Player Matchup

Ra
Ra
KyleDee
Ra
Level 58
God Stats
12W - 10L
1,390 SR
Queue Stats
288W - 185L
1,690 Elo+
Party 2
Fafnir
Fafnir
ThePewpMaster
Fafnir
Level 87
God Stats
6W - 7L
1,449 SR
Queue Stats
342W - 230L
1,664 Elo+
Party 2
Izanami
Izanami
yCBas
Izanami
Level 48
God Stats
1W - 0L
1,767 SR
Queue Stats
9W - 3L
1,635 Elo+
Solo
Team Averages
Level 64
1,535 SR
1,663 Elo+

VS

Team Averages
Level 70
1,460 SR
1,465 Elo+
Vulcan
Vulcan
HypeRLuu
Vulcan
Level 58
God Stats
2W - 4L
1,624 SR
Queue Stats
89W - 150L
1,377 Elo+
Party 1
Neith
Neith
KainNexus
Neith
Level 68
God Stats
1W - 4L
1,328 SR
Queue Stats
106W - 165L
1,399 Elo+
Party 1
Guan Yu
Guan Yu
ranma16
Guan Yu
Level 83
God Stats
15W - 21L
1,427 SR
Queue Stats
179W - 173L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 10
10,249
732
7,562
7,525
2,725
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
5 / 0 / 13
11,166
798
7,933
13,604
18,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
yCBas
Izanami
14
8 / 1 / 5
10,135
724
11,090
12,291
4,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
HypeRLuu
Vulcan
11
0 / 6 / 1
7,856
561
7,940
9,157
3,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
KainNexus
Neith
12
1 / 3 / 0
8,675
620
6,033
7,636
2,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
ranma16
Guan Yu
10
0 / 10 / 1
7,838
560
9,239
15,520
12,723
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
19
Kills
1
1
Deaths
19
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vulcan
HypeRLuu
Vulcan
0
6
1
0.08
L
Neith
KainNexus
Neith
1
3
0
0.33
W
6
0
10
11
W
5
0
13
11.5
L
Guan Yu
ranma16
Guan Yu
0
10
1
0.05
W
Izanami
yCBas
Izanami
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,585
Damage
23,212
33,420
Taken
32,313
25,449
Mitigated
18,516
12,854
Healing
4,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
HypeRLuu
Vulcan
7,940
2,470
469
1,464
9,157
3,304
0
5,991
3,166
32,906
0
L
Neith
KainNexus
Neith
6,033
2,396
0
1,893
7,636
2,489
120
5,132
2,504
0
34,820
W
7,562
718
2,811
3,000
7,525
2,725
644
1,637
5,888
52,582
0
W
7,933
1,628
0
3,100
13,604
18,432
268
4,056
9,548
17,607
0
L
Guan Yu
ranma16
Guan Yu
9,239
954
85
490
15,520
12,723
0
4,418
11,102
0
31,011
W
Izanami
yCBas
Izanami
11,090
7,112
0
3,943
12,291
4,292
136
2,309
9,982
0
53,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,550
Gold Earned
24,369
215
Minions Killed
160
0
Camps Cleared
0
783,397
Distance Traveled
700,434
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,856
561
54
4
0
247,860
3
L
Neith
8,675
620
64
5
0
237,216
7
W
Ra
10,249
732
98
7
0
274,199
1
W
Fafnir
11,166
798
18
1
0
274,026
0
L
Guan Yu
7,838
560
42
3
0
215,358
1
W
Izanami
10,135
724
99
7
0
235,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role