Player Matchup

Yemoja
Yemoja
Haallah
Yemoja
Level 15
God Stats
1W - 1L
1,656 SR
Queue Stats
89W - 78L
1,722 Elo+
Party 1
Apollo
Apollo
NicckSun
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,763 Elo+
Party 1
Thor
Thor
StrygwyrMTS
Thor
Level 5
God Stats
2W - 2L
1,691 SR
Queue Stats
12W - 10L
1,353 Elo+
Party 2
Bellona
Bellona
SucoCelestial
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Pele
Pele
monkeyffoo
Pele
Level 27
God Stats
12W - 10L
1,418 SR
Queue Stats
354W - 396L
1,435 Elo+
Party 2
Team Averages
Level 11
1,553 SR
1,554 Elo+

VS

Team Averages
Level 17
1,554 SR
1,404 Elo+
Cthulhu
Cthulhu
AlvaxFizz
Cthulhu
Level 4
God Stats
3W - 2L
1,525 SR
Queue Stats
3W - 4L
1,140 Elo+
Party 3
Heimdallr
Heimdallr
JefeMaestro157
Heimdallr
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,282 Elo+
Solo
Anubis
Anubis
LEGOSITHEWOLF
Anubis
Level 8
God Stats
5W - 2L
1,676 SR
Queue Stats
10W - 7L
1,501 Elo+
Party 3
Ne Zha
Ne Zha
LegalizeJah
Ne Zha
Level 29
God Stats
14W - 14L
1,570 SR
Queue Stats
338W - 323L
1,546 Elo+
Solo
Ganesha
Ganesha
danteagus
Ganesha
Level 26
God Stats
3W - 2L
1,501 SR
Queue Stats
8W - 4L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Haallah
Yemoja
11
2 / 5 / 2
6,993
437
5,852
9,529
6,456
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Apollo
NicckSun
Apollo
11
1 / 7 / 0
6,541
409
3,445
8,862
2,318
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 5 / 2
7,166
448
5,314
8,466
2,501
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
10
2 / 6 / 1
6,662
416
3,611
9,010
5,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
8 / 7 / 3
9,260
579
10,296
13,273
3,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlvaxFizz
Cthulhu
12
7 / 3 / 6
8,059
504
5,818
9,464
9,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
JefeMaestro157
Heimdallr
14
5 / 7 / 4
8,978
561
6,093
10,673
6,257
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

15
13 / 2 / 6
9,682
605
11,826
9,610
4,247
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
15
4 / 2 / 8
8,945
559
6,942
12,671
4,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ganesha
danteagus
Ganesha
12
0 / 2 / 17
7,851
491
4,602
14,765
15,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
70
16
Kills
29
30
Deaths
16
8
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AlvaxFizz
Cthulhu
7
3
6
3.33
L
Yemoja
Haallah
Yemoja
2
5
2
0.6
W
Heimdallr
JefeMaestro157
Heimdallr
5
7
4
1
W
13
2
6
8
W
Ne Zha
4
2
8
4
L
Apollo
NicckSun
Apollo
1
7
0
0.14
L
3
5
2
0.8
L
Bellona
2
6
1
0.42
W
Ganesha
danteagus
Ganesha
0
2
17
4.25
L
8
7
3
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,518
Damage
35,281
49,140
Taken
57,183
20,377
Mitigated
39,245
4,524
Healing
17,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AlvaxFizz
Cthulhu
5,818
439
851
1,963
9,464
9,025
140
2,155
7,309
31,242
0
L
Yemoja
Haallah
Yemoja
5,852
1,228
1,232
633
9,529
6,456
23
7,116
2,213
20,157
0
W
Heimdallr
JefeMaestro157
Heimdallr
6,093
1,911
0
1,518
10,673
6,257
2,259
0
10,673
145
42,983
W
11,826
989
0
4,662
9,610
4,247
986
890
8,720
40,690
0
W
Ne Zha
6,942
2,296
0
7,895
12,671
4,319
0
306
12,365
0
61,410
L
Apollo
NicckSun
Apollo
3,445
2,453
0
0
8,862
2,318
156
4,719
3,893
0
31,834
L
5,314
579
0
250
8,466
2,501
311
3,915
4,525
0
28,726
L
Bellona
3,611
890
0
428
9,010
5,256
0
545
8,465
0
16,014
W
Ganesha
danteagus
Ganesha
4,602
501
0
886
14,765
15,397
203
2,501
12,264
12,916
0
L
10,296
3,192
0
1,981
13,273
3,846
567
5,558
7,665
0
41,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,622
Gold Earned
43,515
258
Minions Killed
316
0
Camps Cleared
0
1,471,852
Distance Traveled
1,524,112
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,059
504
67
4
0
326,103
1
L
Yemoja
6,993
437
27
2
0
271,453
2
W
Heimdallr
8,978
561
71
4
0
250,878
2
W
Anubis
9,682
605
64
4
0
300,652
2
W
Ne Zha
8,945
559
110
7
0
315,762
3
L
Apollo
6,541
409
64
4
0
287,144
1
L
Thor
7,166
448
51
3
0
303,913
2
L
Bellona
6,662
416
27
2
0
328,713
1
W
Ganesha
7,851
491
4
0
0
330,717
4
L
Pele
9,260
579
89
6
0
280,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role