Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Amikagueikk
Ullr
Level 27
God Stats
3W - 0L
1,682 SR
Queue Stats
91W - 102L
1,319 Elo+
Party 1
Freya
Freya
Amoorzinho
Freya
Level 16
God Stats
11W - 3L
1,510 SR
Queue Stats
34W - 24L
1,344 Elo+
Solo
Vulcan
Vulcan
Juustlucky5707
Vulcan
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 70L
1,540 Elo+
Solo
Athena
Athena
Palapa
Athena
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 15L
1,512 Elo+
Solo
Team Averages
Level 24
1,538 SR
1,443 Elo+

VS

Team Averages
Level 19
1,533 SR
1,499 Elo+
Erlang Shen
Erlang Shen
CARNIFICINA_CK
Erlang Shen
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 84L
1,322 Elo+
Solo
Olorun
Olorun
CalvinThor
Olorun
Level 5
God Stats
1W - 1L
1,829 SR
Queue Stats
3W - 4L
1,764 Elo+
Solo
Medusa
Medusa
Y BLACK SBR
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 60L
1,448 Elo+
Solo
Scylla
Scylla
Ziwion
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 2L
1,689 Elo+
Solo
Hercules
Hercules
andreferrari7
Hercules
Level 28
God Stats
112W - 164L
1,337 SR
Queue Stats
629W - 724L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
3 / 2 / 0
5,972
543
2,269
7,320
3,463
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Boots

Boots

+6%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

9
2 / 1 / 4
5,223
475
3,877
6,164
1,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
10
2 / 1 / 5
5,817
529
2,987
7,723
2,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
3 / 1 / 3
6,279
571
4,769
2,620
866
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Palapa
Athena
9
5 / 0 / 3
6,107
555
5,700
7,754
4,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CARNIFICINA_CK
Erlang Shen
5
0 / 5 / 1
4,243
386
2,151
6,377
2,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
CalvinThor
Olorun
8
1 / 7 / 2
5,060
460
2,799
6,997
2,312
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
6
0 / 3 / 0
4,385
399
2,590
5,167
1,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Ziwion
Scylla
11
4 / 1 / 0
6,652
605
5,187
5,974
1,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
andreferrari7
Hercules
8
0 / 0 / 0
4,520
411
2,806
4,373
1,980
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
15
Kills
5
5
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
2
0
1.5
W
2
1
4
4
W
Freya
2
1
5
4.5
L
Erlang Shen
CARNIFICINA_CK
Erlang Shen
0
5
1
0.1
L
Olorun
CalvinThor
Olorun
1
7
2
0.29
W
3
1
3
4.5
W
Athena
Palapa
Athena
5
0
3
6.5
L
Medusa
0
3
0
0
L
Scylla
Ziwion
Scylla
4
1
0
4
L
Hercules
andreferrari7
Hercules
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,602
Damage
15,533
31,581
Taken
28,888
12,527
Mitigated
9,211
9,661
Healing
6,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
2,269
182
0
818
7,320
3,463
260
3,438
3,882
0
24,380
W
3,877
2,256
429
2,557
6,164
1,642
0
576
5,588
0
16,743
W
Freya
2,987
1,037
0
2,466
7,723
2,299
0
1,730
5,993
32,656
0
L
Erlang Shen
CARNIFICINA_CK
Erlang Shen
2,151
754
0
0
6,377
2,078
0
3,923
2,454
0
9,731
L
Olorun
CalvinThor
Olorun
2,799
1,333
235
808
6,997
2,312
416
3,171
3,826
11,232
0
W
4,769
1,267
0
568
2,620
866
256
1,711
909
32,115
0
W
Athena
Palapa
Athena
5,700
2,673
0
2,823
7,754
4,257
0
999
6,755
18,107
0
L
Medusa
2,590
1,210
0
1,599
5,167
1,251
0
2,518
2,649
0
17,142
L
Scylla
Ziwion
Scylla
5,187
879
0
1,600
5,974
1,590
290
2,234
3,740
38,971
0
L
Hercules
andreferrari7
Hercules
2,806
272
0
2,058
4,373
1,980
0
1,610
2,763
1,379
9,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,398
Gold Earned
24,860
223
Minions Killed
172
0
Camps Cleared
0
994,206
Distance Traveled
929,545
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,972
543
52
5
0
209,791
0
W
Ullr
5,223
475
38
3
0
205,629
0
W
Freya
5,817
529
60
5
0
178,954
3
L
Erlang Shen
4,243
386
20
2
0
237,721
0
L
Olorun
5,060
460
20
2
0
156,791
1
W
Vulcan
6,279
571
58
5
0
189,154
2
W
Athena
6,107
555
15
1
0
210,678
3
L
Medusa
4,385
399
28
3
0
159,125
1
L
Scylla
6,652
605
82
7
0
200,667
0
L
Hercules
4,520
411
22
2
0
175,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role