Player Matchup

Mercury
Mercury
Alpaks119
Mercury
Level 45
God Stats
1W - 6L
1,220 SR
Queue Stats
12W - 23L
1,273 Elo+
Party 2
Ra
Ra
Bagoong1738
Ra
Level 42
God Stats
14W - 14L
1,522 SR
Queue Stats
342W - 375L
1,458 Elo+
Party 3
Cthulhu
Cthulhu
Fudge_of_AmiNami
Cthulhu
Level 80
God Stats
6W - 7L
1,531 SR
Queue Stats
94W - 122L
1,455 Elo+
Party 3
Horus
Horus
PaulWoodstock
Horus
Level 66
God Stats
4W - 9L
1,214 SR
Queue Stats
235W - 277L
1,482 Elo+
Party 2
Neith
Neith
VioletNinewood
Neith
Level 7
God Stats
1W - 10L
1,103 SR
Queue Stats
31W - 69L
1,464 Elo+
Party 2
Team Averages
Level 48
1,318 SR
1,427 Elo+

VS

Team Averages
Level 49
1,559 SR
1,509 Elo+
Bellona
Bellona
Laxdud123
Bellona
Level 36
God Stats
6W - 5L
1,523 SR
Queue Stats
239W - 248L
1,508 Elo+
Party 1
Hades
Hades
PrancingSatyr19
Hades
Level 119
God Stats
3W - 2L
1,524 SR
Queue Stats
268W - 246L
1,545 Elo+
Solo
Rama
Rama
TheRedwoodchuck
Rama
Level 29
God Stats
7W - 7L
1,609 SR
Queue Stats
158W - 170L
1,585 Elo+
Party 1
Ymir
Ymir
californiaracer
Ymir
Level 28
God Stats
48W - 50L
1,542 SR
Queue Stats
192W - 206L
1,422 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xI FallOUT Ix
Tsukuyomi
Level 31
God Stats
51W - 45L
1,599 SR
Queue Stats
412W - 412L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Alpaks119
Mercury
8
1 / 7 / 2
4,907
491
2,933
7,862
2,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 6 / 1
4,770
477
4,481
6,211
2,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 0 / 1
5,598
560
6,281
5,805
4,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
3 / 1 / 1
5,910
591
4,911
4,672
2,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

1
0 / 0 / 0
1,977
198
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Laxdud123
Bellona
11
1 / 2 / 2
6,324
632
4,500
8,679
4,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
8 / 0 / 1
7,394
739
5,367
6,226
3,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 0
5,527
553
1,027
6,032
1,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 2 / 6
5,348
535
1,431
5,775
2,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
xI FallOUT Ix
Tsukuyomi
10
4 / 2 / 4
6,212
621
4,477
6,933
1,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
7
Kills
14
14
Deaths
8
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mercury
Alpaks119
Mercury
1
7
2
0.29
L
1
6
1
0.25
L
2
0
1
2.5
W
Bellona
Laxdud123
Bellona
1
2
2
1
L
3
1
1
3.5
W
8
0
1
8.5
W
1
2
0
0.5
L
0
0
0
0
W
0
2
6
1.5
W
Tsukuyomi
xI FallOUT Ix
Tsukuyomi
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,606
Damage
16,802
24,550
Taken
33,645
12,058
Mitigated
13,514
6,474
Healing
14,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Alpaks119
Mercury
2,933
2,180
0
0
7,862
2,287
0
3,051
4,811
0
16,201
L
4,481
531
183
953
6,211
2,056
0
3,581
2,630
18,998
0
L
6,281
711
90
2,955
5,805
4,729
0
35
5,770
27,831
0
W
Bellona
Laxdud123
Bellona
4,500
1,822
0
4,222
8,679
4,565
414
5,331
2,874
0
35,216
L
4,911
2,309
92
2,201
4,672
2,986
550
131
4,541
0
27,497
W
5,367
532
109
3,603
6,226
3,108
668
1,245
4,819
41,495
0
W
1,027
948
0
1,842
6,032
1,156
250
0
5,807
0
25,968
L
0
0
0
0
0
0
0
0
0
0
0
W
1,431
179
0
1,093
5,775
2,767
382
1,662
3,962
14,987
0
W
Tsukuyomi
xI FallOUT Ix
Tsukuyomi
4,477
1,196
0
3,224
6,933
1,918
0
1,643
5,121
0
27,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,162
Gold Earned
30,805
177
Minions Killed
311
0
Camps Cleared
0
755,556
Distance Traveled
934,240
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,907
491
37
4
0
194,732
1
L
Ra
4,770
477
42
4
0
179,501
4
L
Cthulhu
5,598
560
48
5
0
183,471
5
W
Bellona
6,324
632
93
9
0
171,136
2
L
Horus
5,910
591
50
5
0
197,852
5
W
Hades
7,394
739
90
9
0
176,733
4
W
Rama
5,527
553
53
5
0
168,310
5
L
Neith
1,977
198
0
0
0
0
0
W
Ymir
5,348
535
24
2
0
196,355
3
W
Tsukuyomi
6,212
621
51
5
0
221,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role