Player Matchup

Da Ji
Da Ji
AdilsonBrmaster
Da Ji
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 178L
1,393 Elo+
Party 1
Artemis
Artemis
JohannLink96
Artemis
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
362W - 331L
1,439 Elo+
Solo
Ymir
Ymir
Soned1n
Ymir
Level 13
God Stats
8W - 8L
1,108 SR
Queue Stats
178W - 226L
1,670 Elo+
Solo
Chaac
Chaac
XS STAR LORD SX
Chaac
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,418 Elo+
Party 1
Ra
Ra
ksamosjk
Ra
Level 15
God Stats
0W - 2L
1,254 SR
Queue Stats
44W - 45L
1,441 Elo+
Solo
Team Averages
Level 32
1,372 SR
1,473 Elo+

VS

Team Averages
Level 20
1,551 SR
1,523 Elo+
Bastet
Bastet
DemonCarp31
Bastet
Level 26
God Stats
12W - 11L
1,441 SR
Queue Stats
298W - 285L
1,556 Elo+
Solo
Osiris
Osiris
Eskol21
Osiris
Level 15
God Stats
10W - 2L
1,803 SR
Queue Stats
139W - 106L
1,576 Elo+
Solo
Ymir
Ymir
Ginarus
Ymir
Level 6
God Stats
4W - 3L
1,185 SR
Queue Stats
46W - 53L
1,473 Elo+
Solo
Izanami
Izanami
ReynoSantiy
Izanami
Level 29
God Stats
8W - 6L
1,724 SR
Queue Stats
44W - 20L
1,591 Elo+
Solo
Ao Kuang
Ao Kuang
cristini29
Ao Kuang
Level 26
God Stats
50W - 33L
1,603 SR
Queue Stats
106W - 95L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 1
7,039
414
4,798
13,343
4,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artemis
JohannLink96
Artemis
13
3 / 2 / 0
8,567
504
4,775
9,955
3,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
Soned1n
Ymir
10
0 / 1 / 0
6,252
368
893
6,790
3,662
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 10 / 1
7,415
436
4,539
14,011
9,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
1 / 2 / 1
7,958
468
4,424
8,037
3,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
3 / 1 / 4
8,948
526
5,834
7,292
3,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
Eskol21
Osiris
16
11 / 2 / 3
10,363
610
12,719
14,576
11,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ymir
Ginarus
Ymir
2
0 / 0 / 0
5,178
305
0
0
0
Izanami
ReynoSantiy
Izanami
16
3 / 1 / 1
10,302
606
8,638
9,431
3,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
cristini29
Ao Kuang
14
5 / 1 / 2
9,039
532
4,945
11,632
4,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
5
Kills
22
22
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
Bastet
3
1
4
5
W
Osiris
Eskol21
Osiris
11
2
3
6.25
W
Ymir
Ginarus
Ymir
0
0
0
0
L
Artemis
JohannLink96
Artemis
3
2
0
1.5
W
Izanami
ReynoSantiy
Izanami
3
1
1
3.5
L
Ymir
Soned1n
Ymir
0
1
0
0
L
0
10
1
0.05
W
Ao Kuang
cristini29
Ao Kuang
5
1
2
6
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,429
Damage
32,136
52,136
Taken
42,931
24,387
Mitigated
22,518
12,206
Healing
20,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,798
1,486
0
3,191
13,343
4,654
0
1,126
12,217
0
29,572
W
Bastet
5,834
2,047
0
2,474
7,292
3,714
0
899
6,181
0
48,308
W
Osiris
Eskol21
Osiris
12,719
4,573
0
7,359
14,576
11,276
54
1,494
12,599
7,101
62,215
W
Ymir
Ginarus
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
JohannLink96
Artemis
4,775
1,940
0
3,317
9,955
3,157
0
471
9,484
0
34,077
W
Izanami
ReynoSantiy
Izanami
8,638
4,640
0
3,566
9,431
3,371
1,977
1,103
8,204
0
84,076
L
Ymir
Soned1n
Ymir
893
150
0
250
6,790
3,662
60
739
6,051
21,366
0
L
4,539
1,712
0
1,683
14,011
9,838
814
2,714
11,297
0
31,354
W
Ao Kuang
cristini29
Ao Kuang
4,945
959
354
6,716
11,632
4,157
0
1,264
10,200
46,758
0
L
4,424
632
476
3,289
8,037
3,076
0
958
7,079
47,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,231
Gold Earned
43,830
319
Minions Killed
456
0
Camps Cleared
0
1,528,469
Distance Traveled
1,262,541
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,039
414
52
3
0
297,268
0
W
Bastet
8,948
526
101
6
0
353,087
0
W
Osiris
10,363
610
124
7
0
318,736
9
W
Ymir
5,178
305
0
0
0
0
0
L
Artemis
8,567
504
53
3
0
281,794
1
W
Izanami
10,302
606
143
8
0
277,737
2
L
Ymir
6,252
368
38
2
0
320,374
2
L
Chaac
7,415
436
67
4
0
285,424
2
W
Ao Kuang
9,039
532
88
5
0
312,981
0
L
Ra
7,958
468
109
6
0
343,609
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role