Player Matchup

Hou Yi
Hou Yi
ASVP_Carl
Hou Yi
Level 28
God Stats
3W - 1L
1,461 SR
Queue Stats
34W - 26L
1,631 Elo+
Party 2
Nike
Nike
BLACKBEAR488
Nike
Level 25
God Stats
7W - 9L
1,304 SR
Queue Stats
42W - 71L
1,295 Elo+
Solo
Neith
Neith
KaliumProdigy
Neith
Level 4
God Stats
3W - 1L
1,730 SR
Queue Stats
5W - 5L
1,667 Elo+
Party 2
Cerberus
Cerberus
Nida2316
Cerberus
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
81W - 76L
1,573 Elo+
Solo
Ah Puch
Ah Puch
Toxic CopyCat7
Ah Puch
Level 28
God Stats
2W - 1L
1,472 SR
Queue Stats
167W - 143L
1,563 Elo+
Solo
Team Averages
Level 22
1,493 SR
1,546 Elo+

VS

Team Averages
Level 15
1,483 SR
1,484 Elo+
Cthulhu
Cthulhu
Black StrOopeR
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,314 Elo+
Party 1
Neith
Neith
Cupshortycake
Neith
Level 18
God Stats
20W - 20L
1,305 SR
Queue Stats
140W - 133L
1,575 Elo+
Solo
Danzaburou
Danzaburou
WazaWigos
Danzaburou
Level 22
God Stats
14W - 8L
1,580 SR
Queue Stats
89W - 65L
1,481 Elo+
Party 1
Sol
Sol
WizardQc18
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,579 Elo+
Party 1
Fenrir
Fenrir
dev1l k1ller 78
Fenrir
Level 18
God Stats
73W - 67L
1,533 SR
Queue Stats
136W - 145L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ASVP_Carl
Hou Yi
20
6 / 0 / 19
13,696
978
17,608
9,401
4,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
9 / 2 / 13
14,183
1,013
16,676
17,377
13,437
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
7 / 2 / 21
13,957
997
24,124
10,189
4,674
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
Nida2316
Cerberus
20
5 / 2 / 26
14,359
1,026
17,313
19,112
23,297
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 7 / 14
13,603
972
31,410
14,881
6,027
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

165

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 14 / 7
11,412
815
5,245
33,676
13,703
18
1 / 3 / 7
12,490
892
18,888
12,984
5,355
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
WazaWigos
Danzaburou
19
2 / 3 / 8
12,979
927
16,432
23,209
8,302
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
3 / 10 / 4
12,802
914
9,711
22,558
6,822
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
7 / 5 / 5
13,406
958
15,272
23,282
13,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
44
35
Kills
13
13
Deaths
35
93
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
ASVP_Carl
Hou Yi
6
0
19
15.5
W
9
2
13
7.75
L
0
14
7
0.25
L
1
3
7
1.5
W
7
2
21
8.75
W
Cerberus
Nida2316
Cerberus
5
2
26
9
W
8
7
14
2.14
L
Danzaburou
WazaWigos
Danzaburou
2
3
8
2
L
3
10
4
0.5
L
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,131
Damage
65,548
70,960
Taken
115,709
51,630
Mitigated
47,628
14,282
Healing
8,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
ASVP_Carl
Hou Yi
17,608
8,150
0
1,140
9,401
4,195
0
1,232
8,169
0
39,265
W
16,676
2,137
461
3,968
17,377
13,437
0
3,849
13,528
0
50,123
L
5,245
366
84
0
33,676
13,703
0
14,103
19,573
10,722
0
L
18,888
6,789
539
2,092
12,984
5,355
0
5,391
7,593
0
68,528
W
24,124
13,201
0
2,294
10,189
4,674
0
1,732
8,457
0
45,029
W
Cerberus
Nida2316
Cerberus
17,313
910
0
4,727
19,112
23,297
0
5,462
13,650
43,374
0
W
31,410
2,840
0
1,692
14,881
6,027
0
2,681
12,200
50,805
0
L
Danzaburou
WazaWigos
Danzaburou
16,432
3,992
0
2,959
23,209
8,302
0
10,326
12,883
0
42,567
L
9,711
1,676
0
2,593
22,558
6,822
0
11,438
11,120
30,679
0
L
15,272
1,989
0
79
23,282
13,446
0
7,465
15,817
0
20,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,798
Gold Earned
63,089
308
Minions Killed
255
10
Camps Cleared
3
1,330,029
Distance Traveled
1,316,258
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,696
978
55
4
2
266,288
0
W
Nike
14,183
1,013
82
6
2
292,975
0
L
Cthulhu
11,412
815
13
1
0
223,599
1
L
Neith
12,490
892
119
9
1
253,492
0
W
Neith
13,957
997
42
3
3
263,160
0
W
Cerberus
14,359
1,026
74
5
2
272,816
0
W
Ah Puch
13,603
972
55
4
1
234,790
1
L
Danzaburou
12,979
927
59
4
1
276,649
0
L
Sol
12,802
914
51
4
0
243,520
0
L
Fenrir
13,406
958
13
1
1
318,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role