Player Matchup

Hel
Hel
DaddyAndYou
Hel
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 147L
1,743 Elo+
Solo
Athena
Athena
FENGCRUSH
Athena
Level 26
God Stats
34W - 19L
1,763 SR
Queue Stats
97W - 73L
1,685 Elo+
Solo
Zhong Kui
Zhong Kui
FactorForm
Zhong Kui
Level 28
God Stats
6W - 7L
1,500 SR
Queue Stats
1,393W - 1,344L
1,659 Elo+
Solo
Apollo
Apollo
InvolvedCrib674
Apollo
Level 29
God Stats
24W - 9L
1,793 SR
Queue Stats
403W - 240L
1,767 Elo+
Party 1
Thor
Thor
ssafety540
Thor
Level 28
God Stats
8W - 1L
1,971 SR
Queue Stats
249W - 122L
1,766 Elo+
Party 1
Team Averages
Level 24
1,705 SR
1,724 Elo+

VS

Team Averages
Level 22
1,574 SR
1,667 Elo+
Bakasura
Bakasura
Ghostrider9019
Bakasura
Level 7
God Stats
0W - 1L
1,442 SR
Queue Stats
14W - 13L
1,737 Elo+
Party 2
Chang'e
Chang'e
LowBall3r
Chang'e
Level 16
God Stats
10W - 10L
1,500 SR
Queue Stats
101W - 93L
1,543 Elo+
Solo
Aphrodite
Aphrodite
MadHatterVa
Aphrodite
Level 29
God Stats
14W - 18L
1,594 SR
Queue Stats
176W - 155L
1,657 Elo+
Solo
Anhur
Anhur
ghxstlyy
Anhur
Level 30
God Stats
41W - 14L
1,834 SR
Queue Stats
180W - 61L
1,796 Elo+
Solo
Chaac
Chaac
lime69
Chaac
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 72L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 4
5,988
665
3,637
4,467
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
FENGCRUSH
Athena
9
2 / 1 / 4
5,324
592
2,253
6,200
2,195
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
FactorForm
Zhong Kui
10
1 / 1 / 1
5,374
597
3,951
5,048
3,592
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
4 / 1 / 2
6,270
697
5,111
6,033
1,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
3 / 1 / 3
5,879
653
2,677
5,137
1,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
6
0 / 2 / 1
4,224
469
809
5,223
1,375
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
LowBall3r
Chang'e
8
0 / 3 / 0
4,477
497
1,376
5,418
1,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Aphrodite
MadHatterVa
Aphrodite
6
0 / 1 / 2
4,520
502
2,610
4,850
1,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
ghxstlyy
Anhur
9
3 / 5 / 0
5,326
592
4,531
7,606
1,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
lime69
Chaac
10
1 / 0 / 0
5,450
606
3,355
7,053
3,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
10
Kills
4
4
Deaths
11
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
4
2
W
Athena
FENGCRUSH
Athena
2
1
4
4
W
Zhong Kui
FactorForm
Zhong Kui
1
1
1
1.5
L
Bakasura
0
2
1
0.25
W
4
1
2
5
L
Chang'e
LowBall3r
Chang'e
0
3
0
0
L
Aphrodite
MadHatterVa
Aphrodite
0
1
2
1
L
Anhur
ghxstlyy
Anhur
3
5
0
0.6
L
Chaac
lime69
Chaac
1
0
0
1
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,629
Damage
12,681
26,885
Taken
30,150
9,759
Mitigated
10,117
13,462
Healing
12,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,637
302
855
2,882
4,467
1,254
0
903
3,457
39,140
0
W
Athena
FENGCRUSH
Athena
2,253
1,035
0
2,710
6,200
2,195
0
1,156
5,015
22,904
0
W
Zhong Kui
FactorForm
Zhong Kui
3,951
1,028
0
2,413
5,048
3,592
0
337
4,442
22,835
0
L
Bakasura
809
214
0
1,728
5,223
1,375
0
1,086
4,137
0
12,378
W
5,111
2,734
0
2,325
6,033
1,230
0
587
5,446
0
36,466
L
Chang'e
LowBall3r
Chang'e
1,376
166
54
1,396
5,418
1,665
0
3,205
2,213
19,719
0
L
Aphrodite
MadHatterVa
Aphrodite
2,610
607
680
2,404
4,850
1,737
0
1,209
3,641
13,064
0
L
Anhur
ghxstlyy
Anhur
4,531
2,036
0
1,717
7,606
1,471
0
260
7,346
0
24,858
L
Chaac
lime69
Chaac
3,355
1,214
0
4,426
7,053
3,869
0
4,081
2,972
0
25,317
W
2,677
543
0
2,277
5,137
1,488
190
873
4,264
0
18,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,835
Gold Earned
23,997
276
Minions Killed
218
0
Camps Cleared
0
920,038
Distance Traveled
788,017
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,988
665
75
8
0
199,502
0
W
Athena
5,324
592
50
6
0
214,477
3
W
Zhong Kui
5,374
597
53
6
0
134,185
2
L
Bakasura
4,224
469
29
3
0
177,161
1
W
Apollo
6,270
697
64
7
0
178,840
0
L
Chang'e
4,477
497
43
5
0
144,791
2
L
Aphrodite
4,520
502
24
3
0
129,817
3
L
Anhur
5,326
592
55
6
0
161,809
3
L
Chaac
5,450
606
67
7
0
174,439
1
W
Thor
5,879
653
34
4
0
193,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role