Player Matchup

Tyr
Tyr
Diamond V
ACjarvas
Tyr
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Diamond V
IamBrisingr
Thanatos
Diamond V
Level 67
God Stats
3W - 0L
1,745 SR
Queue Stats
83W - 61L
2,066 MMR
Solo
Geb
Geb
Diamond II
Lotadd
Geb
Diamond II
Level 155
God Stats
26W - 13L
1,661 SR
Queue Stats
468W - 418L
2,342 MMR
Party 1
Apollo
Apollo
Diamond I
Rafynodon
Apollo
Diamond I
Level 149
God Stats
17W - 16L
1,717 SR
Queue Stats
230W - 216L
2,445 MMR
Party 1
Janus
Janus
Diamond II
Stilte9
Janus
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 138
1,624 SR
1,971 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 150
1,811 SR
2,174 MMR
Nemesis
Nemesis
Diamond II
Hydreígon
Nemesis
Diamond II
Level 149
God Stats
38W - 22L
1,771 SR
Queue Stats
188W - 171L
2,390 MMR
Party 2
Cupid
Cupid
Masters
JustLion
Cupid
Masters
Level 145
God Stats
8W - 2L
2,123 SR
Queue Stats
204W - 150L
2,652 MMR
Solo
Merlin
Merlin
Platinum II
StepBroh
Merlin
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond I
katoteshiku
Sobek
Diamond I
Level 142
God Stats
1W - 2L
1,740 SR
Queue Stats
144W - 121L
2,463 MMR
Party 2
Hades
Hades
Platinum IV
trauerklos
Hades
Platinum IV
Level 156
God Stats
6W - 1L
1,922 SR
Queue Stats
79W - 69L
1,865 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 2
6,266
627
4,565
6,296
3,351
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
IamBrisingr
Thanatos
11
4 / 0 / 4
6,226
623
3,841
4,600
1,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Geb
Lotadd
Geb
9
0 / 0 / 6
5,611
561
1,527
4,607
1,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
Rafynodon
Apollo
11
2 / 0 / 2
6,365
637
2,043
4,924
1,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Stilte9
Janus
12
4 / 0 / 5
6,714
671
4,056
2,530
677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
SetTsukuyomiChang'eAthenaTiamat

VS

Bans
Ao KuangFenrirGuan YuThorYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hydreígon
Nemesis
10
0 / 1 / 0
5,210
521
1,594
5,562
1,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cupid
JustLion
Cupid
10
0 / 2 / 0
5,715
572
2,383
4,684
1,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
StepBroh
Merlin
9
0 / 2 / 0
5,110
511
194
2,670
810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 4 / 0
4,465
447
1,938
7,670
4,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hades
7
0 / 4 / 0
4,273
427
1,751
5,284
1,873
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
13
Kills
0
0
Deaths
13
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
Nemesis
Hydreígon
Nemesis
0
1
0
0
W
Thanatos
IamBrisingr
Thanatos
4
0
4
6
L
Cupid
JustLion
Cupid
0
2
0
0
W
Geb
Lotadd
Geb
0
0
6
3
W
Apollo
Rafynodon
Apollo
2
0
2
3
L
Merlin
StepBroh
Merlin
0
2
0
0
W
Janus
Stilte9
Janus
4
0
5
6.5
L
0
4
0
0
L
Hades
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,032
Damage
7,860
22,957
Taken
25,870
8,362
Mitigated
9,965
11,909
Healing
8,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,565
1,267
0
2,979
6,296
3,351
207
1,936
4,360
0
31,590
L
Nemesis
Hydreígon
Nemesis
1,594
557
0
2,661
5,562
1,917
0
724
4,838
0
31,081
W
Thanatos
IamBrisingr
Thanatos
3,841
886
0
4,322
4,600
1,456
0
601
3,999
0
32,159
L
Cupid
JustLion
Cupid
2,383
1,431
76
1,660
4,684
1,256
0
1,348
3,336
0
32,583
W
Geb
Lotadd
Geb
1,527
325
0
710
4,607
1,544
0
903
3,704
9,114
0
W
Apollo
Rafynodon
Apollo
2,043
1,131
0
2,622
4,924
1,334
0
249
4,675
0
37,963
L
Merlin
StepBroh
Merlin
194
0
0
310
2,670
810
0
986
1,684
29,853
0
W
Janus
Stilte9
Janus
4,056
471
0
1,276
2,530
677
0
90
2,336
44,185
0
L
1,938
38
0
1,937
7,670
4,109
0
2,518
5,152
6,334
0
L
Hades
1,751
536
0
1,507
5,284
1,873
0
7
5,277
15,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,182
Gold Earned
24,773
320
Minions Killed
288
0
Camps Cleared
0
1,035,243
Distance Traveled
865,686
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,266
627
52
5
0
195,955
1
L
Nemesis
5,210
521
84
8
0
220,282
1
W
Thanatos
6,226
623
69
7
0
225,874
1
L
Cupid
5,715
572
85
9
0
150,646
2
W
Geb
5,611
561
16
2
0
228,582
3
W
Apollo
6,365
637
78
8
0
173,564
4
L
Merlin
5,110
511
82
8
0
182,583
5
W
Janus
6,714
671
105
11
0
211,268
3
L
Sobek
4,465
447
10
1
0
193,486
3
L
Hades
4,273
427
27
3
0
118,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role