Player Matchup

Janus
Janus
Antonio1245
Janus
Level 63
God Stats
63W - 52L
1,526 SR
Queue Stats
305W - 294L
1,566 Elo+
Party 1
Athena
Athena
Daviddelomas
Athena
Level 65
God Stats
76W - 51L
1,507 SR
Queue Stats
395W - 358L
1,495 Elo+
Party 1
Chaac
Chaac
MAXTER27
Chaac
Level 46
God Stats
2W - 3L
1,246 SR
Queue Stats
458W - 442L
1,480 Elo+
Party 1
Heimdallr
Heimdallr
Octy04
Heimdallr
Level 28
God Stats
2W - 1L
1,647 SR
Queue Stats
120W - 100L
1,461 Elo+
Party 1
Arachne
Arachne
dusao_7
Arachne
Level 144
God Stats
6W - 6L
1,500 SR
Queue Stats
317W - 345L
1,488 Elo+
Solo
Team Averages
Level 69
1,485 SR
1,498 Elo+

VS

Team Averages
Level 92
1,724 SR
1,651 Elo+
Bastet
Bastet
Tecnoyic
Bastet
Level 143
God Stats
29W - 18L
1,631 SR
Queue Stats
326W - 242L
1,647 Elo+
Party 2
Ra
Ra
arielQuQ
Ra
Level 109
God Stats
22W - 8L
1,793 SR
Queue Stats
275W - 185L
1,701 Elo+
Party 2
Hou Yi
Hou Yi
cristoszk
Hou Yi
Level 107
God Stats
6W - 2L
1,752 SR
Queue Stats
147W - 101L
1,582 Elo+
Party 2
Cerberus
Cerberus
hjkhjkl
Cerberus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 9L
1,713 Elo+
Party 2
Bellona
Bellona
salchichakun
Bellona
Level 88
God Stats
6W - 2L
1,946 SR
Queue Stats
296W - 243L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 1
5,618
468
2,595
8,029
2,741
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
10
3 / 5 / 2
6,470
539
5,361
12,004
4,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
MAXTER27
Chaac
12
1 / 2 / 0
6,852
571
6,121
11,153
11,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
Octy04
Heimdallr
10
1 / 4 / 2
5,807
484
5,154
8,209
2,821
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
dusao_7
Arachne
9
1 / 5 / 1
5,824
485
2,561
9,715
3,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Tecnoyic
Bastet
14
7 / 0 / 6
8,020
668
6,508
7,857
2,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
7 / 1 / 5
8,436
703
8,311
3,623
1,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
cristoszk
Hou Yi
12
6 / 2 / 3
7,103
592
9,454
8,819
3,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
hjkhjkl
Cerberus
9
2 / 3 / 6
6,266
522
5,790
8,960
5,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
salchichakun
Bellona
13
2 / 0 / 2
7,272
606
7,371
10,532
7,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
6
Kills
24
24
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
Athena
3
5
2
0.8
L
Chaac
MAXTER27
Chaac
1
2
0
0.5
L
Heimdallr
Octy04
Heimdallr
1
4
2
0.5
W
Bastet
Tecnoyic
Bastet
7
0
6
10
W
7
1
5
9.5
W
Hou Yi
cristoszk
Hou Yi
6
2
3
3.75
L
Arachne
dusao_7
Arachne
1
5
1
0.3
W
Cerberus
hjkhjkl
Cerberus
2
3
6
1.67
W
Bellona
salchichakun
Bellona
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,792
Damage
37,434
49,110
Taken
39,791
25,766
Mitigated
19,815
6,976
Healing
18,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,595
67
0
277
8,029
2,741
0
2,715
5,314
28,975
0
L
Athena
5,361
1,514
0
873
12,004
4,975
0
4,745
7,259
18,199
0
L
Chaac
MAXTER27
Chaac
6,121
955
0
3,408
11,153
11,496
0
1,068
10,085
0
40,681
L
Heimdallr
Octy04
Heimdallr
5,154
2,397
0
586
8,209
2,821
0
1,801
6,408
0
31,315
W
Bastet
Tecnoyic
Bastet
6,508
2,057
0
4,296
7,857
2,765
177
910
6,897
0
51,405
W
8,311
844
989
2,011
3,623
1,482
741
460
3,163
58,748
0
W
Hou Yi
cristoszk
Hou Yi
9,454
5,557
0
4,597
8,819
3,000
62
2,820
5,999
0
42,616
L
Arachne
dusao_7
Arachne
2,561
1,847
0
1,832
9,715
3,733
0
3,772
5,943
0
30,008
W
Cerberus
hjkhjkl
Cerberus
5,790
968
0
1,722
8,960
5,451
0
3,013
5,947
16,319
0
W
Bellona
salchichakun
Bellona
7,371
3,573
0
5,184
10,532
7,117
93
753
9,379
49
44,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,571
Gold Earned
37,097
300
Minions Killed
423
0
Camps Cleared
0
1,212,940
Distance Traveled
1,273,659
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,618
468
51
4
0
244,121
0
L
Athena
6,470
539
22
2
0
254,547
3
L
Chaac
6,852
571
92
8
0
246,125
1
L
Heimdallr
5,807
484
73
6
0
220,808
0
W
Bastet
8,020
668
89
7
0
298,997
1
W
Ra
8,436
703
116
10
0
246,734
1
W
Hou Yi
7,103
592
72
6
0
225,874
2
L
Arachne
5,824
485
62
5
0
247,339
2
W
Cerberus
6,266
522
32
3
0
240,855
3
W
Bellona
7,272
606
114
10
0
261,199
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role