Player Matchup

Loki
Loki
Chuyduhkilla7
Loki
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,028 Elo+
Party 2
Vulcan
Vulcan
Crunsche
Vulcan
Level 28
God Stats
2W - 4L
1,094 SR
Queue Stats
8W - 12L
1,355 Elo+
Solo
Danzaburou
Danzaburou
DarkBlud Ninja
Danzaburou
Level 28
God Stats
44W - 43L
1,503 SR
Queue Stats
168W - 194L
1,366 Elo+
Solo
He Bo
He Bo
PIS_MASTER
He Bo
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,168 Elo+
Solo
Terra
Terra
cholo1799
Terra
Level 29
God Stats
3W - 1L
1,447 SR
Queue Stats
18W - 12L
1,371 Elo+
Party 2
Team Averages
Level 21
1,409 SR
1,258 Elo+

VS

Team Averages
Level 17
1,505 SR
1,383 Elo+
Mercury
Mercury
CriStivn11
Mercury
Level 22
God Stats
1W - 2L
1,467 SR
Queue Stats
6W - 6L
1,401 Elo+
Party 1
Izanami
Izanami
castratiikr0n
Izanami
Level 21
God Stats
42W - 32L
1,577 SR
Queue Stats
63W - 55L
1,266 Elo+
Solo
Tsukuyomi
Tsukuyomi
deadpool_shishi
Tsukuyomi
Level 4
God Stats
2W - 2L
1,695 SR
Queue Stats
8W - 10L
1,501 Elo+
Party 1
Fenrir
Fenrir
jungeller
Fenrir
Level 15
God Stats
7W - 5L
1,500 SR
Queue Stats
44W - 44L
1,378 Elo+
Solo
Ra
Ra
soibatman_oficia
Ra
Level 25
God Stats
6W - 9L
1,289 SR
Queue Stats
67W - 74L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 11 / 11
11,727
977
3,442
17,759
7,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Vulcan
Crunsche
Vulcan
20
10 / 1 / 15
16,101
1,342
23,797
6,493
3,493
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
DarkBlud Ninja
Danzaburou
20
17 / 6 / 12
16,738
1,395
35,658
21,108
9,060
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

He Bo
18
6 / 9 / 14
12,639
1,053
18,621
16,008
6,025
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Terra
cholo1799
Terra
19
1 / 2 / 18
11,899
992
5,104
17,014
14,522
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

162

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CriStivn11
Mercury
18
3 / 3 / 11
12,228
1,019
9,210
15,614
6,620
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
19
8 / 4 / 13
13,212
1,101
23,021
19,720
7,375
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Tsukuyomi
deadpool_shishi
Tsukuyomi
18
6 / 12 / 13
12,485
1,040
14,339
21,538
7,990
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fenrir
jungeller
Fenrir
18
8 / 8 / 9
12,629
1,052
15,438
18,249
7,338
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
3 / 7 / 15
11,794
983
7,657
18,539
15,330
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
89
34
Kills
28
29
Deaths
34
70
Assists
61
Player
Kills
Deaths
Assists
KDA
W
0
11
11
0.5
L
Mercury
CriStivn11
Mercury
3
3
11
2.83
W
Vulcan
Crunsche
Vulcan
10
1
15
17.5
W
Danzaburou
DarkBlud Ninja
Danzaburou
17
6
12
3.83
W
He Bo
6
9
14
1.44
L
Izanami
8
4
13
3.63
W
Terra
cholo1799
Terra
1
2
18
5
L
Tsukuyomi
deadpool_shishi
Tsukuyomi
6
12
13
1.04
L
Fenrir
jungeller
Fenrir
8
8
9
1.56
L
3
7
15
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,622
Damage
69,665
78,382
Taken
93,660
40,609
Mitigated
44,653
20,481
Healing
6,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,442
1,469
0
769
17,759
7,509
0
1,159
15,738
0
14,710
L
Mercury
CriStivn11
Mercury
9,210
6,824
0
0
15,614
6,620
0
4,814
10,800
0
22,429
W
Vulcan
Crunsche
Vulcan
23,797
8,019
0
0
6,493
3,493
0
1,099
5,394
76,339
0
W
Danzaburou
DarkBlud Ninja
Danzaburou
35,658
23,109
0
8,516
21,108
9,060
0
2,429
18,679
0
53,946
W
He Bo
18,621
1,498
0
2,057
16,008
6,025
0
1,938
14,070
30,234
0
L
Izanami
23,021
21,030
0
2,925
19,720
7,375
0
10,857
8,863
0
61,841
W
Terra
cholo1799
Terra
5,104
2,112
4,930
4,209
17,014
14,522
0
1,032
15,982
14,500
0
L
Tsukuyomi
deadpool_shishi
Tsukuyomi
14,339
3,740
0
28
21,538
7,990
0
12,016
9,522
0
19,186
L
Fenrir
jungeller
Fenrir
15,438
5,232
0
1,130
18,249
7,338
0
9,313
8,936
0
23,438
L
7,657
742
1,192
1,071
18,539
15,330
0
10,522
8,017
29,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,104
Gold Earned
62,348
222
Minions Killed
194
7
Camps Cleared
4
1,053,176
Distance Traveled
1,107,389
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,727
977
8
1
2
177,273
0
L
Mercury
12,228
1,019
28
2
1
277,856
0
W
Vulcan
16,101
1,342
149
12
2
276,086
0
W
Danzaburou
16,738
1,395
27
2
1
193,769
1
W
He Bo
12,639
1,053
15
1
1
172,928
1
L
Izanami
13,212
1,101
100
8
0
188,543
0
W
Terra
11,899
992
23
2
1
233,120
0
L
Tsukuyomi
12,485
1,040
9
1
1
212,979
1
L
Fenrir
12,629
1,052
23
2
2
196,162
0
L
Ra
11,794
983
34
3
0
231,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role