Player Matchup

Fenrir
Fenrir
Jiggafield11
Fenrir
Level 61
God Stats
2W - 1L
1,483 SR
Queue Stats
39W - 45L
1,397 Elo+
Party 1
Vulcan
Vulcan
SirAsiann
Vulcan
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 100L
1,464 Elo+
Party 1
Sun Wukong
Sun Wukong
UltraNeonNinja
Sun Wukong
Level 57
God Stats
32W - 23L
1,576 SR
Queue Stats
72W - 84L
1,428 Elo+
Party 1
Chang'e
Chang'e
arya45
Chang'e
Level 29
God Stats
46W - 48L
1,512 SR
Queue Stats
122W - 163L
1,432 Elo+
Party 1
Cupid
Cupid
huyvo14
Cupid
Level 68
God Stats
11W - 9L
1,584 SR
Queue Stats
128W - 152L
1,403 Elo+
Party 1
Team Averages
Level 56
1,531 SR
1,425 Elo+

VS

Team Averages
Level 50
1,523 SR
1,436 Elo+
Tsukuyomi
Tsukuyomi
Enderamp
Tsukuyomi
Level 55
God Stats
2W - 2L
1,500 SR
Queue Stats
85W - 108L
1,408 Elo+
Party 2
Apollo
Apollo
Hopelesslionboy
Apollo
Level 80
God Stats
4W - 4L
1,721 SR
Queue Stats
232W - 260L
1,428 Elo+
Party 2
Anubis
Anubis
The Bullrok
Anubis
Level 15
God Stats
4W - 8L
1,448 SR
Queue Stats
5W - 10L
1,380 Elo+
Party 2
Bellona
Bellona
gracefulgamaken
Bellona
Level 32
God Stats
2W - 4L
1,519 SR
Queue Stats
69W - 74L
1,477 Elo+
Party 3
Ymir
Ymir
laxplayer22
Ymir
Level 70
God Stats
2W - 4L
1,428 SR
Queue Stats
79W - 82L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
3 / 3 / 10
7,241
517
4,933
9,696
3,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
SirAsiann
Vulcan
14
3 / 5 / 8
7,987
571
8,631
7,919
2,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
UltraNeonNinja
Sun Wukong
13
5 / 1 / 1
7,661
547
10,168
11,838
9,818
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
arya45
Chang'e
12
3 / 1 / 9
6,890
492
5,565
6,024
2,492
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
huyvo14
Cupid
15
10 / 0 / 5
8,904
636
11,060
8,141
2,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Enderamp
Tsukuyomi
10
6 / 5 / 1
7,053
504
8,666
10,338
3,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 5 / 1
7,003
500
4,978
9,691
3,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
11
0 / 6 / 3
6,835
488
2,677
8,540
3,310
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 4 / 2
7,104
507
7,565
12,903
10,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 4 / 2
6,572
469
3,330
12,461
7,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
19
24
Kills
10
10
Deaths
24
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Enderamp
Tsukuyomi
6
5
1
1.3
L
2
5
1
0.5
W
Fenrir
3
3
10
2.67
W
Vulcan
SirAsiann
Vulcan
3
5
8
1.4
L
Anubis
0
6
3
0.25
W
Sun Wukong
UltraNeonNinja
Sun Wukong
5
1
1
5.5
W
Chang'e
arya45
Chang'e
3
1
9
7.5
L
1
4
2
0.5
W
Cupid
huyvo14
Cupid
10
0
5
12.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,357
Damage
27,216
43,618
Taken
53,933
20,781
Mitigated
27,923
17,145
Healing
11,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Enderamp
Tsukuyomi
8,666
1,586
0
1,833
10,338
3,587
0
1,916
8,264
0
23,646
L
4,978
3,301
0
2,550
9,691
3,017
0
3,089
6,572
0
36,038
W
Fenrir
4,933
726
0
806
9,696
3,242
0
1,702
7,892
0
34,023
W
Vulcan
SirAsiann
Vulcan
8,631
1,749
0
1,017
7,919
2,609
0
1,247
6,362
45,825
0
L
Anubis
2,677
118
0
1,041
8,540
3,310
132
4,637
3,515
29,936
0
W
Sun Wukong
UltraNeonNinja
Sun Wukong
10,168
2,837
0
3,933
11,838
9,818
0
237
11,026
0
38,406
W
Chang'e
arya45
Chang'e
5,565
628
2,846
3,248
6,024
2,492
78
963
4,953
29,674
0
L
7,565
2,149
0
3,892
12,903
10,276
400
659
11,632
0
31,147
W
Cupid
huyvo14
Cupid
11,060
7,287
0
5,295
8,141
2,620
740
1,292
6,803
0
50,372
L
3,330
235
0
1,766
12,461
7,733
0
3,315
9,036
14,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,683
Gold Earned
34,567
335
Minions Killed
236
0
Camps Cleared
0
1,392,374
Distance Traveled
1,264,886
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,053
504
36
3
0
303,205
4
L
Apollo
7,003
500
70
5
0
235,406
4
W
Fenrir
7,241
517
53
4
0
279,122
3
W
Vulcan
7,987
571
84
6
0
240,323
1
L
Anubis
6,835
488
63
5
0
211,007
0
W
Sun Wukong
7,661
547
63
5
0
297,354
5
W
Chang'e
6,890
492
53
4
0
302,596
2
L
Bellona
7,104
507
52
4
0
260,179
0
W
Cupid
8,904
636
82
6
0
272,979
1
L
Ymir
6,572
469
15
1
0
255,089
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role