Player Matchup

Merlin
Merlin
KameKze
Merlin
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,151 Elo+
Party 1
Ymir
Ymir
KidZaforo
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kali
Kali
amigodokame
Kali
Level 3
God Stats
1W - 1L
1,357 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 30
1,452 SR
1,384 Elo+

VS

Team Averages
Level 96
1,596 SR
1,538 Elo+
Ymir
Ymir
Cocunn
Ymir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,591 Elo+
Party 2
Ullr
Ullr
PéèpÀ
Ullr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
tanquecac
Scylla
Level 144
God Stats
3W - 2L
1,787 SR
Queue Stats
152W - 141L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KameKze
Merlin
11
2 / 7 / 6
8,464
651
7,912
10,050
3,270
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
11
1 / 5 / 5
8,073
621
2,386
9,345
5,668
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

10
6 / 8 / 1
9,355
720
7,087
12,742
5,617
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cocunn
Ymir
13
3 / 2 / 12
9,128
702
3,641
9,695
9,538
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
12
5 / 6 / 12
9,906
762
6,241
8,586
3,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
tanquecac
Scylla
14
12 / 1 / 7
11,085
853
16,841
8,535
3,077
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
9
Kills
20
20
Deaths
9
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ymir
Cocunn
Ymir
3
2
12
4.5
L
Merlin
KameKze
Merlin
2
7
6
0.71
L
Ymir
1
5
5
0.7
W
Ullr
5
6
12
1.83
L
6
8
1
0.81
W
Scylla
tanquecac
Scylla
12
1
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,385
Damage
26,723
32,137
Taken
26,816
14,555
Mitigated
16,075
3,305
Healing
2,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Cocunn
Ymir
3,641
492
0
20
9,695
9,538
528
4,070
5,625
17,689
0
L
Merlin
KameKze
Merlin
7,912
1,249
0
1,320
10,050
3,270
0
5,779
4,271
35,951
0
L
Ymir
2,386
875
0
0
9,345
5,668
0
6,713
2,632
7,930
0
W
Ullr
6,241
3,307
0
612
8,586
3,460
0
2,947
5,639
0
36,766
L
7,087
4,566
0
1,985
12,742
5,617
0
8,146
4,596
0
27,973
W
Scylla
tanquecac
Scylla
16,841
2,718
0
2,333
8,535
3,077
1,463
3,405
5,130
49,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,892
Gold Earned
30,119
104
Minions Killed
133
0
Camps Cleared
0
642,821
Distance Traveled
659,655
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,128
702
18
1
0
215,859
3
L
Merlin
8,464
651
51
4
0
203,718
0
L
Ymir
8,073
621
23
2
0
216,154
0
W
Ullr
9,906
762
50
4
0
216,026
6
L
Kali
9,355
720
30
2
0
222,949
0
W
Scylla
11,085
853
65
5
0
227,770
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role