Player Matchup

Thor
Thor
BoostedKawi
Thor
Level 40
God Stats
4W - 9L
1,500 SR
Queue Stats
132W - 113L
1,484 Elo+
Party 2
Odin
Odin
Chooseforme
Odin
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,469 Elo+
Party 3
Heimdallr
Heimdallr
ConKeastador
Heimdallr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,368 Elo+
Party 3
Tiamat
Tiamat
TheIronAsasin1
Tiamat
Level 69
God Stats
5W - 13L
1,264 SR
Queue Stats
368W - 364L
1,456 Elo+
Solo
Chaac
Chaac
saints937
Chaac
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 72
1,453 SR
1,455 Elo+

VS

Team Averages
Level 107
1,466 SR
1,472 Elo+
Ares
Ares
JMoneyHoney
Ares
Level 76
God Stats
5W - 6L
1,501 SR
Queue Stats
211W - 190L
1,450 Elo+
Party 1
Danzaburou
Danzaburou
SeesCthulhu
Danzaburou
Level 119
God Stats
2W - 1L
1,249 SR
Queue Stats
193W - 174L
1,466 Elo+
Party 1
Serqet
Serqet
Xyph1r
Serqet
Level 158
God Stats
8W - 7L
1,877 SR
Queue Stats
245W - 233L
1,483 Elo+
Solo
Thoth
Thoth
longdoggie
Thoth
Level 120
God Stats
10W - 14L
1,295 SR
Queue Stats
489W - 424L
1,539 Elo+
Solo
Chaac
Chaac
whisperblade57
Chaac
Level 62
God Stats
8W - 11L
1,409 SR
Queue Stats
107W - 102L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 3
10,798
491
7,060
18,092
11,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 3 / 6
9,454
430
7,388
15,038
12,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
ConKeastador
Heimdallr
16
1 / 5 / 3
10,203
464
7,068
15,280
6,211
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
6 / 8 / 0
11,061
503
16,397
15,896
10,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
saints937
Chaac
17
1 / 7 / 1
10,676
485
12,418
24,871
20,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 2 / 9
12,253
557
15,456
18,317
20,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
SeesCthulhu
Danzaburou
20
6 / 2 / 7
12,464
567
16,084
14,707
6,775
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Xyph1r
Serqet
18
5 / 4 / 9
11,439
520
9,331
14,908
7,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
17
5 / 3 / 10
11,618
528
11,323
10,410
3,636
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
1 / 1 / 11
11,441
520
12,999
18,045
16,743
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
74
12
Kills
28
28
Deaths
12
13
Assists
46
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
L
2
3
6
1.67
L
Heimdallr
ConKeastador
Heimdallr
1
5
3
0.5
W
11
2
9
7.75
W
Danzaburou
SeesCthulhu
Danzaburou
6
2
7
4.75
L
6
8
0
0.75
W
Serqet
Xyph1r
Serqet
5
4
9
2.38
W
Thoth
5
3
10
3.33
L
Chaac
saints937
Chaac
1
7
1
0.21
W
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,331
Damage
65,193
89,177
Taken
76,387
61,224
Mitigated
54,987
23,241
Healing
23,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,060
998
0
5,510
18,092
11,054
0
5,290
11,863
0
85,983
L
7,388
889
0
4,045
15,038
12,873
0
4,872
10,166
0
41,303
L
Heimdallr
ConKeastador
Heimdallr
7,068
2,746
258
3,839
15,280
6,211
3,248
3,597
11,683
0
63,176
W
15,456
658
0
1,871
18,317
20,739
146
4,605
13,382
26,746
0
W
Danzaburou
SeesCthulhu
Danzaburou
16,084
9,631
0
5,783
14,707
6,775
5,228
714
13,789
0
107,663
L
16,397
1,062
0
3,919
15,896
10,918
524
5,054
10,467
59,759
0
W
Serqet
Xyph1r
Serqet
9,331
2,674
0
4,463
14,908
7,094
926
3,619
11,064
0
57,007
W
Thoth
11,323
509
0
1,532
10,410
3,636
548
3,387
6,524
64,285
0
L
Chaac
saints937
Chaac
12,418
1,775
0
5,670
24,871
20,168
0
7,966
16,460
0
74,982
W
12,999
3,655
0
9,784
18,045
16,743
1,328
3,142
14,656
0
74,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,192
Gold Earned
59,215
535
Minions Killed
548
0
Camps Cleared
0
1,938,521
Distance Traveled
2,218,615
10
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,798
491
141
6
0
404,811
0
L
Odin
9,454
430
45
2
0
386,711
1
L
Heimdallr
10,203
464
117
5
0
384,043
2
W
Ares
12,253
557
8
0
0
484,776
6
W
Danzaburou
12,464
567
164
7
0
390,115
5
L
Tiamat
11,061
503
102
5
0
373,696
4
W
Serqet
11,439
520
95
4
0
444,817
2
W
Thoth
11,618
528
137
6
0
453,157
10
L
Chaac
10,676
485
130
6
0
389,260
3
W
Chaac
11,441
520
144
7
0
445,750
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role