075
318
Minions Killed
205
0
Camps Cleared
0
983,411
Distance Traveled
942,318
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,152
468
39
4
0
169,839
0
L
Ra
5,141
467
19
2
0
200,185
0
W
Ares
5,632
512
8
1
0
200,908
1
L
Danzaburou
5,278
480
30
3
0
200,107
0
W
Odin
8,087
735
71
6
0
241,462
0
W
Neith
6,796
618
68
6
0
175,374
1
L
Ullr
6,203
564
66
6
0
181,357
0
W
Artemis
5,898
536
53
5
0
203,389
3
L
Cerberus
5,301
482
51
5
0
190,830
0
W
Anubis
7,680
698
118
11
0
162,278
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role