Player Matchup

Hercules
Hercules
InvolvedCrib674
Hercules
Level 29
God Stats
40W - 14L
1,832 SR
Queue Stats
403W - 240L
1,775 Elo+
Party 2
Ra
Ra
KristenExWife
Ra
Level 6
God Stats
1W - 0L
1,690 SR
Queue Stats
7W - 3L
1,615 Elo+
Party 1
Nemesis
Nemesis
bluemnm
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,708 Elo+
Party 1
Artemis
Artemis
skiffcs
Artemis
Level 4
God Stats
2W - 0L
1,714 SR
Queue Stats
3W - 1L
1,580 Elo+
Party 1
Tyr
Tyr
ssafety540
Tyr
Level 29
God Stats
26W - 11L
1,723 SR
Queue Stats
249W - 122L
1,775 Elo+
Party 2
Team Averages
Level 15
1,692 SR
1,691 Elo+

VS

Team Averages
Level 21
1,583 SR
1,597 Elo+
Serqet
Serqet
FactorForm
Serqet
Level 28
God Stats
50W - 38L
1,761 SR
Queue Stats
1,393W - 1,344L
1,670 Elo+
Solo
Cerberus
Cerberus
Ghostrider9019
Cerberus
Level 7
God Stats
2W - 2L
1,696 SR
Queue Stats
14W - 13L
1,668 Elo+
Party 3
Sun Wukong
Sun Wukong
MaseBreakFace
Sun Wukong
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,552 Elo+
Party 4
Nu Wa
Nu Wa
RolithKi
Nu Wa
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Anhur
Anhur
lime69
Anhur
Level 29
God Stats
3W - 4L
1,457 SR
Queue Stats
95W - 72L
1,595 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
4 / 0 / 1
5,803
725
3,326
3,522
2,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
7 / 1 / 1
6,182
773
3,589
2,754
791
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
bluemnm
Nemesis
8
2 / 0 / 2
4,789
599
957
3,797
862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
skiffcs
Artemis
9
4 / 0 / 0
5,294
662
4,540
3,353
1,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 0 / 6
5,269
659
2,014
3,385
1,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
FactorForm
Serqet
7
0 / 3 / 0
4,262
533
1,738
5,420
1,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
3
0 / 4 / 0
3,311
414
322
3,858
1,162
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
MaseBreakFace
Sun Wukong
5
0 / 3 / 0
3,634
454
1,244
4,518
1,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
RolithKi
Nu Wa
6
1 / 5 / 0
3,860
483
1,936
4,359
1,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
lime69
Anhur
5
0 / 3 / 0
3,477
435
1,075
4,892
698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
18
Kills
1
1
Deaths
18
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Serqet
FactorForm
Serqet
0
3
0
0
L
Cerberus
0
4
0
0
W
Hercules
4
0
1
4.5
W
7
1
1
7.5
L
Sun Wukong
MaseBreakFace
Sun Wukong
0
3
0
0
L
Nu Wa
RolithKi
Nu Wa
1
5
0
0.2
W
Nemesis
bluemnm
Nemesis
2
0
2
3
L
Anhur
lime69
Anhur
0
3
0
0
W
Artemis
skiffcs
Artemis
4
0
0
4
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,426
Damage
6,315
16,811
Taken
23,047
6,769
Mitigated
6,051
8,260
Healing
3,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
FactorForm
Serqet
1,738
179
0
1,483
5,420
1,745
0
1,271
4,099
0
18,531
L
Cerberus
322
0
6
315
3,858
1,162
0
375
3,383
3,861
0
W
Hercules
3,326
1,146
0
1,784
3,522
2,821
0
438
3,038
0
27,587
W
3,589
526
174
833
2,754
791
529
926
1,536
32,349
0
L
Sun Wukong
MaseBreakFace
Sun Wukong
1,244
187
0
0
4,518
1,266
0
0
4,518
0
9,223
L
Nu Wa
RolithKi
Nu Wa
1,936
299
0
792
4,359
1,180
0
1,943
2,391
11,153
0
W
Nemesis
bluemnm
Nemesis
957
243
0
1,571
3,797
862
0
466
3,261
0
19,417
L
Anhur
lime69
Anhur
1,075
941
0
764
4,892
698
0
0
4,892
0
8,293
W
Artemis
skiffcs
Artemis
4,540
2,704
0
1,881
3,353
1,101
746
89
3,252
0
22,287
W
2,014
221
0
2,017
3,385
1,194
0
75
3,298
0
14,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,337
Gold Earned
18,544
243
Minions Killed
113
0
Camps Cleared
0
795,593
Distance Traveled
680,839
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,262
533
51
6
0
170,023
0
L
Cerberus
3,311
414
12
2
0
123,593
0
W
Hercules
5,803
725
71
9
0
164,053
1
W
Ra
6,182
773
62
8
0
156,575
1
L
Sun Wukong
3,634
454
14
2
0
161,925
0
L
Nu Wa
3,860
483
16
2
0
121,485
1
W
Nemesis
4,789
599
41
5
0
170,540
0
L
Anhur
3,477
435
20
3
0
103,813
0
W
Artemis
5,294
662
43
5
0
139,348
2
W
Tyr
5,269
659
26
3
0
165,077
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role