Player Matchup

Kukulkan
Kukulkan
BamaBen100
Kukulkan
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,119 Elo+
Solo
Erlang Shen
Erlang Shen
Donnnnn
Erlang Shen
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Gunye11
Skadi
Level 14
God Stats
13W - 22L
1,445 SR
Queue Stats
417W - 476L
1,277 Elo+
Solo
Chang'e
Chang'e
PapaKaloopie
Chang'e
Level 29
God Stats
19W - 17L
1,597 SR
Queue Stats
311W - 177L
1,633 Elo+
Solo
Yemoja
Yemoja
致我的星星
Yemoja
Level 3
God Stats
0W - 2L
1,230 SR
Queue Stats
0W - 2L
1,119 Elo+
Solo
Team Averages
Level 12
1,454 SR
1,330 Elo+

VS

Team Averages
Level 22
1,536 SR
1,485 Elo+
Danzaburou
Danzaburou
DeprexWasTaken
Danzaburou
Level 21
God Stats
35W - 22L
1,693 SR
Queue Stats
274W - 253L
1,655 Elo+
Solo
Yemoja
Yemoja
Mushking
Yemoja
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
252W - 249L
1,506 Elo+
Solo
Nemesis
Nemesis
Rose1997
Nemesis
Level 22
God Stats
30W - 28L
1,457 SR
Queue Stats
229W - 240L
1,378 Elo+
Solo
Cerberus
Cerberus
Xxsanti22xX
Cerberus
Level 28
God Stats
9W - 8L
1,447 SR
Queue Stats
101W - 108L
1,509 Elo+
Solo
Hades
Hades
nydhog
Hades
Level 23
God Stats
27W - 12L
1,583 SR
Queue Stats
50W - 45L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BamaBen100
Kukulkan
6
0 / 3 / 0
5,025
335
3,017
4,399
1,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Donnnnn
Erlang Shen
6
0 / 3 / 0
5,193
346
1,496
4,263
1,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Skadi
Gunye11
Skadi
10
2 / 8 / 1
6,509
434
6,401
12,371
3,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chang'e
PapaKaloopie
Chang'e
15
2 / 2 / 1
8,372
558
9,232
12,433
3,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
2 / 5 / 2
7,774
518
3,330
10,427
6,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeprexWasTaken
Danzaburou
13
8 / 2 / 7
9,345
623
14,521
10,682
4,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
Mushking
Yemoja
13
3 / 2 / 9
7,929
529
4,584
7,328
4,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Rose1997
Nemesis
13
1 / 1 / 2
8,074
538
2,007
9,561
3,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Xxsanti22xX
Cerberus
16
6 / 1 / 1
9,683
646
6,685
9,145
8,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hades
nydhog
Hades
15
3 / 0 / 2
9,370
625
5,847
11,485
5,679
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
6
Kills
21
21
Deaths
6
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BamaBen100
Kukulkan
0
3
0
0
W
Danzaburou
DeprexWasTaken
Danzaburou
8
2
7
5.75
L
Erlang Shen
Donnnnn
Erlang Shen
0
3
0
0
L
Skadi
Gunye11
Skadi
2
8
1
0.31
W
Yemoja
Mushking
Yemoja
3
2
9
3.75
L
Chang'e
PapaKaloopie
Chang'e
2
2
1
1.25
W
Nemesis
Rose1997
Nemesis
1
1
2
2
W
Cerberus
Xxsanti22xX
Cerberus
6
1
1
6.5
W
Hades
nydhog
Hades
3
0
2
4
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,476
Damage
33,644
43,893
Taken
48,201
16,223
Mitigated
25,725
10,391
Healing
19,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BamaBen100
Kukulkan
3,017
494
0
0
4,399
1,403
0
3,214
1,185
9,878
0
W
Danzaburou
DeprexWasTaken
Danzaburou
14,521
7,900
0
5,939
10,682
4,006
830
3,093
7,549
0
49,232
L
Erlang Shen
Donnnnn
Erlang Shen
1,496
771
0
1,166
4,263
1,481
0
2,090
1,952
0
10,931
L
Skadi
Gunye11
Skadi
6,401
3,881
0
1,217
12,371
3,389
450
2,946
9,425
0
36,555
W
Yemoja
Mushking
Yemoja
4,584
473
692
1,804
7,328
4,009
0
2,141
5,187
26,358
0
L
Chang'e
PapaKaloopie
Chang'e
9,232
290
385
5,389
12,433
3,699
360
5,486
6,822
63,807
0
W
Nemesis
Rose1997
Nemesis
2,007
424
0
282
9,561
3,779
0
2,035
7,526
0
60,702
W
Cerberus
Xxsanti22xX
Cerberus
6,685
372
0
2,081
9,145
8,252
2,048
2,460
6,645
58,729
0
W
Hades
nydhog
Hades
5,847
913
120
8,088
11,485
5,679
1,632
5,516
5,715
61,228
0
L
3,330
1,016
1,228
1,006
10,427
6,251
129
3,009
7,393
14,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,873
Gold Earned
44,401
266
Minions Killed
519
0
Camps Cleared
0
1,093,645
Distance Traveled
1,444,327
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,025
335
23
2
0
151,078
0
W
Danzaburou
9,345
623
75
5
0
269,329
0
L
Erlang Shen
5,193
346
16
1
0
115,574
1
L
Skadi
6,509
434
81
5
0
227,706
0
W
Yemoja
7,929
529
45
3
0
283,629
1
L
Chang'e
8,372
558
121
8
0
334,111
3
W
Nemesis
8,074
538
101
7
0
305,069
0
W
Cerberus
9,683
646
162
11
0
293,724
2
W
Hades
9,370
625
136
9
0
292,576
3
L
Yemoja
7,774
518
25
2
0
265,176
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role