Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Caitdre
Hachiman
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Deadishimura
Sol
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,667 Elo+
Party 1
Bakasura
Bakasura
Teddybear3338
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,512 Elo+
Solo
Chang'e
Chang'e
bveeto
Chang'e
Level 138
God Stats
0W - 1L
1,117 SR
Queue Stats
131W - 109L
1,537 Elo+
Party 1
Team Averages
Level 108
1,423 SR
1,543 Elo+

VS

Team Averages
Level 74
1,483 SR
1,530 Elo+
Sylvanus
Sylvanus
BlackCat12
Sylvanus
Level 76
God Stats
2W - 4L
1,285 SR
Queue Stats
220W - 197L
1,472 Elo+
Solo
Hercules
Hercules
G00Ba7R0N
Hercules
Level 140
God Stats
11W - 13L
1,607 SR
Queue Stats
557W - 478L
1,613 Elo+
Party 2
Thoth
Thoth
Guerin13
Thoth
Level 25
God Stats
6W - 8L
1,313 SR
Queue Stats
345W - 286L
1,585 Elo+
Party 2
Sobek
Sobek
N0M2D93
Sobek
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
SeanPCannon
Zeus
Level 88
God Stats
2W - 1L
1,710 SR
Queue Stats
168W - 176L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
2 / 9 / 6
7,875
716
8,661
15,606
13,349
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
Caitdre
Hachiman
15
1 / 5 / 8
8,612
783
11,845
14,256
5,024
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
4 / 6 / 5
9,068
824
13,807
12,872
4,738
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
Teddybear3338
Bakasura
12
1 / 8 / 4
7,609
692
4,622
14,069
5,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
bveeto
Chang'e
18
8 / 4 / 6
10,178
925
18,527
14,934
9,581
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BlackCat12
Sylvanus
17
6 / 3 / 18
9,888
899
14,921
18,651
18,001
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
G00Ba7R0N
Hercules
18
10 / 3 / 17
10,857
987
14,992
32,155
27,967
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
Guerin13
Thoth
18
7 / 2 / 17
10,480
953
11,544
7,109
3,078
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
N0M2D93
Sobek
14
2 / 6 / 16
9,216
838
8,333
17,840
21,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
7 / 3 / 13
10,399
945
14,761
7,945
3,193
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
113
16
Kills
32
32
Deaths
17
29
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
9
6
0.56
W
Sylvanus
BlackCat12
Sylvanus
6
3
18
5
L
Hachiman
Caitdre
Hachiman
1
5
8
1
L
4
6
5
1.08
W
Hercules
G00Ba7R0N
Hercules
10
3
17
6.17
W
Thoth
Guerin13
Thoth
7
2
17
7.75
W
Sobek
N0M2D93
Sobek
2
6
16
1.67
W
7
3
13
4.5
L
Bakasura
Teddybear3338
Bakasura
1
8
4
0.38
L
Chang'e
bveeto
Chang'e
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,462
Damage
64,551
71,737
Taken
83,700
38,116
Mitigated
73,901
23,486
Healing
41,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,661
1,636
1,142
794
15,606
13,349
46
9,702
5,732
5,515
8,899
W
Sylvanus
BlackCat12
Sylvanus
14,921
3,816
8,189
7,476
18,651
18,001
508
8,532
9,784
24,630
0
L
Hachiman
Caitdre
Hachiman
11,845
7,198
1,643
3,724
14,256
5,024
602
9,639
4,567
0
24,493
L
13,807
2,121
1,152
2,683
12,872
4,738
426
10,670
2,052
21,521
0
W
Hercules
G00Ba7R0N
Hercules
14,992
5,278
3,878
13,512
32,155
27,967
565
12,164
19,525
0
24,671
W
Thoth
Guerin13
Thoth
11,544
547
0
820
7,109
3,078
2,328
2,933
4,176
20,937
0
W
Sobek
N0M2D93
Sobek
8,333
1,116
1,208
2,842
17,840
21,662
329
8,483
9,034
11,211
0
W
14,761
1,893
2,258
1,043
7,945
3,193
1,598
3,488
4,457
39,362
0
L
Bakasura
Teddybear3338
Bakasura
4,622
2,586
0
819
14,069
5,424
0
8,806
5,238
0
4,711
L
Chang'e
bveeto
Chang'e
18,527
1,409
5,614
5,915
14,934
9,581
392
10,170
4,589
30,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,342
Gold Earned
50,840
98
Minions Killed
108
0
Camps Cleared
0
920,006
Distance Traveled
960,444
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,875
716
10
1
0
162,595
3
W
Sylvanus
9,888
899
15
1
0
186,701
1
L
Hachiman
8,612
783
35
3
0
183,449
0
L
Sol
9,068
824
27
2
0
172,266
0
W
Hercules
10,857
987
17
2
0
206,765
0
W
Thoth
10,480
953
16
1
0
221,042
0
W
Sobek
9,216
838
10
1
0
184,498
0
W
Zeus
10,399
945
50
5
0
161,438
1
L
Bakasura
7,609
692
6
1
0
185,442
0
L
Chang'e
10,178
925
20
2
0
216,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role