Player Matchup

Thoth
Thoth
AntLuc5248
Thoth
Level 85
God Stats
6W - 7L
1,439 SR
Queue Stats
572W - 461L
1,580 Elo+
Party 2
Athena
Athena
PositiveMarvin
Athena
Level 72
God Stats
3W - 6L
1,144 SR
Queue Stats
502W - 412L
1,547 Elo+
Party 2
King Arthur
King Arthur
Thelepherchaun
King Arthur
Level 60
God Stats
11W - 8L
1,606 SR
Queue Stats
416W - 342L
1,578 Elo+
Party 2
Danzaburou
Danzaburou
Tirke
Danzaburou
Level 65
God Stats
25W - 16L
1,561 SR
Queue Stats
378W - 342L
1,518 Elo+
Party 2
Ganesha
Ganesha
moondoglinksma
Ganesha
Level 29
God Stats
5W - 3L
1,876 SR
Queue Stats
134W - 110L
1,570 Elo+
Party 2
Team Averages
Level 62
1,525 SR
1,559 Elo+

VS

Team Averages
Level 56
1,474 SR
1,548 Elo+
Thor
Thor
Hankopotamus
Thor
Level 88
God Stats
0W - 2L
1,340 SR
Queue Stats
146W - 111L
1,588 Elo+
Party 1
Neith
Neith
PilotInCommand_
Neith
Level 66
God Stats
5W - 7L
1,526 SR
Queue Stats
21W - 18L
1,529 Elo+
Party 1
Bacchus
Bacchus
SteamyHank
Bacchus
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
153W - 129L
1,510 Elo+
Party 1
Janus
Janus
SteamyHotKarl
Janus
Level 64
God Stats
6W - 7L
1,503 SR
Queue Stats
22W - 20L
1,613 Elo+
Party 1
Hades
Hades
iDork546
Hades
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
18
7 / 0 / 3
11,278
594
14,325
7,221
2,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
8 / 0 / 9
10,512
553
10,076
13,500
6,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
Thelepherchaun
King Arthur
19
1 / 1 / 3
10,944
576
10,253
19,166
11,616
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Tirke
Danzaburou
16
7 / 2 / 7
10,603
558
8,795
11,093
4,205
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 2 / 16
8,874
467
3,819
12,863
8,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
8,145
429
5,188
12,640
5,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
3 / 5 / 1
8,422
443
7,094
10,905
3,432
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Bacchus
SteamyHank
Bacchus
11
0 / 9 / 1
7,253
382
4,799
16,699
8,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
1 / 5 / 1
8,735
460
4,567
10,172
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
iDork546
Hades
15
0 / 2 / 1
8,227
433
10,539
13,722
5,909
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
9
23
Kills
5
5
Deaths
24
38
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thoth
7
0
3
8.5
L
1
3
0
0.33
L
3
5
1
0.7
W
8
0
9
12.5
L
Bacchus
SteamyHank
Bacchus
0
9
1
0.06
L
1
5
1
0.3
W
King Arthur
Thelepherchaun
King Arthur
1
1
3
2.5
W
Danzaburou
Tirke
Danzaburou
7
2
7
5.25
L
Hades
iDork546
Hades
0
2
1
0.25
W
0
2
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,268
Damage
32,187
63,843
Taken
64,138
33,485
Mitigated
25,581
20,336
Healing
17,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
14,325
400
214
1,952
7,221
2,805
404
1,807
5,414
91,579
0
L
5,188
1,050
0
4,949
12,640
5,065
316
3,741
8,711
0
48,035
L
7,094
1,537
0
2,519
10,905
3,432
0
4,181
6,694
0
58,976
W
10,076
3,915
69
6,352
13,500
6,133
135
3,211
10,289
74,016
0
L
Bacchus
SteamyHank
Bacchus
4,799
669
0
2,372
16,699
8,186
0
10,146
6,402
18,761
0
L
4,567
194
0
1,207
10,172
2,989
884
6,053
3,799
55,291
0
W
King Arthur
Thelepherchaun
King Arthur
10,253
1,381
0
5,519
19,166
11,616
109
8,620
10,546
0
84,605
W
Danzaburou
Tirke
Danzaburou
8,795
4,749
0
5,096
11,093
4,205
1,081
2,859
8,234
0
67,229
L
Hades
iDork546
Hades
10,539
3,803
0
6,700
13,722
5,909
0
3,341
10,312
53,409
0
W
3,819
563
0
1,134
12,863
8,726
0
3,408
9,455
15,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,211
Gold Earned
40,782
599
Minions Killed
445
0
Camps Cleared
0
2,061,529
Distance Traveled
1,743,933
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,278
594
195
10
0
381,379
3
L
Thor
8,145
429
95
5
0
383,210
5
L
Neith
8,422
443
106
6
0
332,879
2
W
Athena
10,512
553
120
6
0
483,413
1
L
Bacchus
7,253
382
23
1
0
352,742
2
L
Janus
8,735
460
123
6
0
379,388
2
W
King Arthur
10,944
576
177
9
0
398,477
0
W
Danzaburou
10,603
558
105
6
0
381,736
0
L
Hades
8,227
433
98
5
0
295,714
1
W
Ganesha
8,874
467
2
0
0
416,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role