Player Matchup

Artemis
Artemis
Trip_Swifty
Artemis
Level 20
God Stats
10W - 7L
1,662 SR
Queue Stats
29W - 36L
1,472 Elo+
Party 1
Anhur
Anhur
cod_king212121
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 63L
1,517 Elo+
Party 3
Ah Puch
Ah Puch
cuzzojoeyy
Ah Puch
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 118L
1,557 Elo+
Party 3
Bakasura
Bakasura
umonkey3
Bakasura
Level 141
God Stats
2W - 1L
1,765 SR
Queue Stats
32W - 44L
1,489 Elo+
Party 1
Bacchus
Bacchus
wizzlecizzle
Bacchus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Team Averages
Level 69
1,585 SR
1,507 Elo+

VS

Team Averages
Level 67
1,676 SR
1,559 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
EDIV2
Fenrir
Level 85
God Stats
20W - 18L
1,688 SR
Queue Stats
37W - 45L
1,509 Elo+
Party 2
Mulan
Mulan
FocalMirror1100
Mulan
Level 74
God Stats
5W - 1L
1,660 SR
Queue Stats
15W - 11L
1,723 Elo+
Party 2
Cthulhu
Cthulhu
hyphen5455
Cthulhu
Level 27
God Stats
18W - 13L
1,666 SR
Queue Stats
37W - 37L
1,549 Elo+
Party 2
Tiamat
Tiamat
windytarsier333
Tiamat
Level 101
God Stats
5W - 1L
1,865 SR
Queue Stats
50W - 50L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Trip_Swifty
Artemis
13
1 / 6 / 6
7,538
419
8,160
9,634
3,134
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 4 / 2
9,072
504
6,349
12,322
7,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
cuzzojoeyy
Ah Puch
13
1 / 7 / 5
7,777
432
7,791
13,926
4,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
umonkey3
Bakasura
16
8 / 6 / 2
9,852
547
12,811
20,823
8,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bacchus
wizzlecizzle
Bacchus
13
4 / 2 / 6
7,833
435
7,218
10,792
10,437
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
1 / 5 / 5
8,377
465
5,177
9,171
2,913
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
EDIV2
Fenrir
17
14 / 0 / 8
11,178
621
16,829
13,903
8,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
1 / 2 / 2
9,211
512
7,559
11,124
6,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
hyphen5455
Cthulhu
15
5 / 4 / 8
9,129
507
6,798
11,412
9,267
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
4 / 4 / 8
9,752
542
14,156
13,825
13,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
56
15
Kills
25
25
Deaths
15
21
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
1
5
5
0.7
W
Fenrir
EDIV2
Fenrir
14
0
8
18
W
1
2
2
1
L
Artemis
Trip_Swifty
Artemis
1
6
6
0.67
L
1
4
2
0.5
L
Ah Puch
cuzzojoeyy
Ah Puch
1
7
5
0.5
W
Cthulhu
hyphen5455
Cthulhu
5
4
8
2.25
L
Bakasura
umonkey3
Bakasura
8
6
2
1.5
W
4
4
8
2
L
Bacchus
wizzlecizzle
Bacchus
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,329
Damage
50,519
67,497
Taken
59,435
35,368
Mitigated
39,847
15,441
Healing
16,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
5,177
2,075
0
2,039
9,171
2,913
2,426
2,944
5,524
0
35,113
W
Fenrir
EDIV2
Fenrir
16,829
4,712
0
3,181
13,903
8,585
0
2,663
10,964
0
59,498
W
7,559
722
0
3,494
11,124
6,054
1,448
0
10,564
0
52,028
L
Artemis
Trip_Swifty
Artemis
8,160
4,108
0
1,455
9,634
3,134
0
2,335
7,299
0
41,309
L
6,349
2,543
0
0
12,322
7,988
945
1,067
10,955
0
31,421
L
Ah Puch
cuzzojoeyy
Ah Puch
7,791
369
0
3,581
13,926
4,821
0
7,587
6,339
45,663
0
W
Cthulhu
hyphen5455
Cthulhu
6,798
212
548
1,368
11,412
9,267
56
3,042
8,102
34,412
0
L
Bakasura
umonkey3
Bakasura
12,811
9,065
0
8,827
20,823
8,988
0
4,442
16,306
0
60,512
W
14,156
1,253
0
5,620
13,825
13,028
1,065
5,754
6,640
64,358
0
L
Bacchus
wizzlecizzle
Bacchus
7,218
461
460
1,118
10,792
10,437
0
5,523
5,269
20,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,072
Gold Earned
47,647
408
Minions Killed
462
0
Camps Cleared
0
1,552,348
Distance Traveled
1,742,463
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,377
465
91
5
0
313,484
0
W
Fenrir
11,178
621
71
4
0
387,791
1
W
Mulan
9,211
512
108
6
0
347,051
0
L
Artemis
7,538
419
88
5
0
296,385
1
L
Anhur
9,072
504
66
4
0
309,965
5
L
Ah Puch
7,777
432
94
5
0
279,647
2
W
Cthulhu
9,129
507
55
3
0
363,862
2
L
Bakasura
9,852
547
122
7
0
344,439
4
W
Tiamat
9,752
542
137
8
0
330,275
4
L
Bacchus
7,833
435
38
2
0
321,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role