Player Matchup

Neith
Neith
Awoodesu
Neith
Level 14
God Stats
30W - 30L
1,620 SR
Queue Stats
32W - 36L
1,558 Elo+
Party 2
Khepri
Khepri
D20eL33T
Khepri
Level 67
God Stats
30W - 18L
1,685 SR
Queue Stats
64W - 64L
1,529 Elo+
Party 2
Eset
Eset
systemdownload
Eset
Level 86
God Stats
47W - 37L
1,636 SR
Queue Stats
71W - 63L
1,570 Elo+
Party 2
Team Averages
Level 56
1,647 SR
1,553 Elo+

VS

Team Averages
Level 51
1,518 SR
1,570 Elo+
Anhur
Anhur
Reeechard
Anhur
Level 17
God Stats
0W - 2L
1,314 SR
Queue Stats
11W - 12L
1,418 Elo+
Party 1
Hercules
Hercules
SlyDaddy
Hercules
Level 111
God Stats
7W - 10L
1,500 SR
Queue Stats
295W - 208L
1,642 Elo+
Party 1
Nu Wa
Nu Wa
Trixzohkami
Nu Wa
Level 26
God Stats
1W - 1L
1,741 SR
Queue Stats
135W - 81L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Awoodesu
Neith
11
5 / 2 / 13
8,209
821
5,787
5,573
1,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
D20eL33T
Khepri
9
0 / 3 / 19
7,896
790
3,381
9,886
7,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
14 / 2 / 5
9,896
990
14,676
7,298
2,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Reeechard
Anhur
10
7 / 6 / 0
7,983
798
3,537
9,582
2,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
SlyDaddy
Hercules
8
0 / 5 / 7
6,556
656
7,477
9,135
5,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
0 / 8 / 5
6,195
620
4,736
7,712
2,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
19
Kills
7
7
Deaths
19
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
Awoodesu
Neith
5
2
13
5.75
W
Khepri
D20eL33T
Khepri
0
3
19
3.17
L
Anhur
Reeechard
Anhur
7
6
0
1.17
L
Hercules
SlyDaddy
Hercules
0
5
7
0.7
L
0
8
5
0.31
W
14
2
5
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,844
Damage
15,750
22,757
Taken
26,429
12,053
Mitigated
10,268
4,993
Healing
2,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Awoodesu
Neith
5,787
3,058
0
1,370
5,573
1,917
620
1,153
4,265
0
32,137
W
Khepri
D20eL33T
Khepri
3,381
794
0
817
9,886
7,236
146
2,713
6,925
11,933
0
L
Anhur
Reeechard
Anhur
3,537
2,633
0
872
9,582
2,860
0
6,398
2,924
0
17,418
L
Hercules
SlyDaddy
Hercules
7,477
4,117
0
1,508
9,135
5,223
0
5,902
3,009
0
15,197
L
4,736
1,668
0
517
7,712
2,185
32
5,183
2,365
14,997
0
W
14,676
1,216
902
1,904
7,298
2,900
349
1,635
5,506
31,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,001
Gold Earned
20,734
93
Minions Killed
66
0
Camps Cleared
0
587,318
Distance Traveled
474,333
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,209
821
41
4
0
189,296
0
W
Khepri
7,896
790
7
1
0
198,236
1
L
Anhur
7,983
798
29
3
0
139,940
0
L
Hercules
6,556
656
16
2
0
179,785
1
L
Nu Wa
6,195
620
21
2
0
154,608
1
W
Eset
9,896
990
45
5
0
199,786
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role