Player Matchup

Sun Wukong
Sun Wukong
ChopBoy42069
Sun Wukong
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,449 Elo+
Solo
Ullr
Ullr
DeialmoOnSpotify
Ullr
Level 13
God Stats
42W - 13L
1,916 SR
Queue Stats
149W - 75L
1,795 Elo+
Solo
Nemesis
Nemesis
Jack2Savage_
Nemesis
Level 28
God Stats
30W - 23L
1,590 SR
Queue Stats
178W - 160L
1,543 Elo+
Solo
Tiamat
Tiamat
LoonaWolfy25
Tiamat
Level 29
God Stats
15W - 11L
1,625 SR
Queue Stats
128W - 111L
1,621 Elo+
Solo
Fenrir
Fenrir
Winston Switch
Fenrir
Level 29
God Stats
4W - 2L
1,597 SR
Queue Stats
122W - 71L
1,674 Elo+
Solo
Team Averages
Level 23
1,646 SR
1,616 Elo+

VS

Team Averages
Level 21
1,626 SR
1,684 Elo+
Danzaburou
Danzaburou
Dalebst1
Danzaburou
Level 9
God Stats
1W - 1L
1,436 SR
Queue Stats
2W - 4L
1,766 Elo+
Solo
Ullr
Ullr
HuesitosTsD
Ullr
Level 14
God Stats
19W - 5L
1,725 SR
Queue Stats
100W - 32L
1,750 Elo+
Solo
Ra
Ra
Leggo_My_Ahegao
Ra
Level 29
God Stats
11W - 8L
1,848 SR
Queue Stats
182W - 92L
1,698 Elo+
Party 1
Athena
Athena
MAD_IMGOOFIN
Athena
Level 23
God Stats
10W - 13L
1,620 SR
Queue Stats
242W - 221L
1,530 Elo+
Solo
Arachne
Arachne
temp-373459
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 83L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChopBoy42069
Sun Wukong
16
3 / 2 / 1
9,468
526
8,042
9,753
9,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
17 / 2 / 3
12,444
691
21,152
13,180
5,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Jack2Savage_
Nemesis
14
1 / 4 / 10
8,670
482
6,902
10,511
3,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
16
3 / 2 / 4
9,884
549
13,136
11,166
7,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
8 / 5 / 10
9,571
532
10,315
13,980
8,542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dalebst1
Danzaburou
11
0 / 9 / 0
6,907
384
2,282
13,799
4,221
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 6 / 1
8,999
500
4,526
12,454
4,315
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 4 / 8
10,271
571
14,368
10,727
4,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
11
1 / 9 / 7
7,751
431
6,357
19,760
11,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
temp-373459
Arachne
17
11 / 4 / 1
10,644
591
10,527
21,341
9,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
32
32
Kills
15
15
Deaths
32
28
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ChopBoy42069
Sun Wukong
3
2
1
1.75
L
Danzaburou
Dalebst1
Danzaburou
0
9
0
0
W
17
2
3
9.25
L
1
6
1
0.25
W
Nemesis
Jack2Savage_
Nemesis
1
4
10
1.5
L
2
4
8
1.5
W
Tiamat
3
2
4
2.5
L
Athena
1
9
7
0.5
W
8
5
10
2.6
L
Arachne
temp-373459
Arachne
11
4
1
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,547
Damage
38,060
58,590
Taken
78,081
35,488
Mitigated
34,692
12,973
Healing
19,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ChopBoy42069
Sun Wukong
8,042
1,388
0
1,318
9,753
9,859
1,319
1,346
8,347
0
55,465
L
Danzaburou
Dalebst1
Danzaburou
2,282
1,172
0
1,408
13,799
4,221
1,066
1,029
12,545
0
34,025
W
21,152
12,060
0
5,544
13,180
5,342
2,946
4,509
8,503
0
102,923
L
4,526
2,344
0
1,507
12,454
4,315
0
0
12,329
0
64,423
W
Nemesis
Jack2Savage_
Nemesis
6,902
3,219
0
783
10,511
3,971
50
4,518
5,899
0
46,171
L
14,368
657
1,465
3,641
10,727
4,399
53
2,885
7,536
80,339
0
W
Tiamat
13,136
802
0
3,440
11,166
7,774
212
4,817
6,063
67,738
0
L
Athena
6,357
2,478
0
3,111
19,760
11,901
126
3,166
16,305
19,338
0
W
10,315
2,130
0
1,888
13,980
8,542
0
4,759
9,053
0
39,671
L
Arachne
temp-373459
Arachne
10,527
8,163
0
7,910
21,341
9,856
55
5,160
15,805
0
52,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,037
Gold Earned
44,572
521
Minions Killed
490
0
Camps Cleared
0
1,811,850
Distance Traveled
1,696,562
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,468
526
101
6
0
387,015
4
L
Danzaburou
6,907
384
63
4
0
314,012
0
W
Ullr
12,444
691
160
9
0
340,343
3
L
Ullr
8,999
500
134
7
0
309,291
2
W
Nemesis
8,670
482
73
4
0
401,850
0
L
Ra
10,271
571
173
10
0
354,617
8
W
Tiamat
9,884
549
128
7
0
344,485
4
L
Athena
7,751
431
20
1
0
353,874
4
W
Fenrir
9,571
532
59
3
0
338,157
1
L
Arachne
10,644
591
100
6
0
364,768
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role