Player Matchup

Danzaburou
Danzaburou
UPM_Madruga
Danzaburou
Level 28
God Stats
16W - 17L
1,506 SR
Queue Stats
410W - 526L
1,392 Elo+
Party 2
Agni
Agni
UPM_Pastro97
Agni
Level 21
God Stats
8W - 15L
1,353 SR
Queue Stats
127W - 210L
1,287 Elo+
Party 2
Set
Set
UPM_Patriot
Set
Level 25
God Stats
6W - 10L
1,541 SR
Queue Stats
114W - 183L
1,360 Elo+
Party 2
Cerberus
Cerberus
UPM_Xuniorr
Cerberus
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
193W - 269L
1,385 Elo+
Party 2
Heimdallr
Heimdallr
thegod590
Heimdallr
Level 10
God Stats
3W - 7L
1,500 SR
Queue Stats
7W - 20L
1,206 Elo+
Party 2
Team Averages
Level 22
1,480 SR
1,326 Elo+

VS

Team Averages
Level 18
1,577 SR
1,443 Elo+
Ymir
Ymir
Cocun_2
Ymir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 61L
1,477 Elo+
Solo
Erlang Shen
Erlang Shen
Ginarus
Erlang Shen
Level 6
God Stats
7W - 12L
1,807 SR
Queue Stats
46W - 53L
1,512 Elo+
Solo
Thor
Thor
StrygwyrMTS
Thor
Level 5
God Stats
2W - 2L
1,474 SR
Queue Stats
12W - 10L
1,374 Elo+
Party 1
Heimdallr
Heimdallr
leandrooliver007
Heimdallr
Level 29
God Stats
4W - 2L
1,309 SR
Queue Stats
93W - 100L
1,414 Elo+
Solo
Baron Samedi
Baron Samedi
monkeyffoo
Baron Samedi
Level 27
God Stats
20W - 19L
1,797 SR
Queue Stats
354W - 396L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
UPM_Madruga
Danzaburou
18
6 / 9 / 7
12,736
531
12,538
19,031
7,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 6 / 9
12,549
523
11,770
11,368
3,808
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
13 / 1 / 7
14,730
614
17,764
15,958
13,084
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cerberus
UPM_Xuniorr
Cerberus
13
2 / 5 / 10
9,667
403
4,555
14,812
14,600
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
thegod590
Heimdallr
14
1 / 11 / 8
10,114
421
6,523
14,665
6,157
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cocun_2
Ymir
15
4 / 4 / 15
10,581
441
10,949
21,457
21,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Ginarus
Erlang Shen
1
0 / 0 / 0
6,250
260
0
0
0
15
6 / 6 / 9
10,419
434
9,948
18,801
7,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
18
11 / 8 / 5
11,808
492
15,499
19,275
8,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
monkeyffoo
Baron Samedi
17
10 / 7 / 8
11,594
483
18,475
14,730
7,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
68
25
Kills
31
32
Deaths
25
41
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ymir
Cocun_2
Ymir
4
4
15
2.88
L
Erlang Shen
Ginarus
Erlang Shen
0
0
0
0
L
6
6
9
1.75
W
Danzaburou
UPM_Madruga
Danzaburou
6
9
7
1.06
W
3
6
9
1.25
W
13
1
7
16.5
W
Cerberus
UPM_Xuniorr
Cerberus
2
5
10
1.4
L
Heimdallr
11
8
5
1.69
L
Baron Samedi
monkeyffoo
Baron Samedi
10
7
8
2
W
Heimdallr
thegod590
Heimdallr
1
11
8
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,150
Damage
54,871
75,834
Taken
74,263
44,966
Mitigated
44,638
15,152
Healing
13,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Cocun_2
Ymir
10,949
313
0
1,568
21,457
21,171
93
4,731
16,726
38,789
0
L
Erlang Shen
Ginarus
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
L
9,948
1,995
0
3,247
18,801
7,430
324
4,320
14,481
0
54,590
W
Danzaburou
UPM_Madruga
Danzaburou
12,538
7,147
0
6,230
19,031
7,317
1,045
5,099
13,838
0
75,120
W
11,770
918
286
2,593
11,368
3,808
944
5,482
5,428
55,843
0
W
17,764
6,153
0
3,837
15,958
13,084
4,756
5,496
10,194
0
97,670
W
Cerberus
UPM_Xuniorr
Cerberus
4,555
132
0
1,444
14,812
14,600
723
5,628
9,018
23,824
0
L
Heimdallr
15,499
10,350
1,062
4,276
19,275
8,312
1,280
2,908
16,367
0
83,076
L
Baron Samedi
monkeyffoo
Baron Samedi
18,475
1,030
904
2,441
14,730
7,725
430
4,366
10,364
64,280
0
W
Heimdallr
thegod590
Heimdallr
6,523
3,729
0
762
14,665
6,157
2,572
6,549
7,932
0
28,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,796
Gold Earned
50,652
434
Minions Killed
394
0
Camps Cleared
0
2,056,251
Distance Traveled
1,723,950
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,581
441
53
2
0
455,456
3
L
Erlang Shen
6,250
260
0
0
0
0
0
L
Thor
10,419
434
93
4
0
429,031
2
W
Danzaburou
12,736
531
103
4
0
459,494
1
W
Agni
12,549
523
87
4
0
393,025
1
W
Set
14,730
614
166
7
0
477,515
1
W
Cerberus
9,667
403
39
2
0
292,790
1
L
Heimdallr
11,808
492
126
5
0
442,135
0
L
Baron Samedi
11,594
483
122
5
0
397,328
3
W
Heimdallr
10,114
421
39
2
0
433,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role