Player Matchup

Athena
Athena
CRIMSONFCKR77
Athena
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 54L
1,531 Elo+
Party 3
Loki
Loki
Memo_Licious
Loki
Level 22
God Stats
2W - 1L
1,760 SR
Queue Stats
11W - 5L
1,693 Elo+
Party 3
Bellona
Bellona
Scovo-
Bellona
Level 60
God Stats
23W - 19L
1,630 SR
Queue Stats
566W - 494L
1,560 Elo+
Party 2
Raijin
Raijin
Whitelizard269
Raijin
Level 29
God Stats
7W - 13L
1,387 SR
Queue Stats
418W - 416L
1,580 Elo+
Party 2
Chernobog
Chernobog
cherts13
Chernobog
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
508W - 462L
1,581 Elo+
Party 2
Team Averages
Level 65
1,555 SR
1,589 Elo+

VS

Team Averages
Level 66
1,582 SR
1,476 Elo+
Sun Wukong
Sun Wukong
AcruxShadowz
Sun Wukong
Level 105
God Stats
7W - 11L
1,511 SR
Queue Stats
853W - 827L
1,492 Elo+
Party 1
Thanatos
Thanatos
DragonDMR23
Thanatos
Level 40
God Stats
9W - 12L
1,580 SR
Queue Stats
301W - 263L
1,416 Elo+
Solo
Cerberus
Cerberus
MrHouseV
Cerberus
Level 89
God Stats
25W - 24L
1,617 SR
Queue Stats
735W - 697L
1,505 Elo+
Party 1
Janus
Janus
Si-_-Man_1
Janus
Level 69
God Stats
19W - 16L
1,565 SR
Queue Stats
844W - 829L
1,491 Elo+
Party 1
Chiron
Chiron
xNaRic
Chiron
Level 29
God Stats
11W - 13L
1,640 SR
Queue Stats
88W - 90L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 10
8,755
486
6,311
15,546
13,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 1 / 2
7,943
441
1,720
8,155
2,600
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Scovo-
Bellona
15
2 / 1 / 2
9,148
508
10,070
10,722
8,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
4 / 1 / 3
9,241
513
6,660
5,840
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
cherts13
Chernobog
18
7 / 0 / 1
10,627
590
8,090
8,738
3,262
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AcruxShadowz
Sun Wukong
16
0 / 1 / 2
9,094
505
3,985
11,320
5,349
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
DragonDMR23
Thanatos
11
3 / 6 / 1
7,469
415
5,206
11,935
3,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
MrHouseV
Cerberus
11
0 / 4 / 0
7,204
400
3,622
13,889
8,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
15
1 / 2 / 0
9,062
503
4,796
5,806
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
xNaRic
Chiron
14
0 / 2 / 0
7,634
424
1,625
7,642
2,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
15
Kills
4
5
Deaths
15
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AcruxShadowz
Sun Wukong
0
1
2
1
W
0
2
10
2.5
L
Thanatos
DragonDMR23
Thanatos
3
6
1
0.58
W
2
1
2
3
L
Cerberus
MrHouseV
Cerberus
0
4
0
0
W
Bellona
Scovo-
Bellona
2
1
2
3
L
Janus
1
2
0
0.5
W
4
1
3
5.5
W
Chernobog
cherts13
Chernobog
7
0
1
7.5
L
Chiron
xNaRic
Chiron
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,851
Damage
19,234
49,001
Taken
50,592
30,185
Mitigated
21,896
18,216
Healing
19,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AcruxShadowz
Sun Wukong
3,985
831
0
4,228
11,320
5,349
0
926
9,893
0
57,652
W
6,311
2,307
0
2,041
15,546
13,606
45
4,149
11,397
35,107
0
L
Thanatos
DragonDMR23
Thanatos
5,206
756
0
6,273
11,935
3,740
0
3,840
7,903
0
35,723
W
1,720
254
0
1,611
8,155
2,600
0
454
7,701
0
34,230
L
Cerberus
MrHouseV
Cerberus
3,622
542
0
4,664
13,889
8,352
0
6,091
7,646
32,511
0
W
Bellona
Scovo-
Bellona
10,070
1,840
0
5,764
10,722
8,493
1,025
0
10,722
0
61,344
L
Janus
4,796
74
0
215
5,806
2,133
273
916
4,672
66,839
0
W
6,660
1,028
0
1,738
5,840
2,224
356
919
4,921
63,953
0
W
Chernobog
cherts13
Chernobog
8,090
4,476
0
7,062
8,738
3,262
691
2,896
5,842
0
82,834
L
Chiron
xNaRic
Chiron
1,625
821
153
3,582
7,642
2,322
258
735
6,907
0
37,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,714
Gold Earned
40,463
521
Minions Killed
492
0
Camps Cleared
0
1,705,138
Distance Traveled
1,615,665
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,094
505
118
7
0
346,733
1
W
Athena
8,755
486
61
3
0
357,122
3
L
Thanatos
7,469
415
53
3
0
350,735
0
W
Loki
7,943
441
61
3
0
342,841
2
L
Cerberus
7,204
400
87
5
0
331,239
1
W
Bellona
9,148
508
133
7
0
357,618
1
L
Janus
9,062
503
153
9
0
316,950
9
W
Raijin
9,241
513
130
7
0
319,487
6
W
Chernobog
10,627
590
136
8
0
328,070
6
L
Chiron
7,634
424
81
5
0
270,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role