Player Matchup

Fafnir
Fafnir
And1Ref
Fafnir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,260 Elo+
Party 1
Artio
Artio
JohnnyKinfolk
Artio
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 38L
1,594 Elo+
Party 1
Freya
Freya
Omiwar
Freya
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
237W - 228L
1,520 Elo+
Solo
Olorun
Olorun
Rubyhoneybadger
Olorun
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,718 Elo+
Solo
Bastet
Bastet
steffortless
Bastet
Level 87
God Stats
2W - 1L
1,771 SR
Queue Stats
28W - 30L
1,626 Elo+
Party 1
Team Averages
Level 105
1,554 SR
1,543 Elo+

VS

Team Averages
Level 123
1,487 SR
1,477 Elo+
Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
FrazierT
Xbalanque
Level 105
God Stats
2W - 0L
1,671 SR
Queue Stats
131W - 94L
1,452 Elo+
Solo
Cerberus
Cerberus
Halbz
Cerberus
Level 106
God Stats
5W - 7L
1,283 SR
Queue Stats
263W - 300L
1,508 Elo+
Solo
Nike
Nike
Valiente83
Nike
Level 158
God Stats
4W - 2L
1,405 SR
Queue Stats
571W - 630L
1,437 Elo+
Solo
Janus
Janus
gruntinbat03
Janus
Level 124
God Stats
2W - 1L
1,575 SR
Queue Stats
39W - 35L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
And1Ref
Fafnir
14
0 / 2 / 10
7,574
757
4,460
13,244
11,539
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
2 / 6 / 8
8,063
806
3,646
15,079
13,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Freya
Omiwar
Freya
15
2 / 4 / 8
8,534
853
12,763
11,827
4,849
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 5
6,472
647
3,833
4,140
1,155
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bastet
17
10 / 3 / 3
9,480
948
17,275
11,338
5,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
5 / 1 / 10
9,501
950
13,733
9,937
3,864
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
FrazierT
Xbalanque
13
2 / 5 / 10
8,456
846
11,602
9,552
3,070
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
Halbz
Cerberus
16
5 / 2 / 10
9,269
927
6,131
20,608
14,590
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
3 / 4 / 5
8,785
879
5,740
10,733
5,551
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
3 / 2 / 7
9,209
921
8,582
4,853
1,627
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
60
14
Kills
18
18
Deaths
14
34
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
1
10
10
L
Fafnir
And1Ref
Fafnir
0
2
10
2.5
W
Xbalanque
FrazierT
Xbalanque
2
5
10
1.4
W
Cerberus
Halbz
Cerberus
5
2
10
5
L
2
6
8
1
L
Freya
Omiwar
Freya
2
4
8
1.5
L
0
3
5
0.83
W
3
4
5
1.38
W
3
2
7
3.25
L
Bastet
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,977
Damage
45,788
55,628
Taken
55,683
37,280
Mitigated
28,702
24,111
Healing
23,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,733
4,030
2,202
4,036
9,937
3,864
1,488
2,512
7,100
0
31,805
L
Fafnir
And1Ref
Fafnir
4,460
1,751
2,130
4,527
13,244
11,539
188
2,503
10,591
10,956
0
W
Xbalanque
FrazierT
Xbalanque
11,602
5,148
1,142
1,337
9,552
3,070
2,156
4,371
5,031
0
22,055
W
Cerberus
Halbz
Cerberus
6,131
564
713
9,283
20,608
14,590
531
9,915
10,393
10,004
0
L
3,646
527
1,083
2,976
15,079
13,961
177
4,243
10,711
5,337
0
L
Freya
Omiwar
Freya
12,763
3,849
1,497
3,901
11,827
4,849
698
3,508
8,144
27,882
0
L
3,833
1,658
696
836
4,140
1,155
0
1,497
2,643
6,844
0
W
5,740
749
1,486
2,386
10,733
5,551
957
5,235
5,323
0
14,520
W
8,582
655
318
787
4,853
1,627
905
2,194
2,609
21,720
0
L
Bastet
17,275
3,050
3,173
3,292
11,338
5,776
870
2,387
8,826
0
26,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,123
Gold Earned
45,220
72
Minions Killed
126
0
Camps Cleared
0
858,152
Distance Traveled
915,647
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,501
950
40
4
0
192,321
0
L
Fafnir
7,574
757
4
0
0
220,623
1
W
Xbalanque
8,456
846
22
2
0
183,429
3
W
Cerberus
9,269
927
15
2
0
164,531
0
L
Artio
8,063
806
5
1
0
170,841
0
L
Freya
8,534
853
32
3
0
160,507
0
L
Olorun
6,472
647
7
1
0
75,153
0
W
Nike
8,785
879
16
2
0
179,968
0
W
Janus
9,209
921
33
3
0
195,398
1
L
Bastet
9,480
948
24
2
0
231,028
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role