Player Matchup

Ao Kuang
Ao Kuang
FLINSTOM
Ao Kuang
Level 28
God Stats
1W - 0L
1,712 SR
Queue Stats
14W - 13L
1,577 Elo+
Solo
Chaac
Chaac
QTaranta
Chaac
Level 27
God Stats
6W - 1L
1,500 SR
Queue Stats
123W - 115L
1,434 Elo+
Party 1
Athena
Athena
SPLSoular
Athena
Level 25
God Stats
14W - 5L
1,633 SR
Queue Stats
77W - 72L
1,447 Elo+
Party 1
Ra
Ra
StrygwyrMTS
Ra
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 10L
1,319 Elo+
Party 2
Medusa
Medusa
monkeyffoo
Medusa
Level 27
God Stats
6W - 10L
1,381 SR
Queue Stats
354W - 396L
1,424 Elo+
Party 2
Team Averages
Level 22
1,545 SR
1,440 Elo+

VS

Team Averages
Level 15
1,397 SR
1,589 Elo+
Ah Puch
Ah Puch
Ceifeiros
Ah Puch
Level 5
God Stats
1W - 1L
1,371 SR
Queue Stats
2W - 2L
1,689 Elo+
Party 3
Erlang Shen
Erlang Shen
Salsixinha
Erlang Shen
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,702 Elo+
Party 3
Cerberus
Cerberus
TadeuSK
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,689 Elo+
Party 3
Izanami
Izanami
bleix023
Izanami
Level 27
God Stats
8W - 14L
1,394 SR
Queue Stats
460W - 534L
1,425 Elo+
Solo
Fenrir
Fenrir
oChefiatrk
Fenrir
Level 28
God Stats
0W - 3L
1,222 SR
Queue Stats
110W - 112L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FLINSTOM
Ao Kuang
12
4 / 3 / 4
7,142
595
7,640
11,279
3,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
QTaranta
Chaac
11
3 / 2 / 4
6,789
566
5,891
8,787
7,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
SPLSoular
Athena
12
6 / 1 / 8
7,593
633
6,428
9,688
6,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
4 / 2 / 8
7,238
603
3,364
6,167
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
monkeyffoo
Medusa
11
9 / 1 / 4
7,433
619
4,482
4,911
1,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ceifeiros
Ah Puch
11
3 / 4 / 1
6,781
565
6,345
5,512
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Salsixinha
Erlang Shen
9
0 / 7 / 3
5,304
442
3,200
7,976
4,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
TadeuSK
Cerberus
9
3 / 5 / 0
6,235
520
4,004
10,538
6,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
bleix023
Izanami
10
1 / 7 / 0
5,964
497
2,312
7,880
2,284
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
oChefiatrk
Fenrir
10
2 / 3 / 1
6,167
514
3,825
9,193
2,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
26
Kills
9
9
Deaths
26
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Ceifeiros
Ah Puch
3
4
1
0.88
W
Ao Kuang
FLINSTOM
Ao Kuang
4
3
4
2
W
Chaac
QTaranta
Chaac
3
2
4
2.5
W
Athena
SPLSoular
Athena
6
1
8
10
L
Erlang Shen
Salsixinha
Erlang Shen
0
7
3
0.21
W
4
2
8
4
L
Cerberus
TadeuSK
Cerberus
3
5
0
0.6
L
Izanami
bleix023
Izanami
1
7
0
0.14
W
Medusa
monkeyffoo
Medusa
9
1
4
11
L
Fenrir
oChefiatrk
Fenrir
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,805
Damage
19,686
40,832
Taken
41,099
20,369
Mitigated
17,922
15,020
Healing
7,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Ceifeiros
Ah Puch
6,345
154
0
919
5,512
1,787
72
3,178
2,192
29,572
0
W
Ao Kuang
FLINSTOM
Ao Kuang
7,640
2,579
0
5,716
11,279
3,375
0
551
10,728
36,705
0
W
Chaac
QTaranta
Chaac
5,891
1,441
0
4,343
8,787
7,280
66
2,155
6,632
0
27,891
W
Athena
SPLSoular
Athena
6,428
1,419
403
2,617
9,688
6,201
328
2,313
7,375
22,063
0
L
Erlang Shen
Salsixinha
Erlang Shen
3,200
1,114
0
286
7,976
4,003
0
2,296
5,190
0
10,878
W
3,364
621
410
537
6,167
1,934
781
4,114
2,053
28,711
0
L
Cerberus
TadeuSK
Cerberus
4,004
791
0
1,405
10,538
6,878
0
3,198
7,144
25,221
0
L
Izanami
bleix023
Izanami
2,312
1,430
0
600
7,880
2,284
497
4,996
2,884
0
30,274
W
Medusa
monkeyffoo
Medusa
4,482
2,495
0
994
4,911
1,579
1,944
1,216
3,695
0
27,827
L
Fenrir
oChefiatrk
Fenrir
3,825
2,079
0
4,056
9,193
2,970
0
3,488
5,642
0
29,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,195
Gold Earned
30,451
280
Minions Killed
272
0
Camps Cleared
0
1,105,775
Distance Traveled
1,032,214
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,781
565
59
5
0
217,801
0
W
Ao Kuang
7,142
595
66
6
0
225,702
0
W
Chaac
6,789
566
57
5
0
201,440
0
W
Athena
7,593
633
29
2
0
238,885
4
L
Erlang Shen
5,304
442
18
2
0
225,695
1
W
Ra
7,238
603
74
6
0
234,799
0
L
Cerberus
6,235
520
71
6
0
207,143
0
L
Izanami
5,964
497
62
5
0
198,422
1
W
Medusa
7,433
619
54
5
0
204,949
2
L
Fenrir
6,167
514
62
5
0
183,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role