Player Matchup

Guan Yu
Guan Yu
Custxm
Guan Yu
Level 17
God Stats
2W - 1L
1,555 SR
Queue Stats
32W - 28L
1,481 Elo+
Party 1
Baron Samedi
Baron Samedi
ImUnfortunate
Baron Samedi
Level 16
God Stats
38W - 41L
1,442 SR
Queue Stats
129W - 121L
1,404 Elo+
Party 2
Ymir
Ymir
J0Turtle
Ymir
Level 13
God Stats
15W - 8L
1,562 SR
Queue Stats
89W - 76L
1,523 Elo+
Party 1
Ne Zha
Ne Zha
SolrStorm7
Ne Zha
Level 27
God Stats
31W - 34L
1,457 SR
Queue Stats
745W - 734L
1,464 Elo+
Party 2
Janus
Janus
zoTurtle
Janus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 38
1,503 SR
1,474 Elo+

VS

Team Averages
Level 35
1,530 SR
1,426 Elo+
Thanatos
Thanatos
SirMD
Thanatos
Level 28
God Stats
14W - 14L
1,500 SR
Queue Stats
206W - 181L
1,569 Elo+
Solo
Aphrodite
Aphrodite
UnsaferHook312
Aphrodite
Level 29
God Stats
4W - 7L
1,446 SR
Queue Stats
125W - 163L
1,324 Elo+
Solo
King Arthur
King Arthur
cristi102
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,267 Elo+
Party 3
Chronos
Chronos
theraimbowofhell
Chronos
Level 106
God Stats
1W - 3L
1,514 SR
Queue Stats
76W - 69L
1,606 Elo+
Party 3
Ares
Ares
zts180909
Ares
Level 5
God Stats
1W - 1L
1,691 SR
Queue Stats
3W - 6L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Custxm
Guan Yu
16
5 / 1 / 3
10,762
598
7,206
10,263
10,205
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
ImUnfortunate
Baron Samedi
14
1 / 1 / 7
8,350
464
6,691
12,029
6,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
13
2 / 2 / 6
8,700
483
6,436
11,185
9,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
SolrStorm7
Ne Zha
18
11 / 3 / 4
11,643
647
13,283
12,156
4,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
zoTurtle
Janus
18
11 / 3 / 1
11,734
652
12,080
10,192
3,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
SirMD
Thanatos
15
10 / 7 / 0
10,022
557
12,578
17,108
5,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
UnsaferHook312
Aphrodite
13
0 / 6 / 1
8,079
449
2,286
12,817
4,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
cristi102
King Arthur
9
0 / 4 / 2
6,346
353
2,730
13,402
7,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 6 / 2
7,553
420
5,314
13,976
4,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
12
0 / 7 / 2
7,600
422
1,753
14,475
11,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
30
Kills
10
10
Deaths
30
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Custxm
Guan Yu
5
1
3
6.5
W
Baron Samedi
ImUnfortunate
Baron Samedi
1
1
7
4.5
W
Ymir
2
2
6
2.5
L
Thanatos
SirMD
Thanatos
10
7
0
1.43
W
Ne Zha
SolrStorm7
Ne Zha
11
3
4
4.33
L
Aphrodite
UnsaferHook312
Aphrodite
0
6
1
0.08
L
King Arthur
cristi102
King Arthur
0
4
2
0.25
L
0
6
2
0.17
W
Janus
zoTurtle
Janus
11
3
1
3.83
L
Ares
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,696
Damage
24,661
55,825
Taken
71,778
34,570
Mitigated
32,583
15,832
Healing
20,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Custxm
Guan Yu
7,206
1,479
60
2,251
10,263
10,205
3,121
353
9,785
0
49,298
W
Baron Samedi
ImUnfortunate
Baron Samedi
6,691
744
289
5,008
12,029
6,020
534
2,650
9,358
43,685
0
W
Ymir
6,436
581
0
861
11,185
9,992
276
3,335
7,625
36,223
0
L
Thanatos
SirMD
Thanatos
12,578
4,857
0
9,904
17,108
5,679
804
3,234
13,740
0
47,828
W
Ne Zha
SolrStorm7
Ne Zha
13,283
5,629
0
5,137
12,156
4,794
2,659
1,464
10,597
0
78,339
L
Aphrodite
UnsaferHook312
Aphrodite
2,286
474
0
5,282
12,817
4,168
322
6,285
6,100
46,263
0
L
King Arthur
cristi102
King Arthur
2,730
488
0
2,054
13,402
7,004
0
4,179
9,179
0
16,424
L
5,314
631
0
3,127
13,976
4,375
580
7,525
6,397
50,440
0
W
Janus
zoTurtle
Janus
12,080
653
176
2,050
10,192
3,559
1,602
1,329
8,690
79,431
0
L
Ares
1,753
227
0
386
14,475
11,357
57
3,290
11,155
25,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,189
Gold Earned
39,600
492
Minions Killed
347
0
Camps Cleared
0
1,718,915
Distance Traveled
1,559,695
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,762
598
109
6
0
315,494
0
W
Baron Samedi
8,350
464
55
3
0
321,115
5
W
Ymir
8,700
483
52
3
0
338,569
0
L
Thanatos
10,022
557
85
5
0
315,414
2
W
Ne Zha
11,643
647
129
7
0
389,828
3
L
Aphrodite
8,079
449
96
5
0
361,157
0
L
King Arthur
6,346
353
29
2
0
254,453
0
L
Chronos
7,553
420
84
5
0
292,664
5
W
Janus
11,734
652
147
8
0
353,909
2
L
Ares
7,600
422
53
3
0
336,007
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role