Player Matchup
Ah Muzen Cab
Gold III
Level 65
God Stats
29W - 10L
1,675 SR
Queue Stats
253W - 213L
1,318
MMR
Team Averages
Gold III
Average Tier
Level 65
1,675 SR
1,318
MMR
VS
Team Averages
Bronze IV
Average Tier
Level 30
1,618 SR
1,195
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jhavul
Ah Muzen Cab
12
3 / 0 / 0
6,303
1,051
4,845
4,927
1,672
Death's Toll
+18
Physical Power
+35
Magical Power
+75
Health
PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.
Y10 Devourer's Gauntlet
+30
Physical Power
+10%
Physical Lifesteal
PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Light Blade
+5
Physical Power
+10%
Attack Speed
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
bisny
Nike
8
0 / 3 / 0
4,209
702
2,357
6,602
4,463
Combat Boots
+10
Physical Power
+12%
Movement Speed
Match Insights
Player Kills, Deaths, and Assists
Damage Breakdown
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
6,303
1,051
68
11
0
100,782
1
L
4,209
702
19
3
0
104,764
0