Player Matchup

Sol
Sol
AlohaSwag987
Sol
Level 11
God Stats
5W - 2L
1,700 SR
Queue Stats
14W - 15L
1,485 Elo+
Party 2
Izanami
Izanami
Kenny2x
Izanami
Level 29
God Stats
7W - 5L
1,496 SR
Queue Stats
11W - 9L
1,574 Elo+
Solo
Zeus
Zeus
MSXoffcial
Zeus
Level 69
God Stats
2W - 1L
1,521 SR
Queue Stats
13W - 16L
1,452 Elo+
Party 2
Danzaburou
Danzaburou
MistaGordeaux
Danzaburou
Level 27
God Stats
166W - 126L
1,660 SR
Queue Stats
225W - 192L
1,637 Elo+
Solo
Chaac
Chaac
Yorkpeppermint7
Chaac
Level 28
God Stats
30W - 23L
1,500 SR
Queue Stats
540W - 549L
1,532 Elo+
Solo
Team Averages
Level 33
1,575 SR
1,536 Elo+

VS

Team Averages
Level 19
1,647 SR
1,537 Elo+
Heimdallr
Heimdallr
Calvatron11
Heimdallr
Level 27
God Stats
6W - 6L
1,554 SR
Queue Stats
179W - 191L
1,500 Elo+
Party 1
Medusa
Medusa
Daredog3000
Medusa
Level 11
God Stats
36W - 20L
1,620 SR
Queue Stats
54W - 56L
1,504 Elo+
Party 1
Cerberus
Cerberus
RowdyWesternKO
Cerberus
Level 17
God Stats
5W - 5L
1,718 SR
Queue Stats
108W - 87L
1,534 Elo+
Party 1
Tiamat
Tiamat
SizedChicken399
Tiamat
Level 13
God Stats
4W - 3L
1,598 SR
Queue Stats
28W - 31L
1,417 Elo+
Solo
Thanatos
Thanatos
Uh Saki
Thanatos
Level 29
God Stats
19W - 7L
1,743 SR
Queue Stats
85W - 39L
1,728 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 7 / 21
12,626
1,148
11,809
16,498
5,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Kenny2x
Izanami
17
4 / 8 / 17
11,780
1,071
11,800
16,756
5,934
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
11 / 8 / 17
12,985
1,180
32,398
14,190
4,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
MistaGordeaux
Danzaburou
20
18 / 2 / 20
15,739
1,431
33,808
10,408
4,576
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 1 / 29
12,656
1,151
13,447
14,858
15,776
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

181

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Calvatron11
Heimdallr
18
3 / 10 / 17
11,724
1,066
17,191
24,567
10,522
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Medusa
17
5 / 10 / 11
11,831
1,076
16,628
23,769
10,643
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
18
4 / 9 / 16
11,616
1,056
11,553
29,847
25,949
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
1 / 10 / 10
10,699
973
7,990
17,958
11,070
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
Uh Saki
Thanatos
18
13 / 5 / 7
13,621
1,238
15,395
17,629
8,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
87
44
Kills
26
26
Deaths
44
104
Assists
61
Player
Kills
Deaths
Assists
KDA
W
7
7
21
2.5
L
Heimdallr
Calvatron11
Heimdallr
3
10
17
1.15
L
Medusa
5
10
11
1.05
W
Izanami
Kenny2x
Izanami
4
8
17
1.56
W
11
8
17
2.44
W
Danzaburou
MistaGordeaux
Danzaburou
18
2
20
14
L
Cerberus
4
9
16
1.33
L
1
10
10
0.6
L
Thanatos
Uh Saki
Thanatos
13
5
7
3.3
W
4
1
29
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,262
Damage
68,757
72,710
Taken
113,770
36,324
Mitigated
66,638
13,815
Healing
17,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,809
4,543
0
2,524
16,498
5,221
0
4,886
11,610
17,922
0
L
Heimdallr
Calvatron11
Heimdallr
17,191
6,759
0
2,000
24,567
10,522
0
11,490
13,077
0
52,538
L
Medusa
16,628
8,225
0
1,382
23,769
10,643
0
6,728
17,041
0
26,962
W
Izanami
Kenny2x
Izanami
11,800
9,047
0
628
16,756
5,934
0
3,412
13,344
0
19,711
W
32,398
429
524
1,103
14,190
4,817
0
3,807
10,383
71,942
0
W
Danzaburou
MistaGordeaux
Danzaburou
33,808
20,349
0
2,958
10,408
4,576
0
2,985
7,423
0
64,063
L
Cerberus
11,553
114
0
2,751
29,847
25,949
0
11,529
18,318
17,292
0
L
7,990
186
122
2,359
17,958
11,070
0
9,316
8,642
27,022
0
L
Thanatos
Uh Saki
Thanatos
15,395
3,498
0
8,400
17,629
8,454
0
5,144
12,485
0
33,903
W
13,447
2,956
1,096
4,982
14,858
15,776
0
4,453
10,405
0
26,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,786
Gold Earned
59,491
215
Minions Killed
178
6
Camps Cleared
7
1,063,439
Distance Traveled
1,045,187
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,626
1,148
9
1
0
195,576
0
L
Heimdallr
11,724
1,066
77
7
1
185,563
1
L
Medusa
11,831
1,076
6
1
0
218,929
0
W
Izanami
11,780
1,071
12
1
2
202,982
0
W
Zeus
12,985
1,180
113
10
0
179,877
3
W
Danzaburou
15,739
1,431
49
4
2
205,163
0
L
Cerberus
11,616
1,056
15
1
0
207,044
1
L
Tiamat
10,699
973
35
3
0
200,963
0
L
Thanatos
13,621
1,238
45
4
6
232,688
0
W
Chaac
12,656
1,151
32
3
2
279,841
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role