Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
LINKODST117
Bakasura
Level 29
God Stats
2W - 4L
1,430 SR
Queue Stats
110W - 118L
1,361 Elo+
Party 1
Cerberus
Cerberus
Monarck Lk
Cerberus
Level 59
God Stats
14W - 10L
1,568 SR
Queue Stats
124W - 122L
1,362 Elo+
Party 1
Guan Yu
Guan Yu
PrO Farrow
Guan Yu
Level 39
God Stats
3W - 0L
1,846 SR
Queue Stats
29W - 32L
1,412 Elo+
Solo
Kukulkan
Kukulkan
RaidbossTV
Kukulkan
Level 87
God Stats
1W - 0L
1,736 SR
Queue Stats
16W - 11L
1,191 Elo+
Solo
Team Averages
Level 71
1,616 SR
1,365 Elo+

VS

Team Averages
Level 74
1,403 SR
1,401 Elo+
Pele
Pele
 
Pele
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Blyythe
Achilles
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 144L
1,393 Elo+
Solo
Xing Tian
Xing Tian
SammGrandFinale
Xing Tian
Level 147
God Stats
0W - 2L
1,292 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Apollo
Apollo
bulldog12123
Apollo
Level 82
God Stats
1W - 4L
1,322 SR
Queue Stats
5W - 7L
1,439 Elo+
Party 2
Ra
Ra
xGoldHorseyx
Ra
Level 27
God Stats
1W - 8L
1,400 SR
Queue Stats
1W - 9L
1,173 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
19
5 / 0 / 8
11,503
767
9,129
5,556
2,887
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
LINKODST117
Bakasura
17
4 / 2 / 10
11,013
734
5,928
8,622
4,602
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Cerberus
Monarck Lk
Cerberus
16
6 / 3 / 14
12,046
803
13,703
19,250
20,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
PrO Farrow
Guan Yu
16
1 / 2 / 14
9,977
665
8,028
13,533
12,093
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
RaidbossTV
Kukulkan
19
7 / 0 / 7
12,367
824
21,358
5,079
2,445
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
2 / 4 / 3
10,195
680
7,844
14,724
4,463
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Achilles
Blyythe
Achilles
15
2 / 6 / 1
9,247
616
6,852
15,776
16,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xing Tian
SammGrandFinale
Xing Tian
14
0 / 7 / 3
8,384
559
5,901
20,519
11,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
15
1 / 6 / 3
8,954
597
6,151
12,463
3,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
2 / 0 / 1
9,182
612
7,293
4,108
1,320
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
18
23
Kills
7
7
Deaths
23
53
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
5
0
8
9
L
Pele
 
Pele
2
4
3
0.88
L
Achilles
Blyythe
Achilles
2
6
1
0.42
W
Bakasura
LINKODST117
Bakasura
4
2
10
4.5
W
Cerberus
Monarck Lk
Cerberus
6
3
14
4.33
W
Guan Yu
PrO Farrow
Guan Yu
1
2
14
4
W
Kukulkan
RaidbossTV
Kukulkan
7
0
7
10.5
L
Xing Tian
SammGrandFinale
Xing Tian
0
7
3
0.21
L
Apollo
1
6
3
0.42
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,146
Damage
34,041
52,040
Taken
67,590
42,179
Mitigated
36,826
16,718
Healing
10,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
9,129
4,671
0
1,963
5,556
2,887
3,766
1,313
4,193
0
46,240
L
Pele
 
Pele
7,844
580
135
3,117
14,724
4,463
0
5,565
8,409
0
49,660
L
Achilles
Blyythe
Achilles
6,852
1,328
0
3,710
15,776
16,172
1
8,370
7,175
0
18,391
W
Bakasura
LINKODST117
Bakasura
5,928
4,753
775
3,227
8,622
4,602
407
2,589
6,008
0
23,626
W
Cerberus
Monarck Lk
Cerberus
13,703
461
243
4,559
19,250
20,152
233
3,656
15,394
22,790
0
W
Guan Yu
PrO Farrow
Guan Yu
8,028
971
2,106
3,490
13,533
12,093
143
5,234
8,099
0
28,679
W
Kukulkan
RaidbossTV
Kukulkan
21,358
1,300
0
355
5,079
2,445
545
1,388
3,666
71,141
0
L
Xing Tian
SammGrandFinale
Xing Tian
5,901
187
0
1,346
20,519
11,093
0
10,149
9,965
19,749
0
L
Apollo
6,151
3,086
0
801
12,463
3,778
520
8,743
3,595
0
25,600
L
7,293
165
1,245
488
4,108
1,320
0
2,538
1,570
32,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,906
Gold Earned
45,962
382
Minions Killed
304
13
Camps Cleared
5
1,404,128
Distance Traveled
1,192,124
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,503
767
97
6
0
241,692
0
L
Pele
10,195
680
119
8
3
223,547
2
L
Achilles
9,247
616
29
2
0
218,923
0
W
Bakasura
11,013
734
65
4
6
310,733
4
W
Cerberus
12,046
803
44
3
3
273,294
1
W
Guan Yu
9,977
665
43
3
3
285,017
1
W
Kukulkan
12,367
824
133
9
1
293,392
6
L
Xing Tian
8,384
559
30
2
1
269,884
11
L
Apollo
8,954
597
64
4
0
223,630
0
L
Ra
9,182
612
62
4
1
256,140
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role