Player Matchup

Cupid
Cupid
Jungledif
Cupid
Level 15
God Stats
1W - 2L
1,575 SR
Queue Stats
32W - 17L
1,724 Elo+
Party 2
Erlang Shen
Erlang Shen
PsyloKaPaPeur
Erlang Shen
Level 41
God Stats
4W - 4L
1,283 SR
Queue Stats
317W - 301L
1,362 Elo+
Solo
Thor
Thor
TheBloodCousins
Thor
Level 34
God Stats
1W - 1L
1,703 SR
Queue Stats
113W - 86L
1,570 Elo+
Party 3
Ah Puch
Ah Puch
TuGraciaXD
Ah Puch
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 63L
1,501 Elo+
Party 3
Ganesha
Ganesha
minty290
Ganesha
Level 67
God Stats
27W - 37L
1,531 SR
Queue Stats
335W - 384L
1,483 Elo+
Party 2
Team Averages
Level 37
1,518 SR
1,528 Elo+

VS

Team Averages
Level 69
1,499 SR
1,539 Elo+
Nu Wa
Nu Wa
Giacente_Leone
Nu Wa
Level 160
God Stats
103W - 84L
1,538 SR
Queue Stats
781W - 822L
1,328 Elo+
Solo
Olorun
Olorun
Splittpush
Olorun
Level 13
God Stats
4W - 0L
1,263 SR
Queue Stats
61W - 17L
1,855 Elo+
Party 4
Anhur
Anhur
aIVegasZ
Anhur
Level 101
God Stats
3W - 1L
1,552 SR
Queue Stats
71W - 51L
1,599 Elo+
Party 4
Horus
Horus
iPl-N
Horus
Level 40
God Stats
5W - 4L
1,640 SR
Queue Stats
105W - 92L
1,428 Elo+
Party 1
Camazotz
Camazotz
l-DMR1
Camazotz
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 53L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Jungledif
Cupid
7
2 / 1 / 0
4,438
493
1,389
4,288
973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Erlang Shen
PsyloKaPaPeur
Erlang Shen
9
1 / 0 / 0
4,550
506
486
4,820
2,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

4
0 / 3 / 1
3,814
424
837
4,078
703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Puch
TuGraciaXD
Ah Puch
4
0 / 3 / 0
3,608
401
267
2,106
611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
minty290
Ganesha
7
0 / 3 / 2
4,769
530
1,822
5,768
1,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
6,199
689
2,783
1,367
293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Olorun
Splittpush
Olorun
12
6 / 0 / 1
7,628
848
3,938
4,172
1,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
aIVegasZ
Anhur
9
2 / 0 / 3
5,699
633
3,824
4,301
1,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Horus
iPl-N
Horus
8
1 / 2 / 4
5,503
611
1,385
4,209
1,628
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Camazotz
l-DMR1
Camazotz
9
0 / 1 / 3
5,621
625
1,442
4,071
1,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
10
10
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
Cupid
Jungledif
Cupid
2
1
0
2
L
Erlang Shen
PsyloKaPaPeur
Erlang Shen
1
0
0
1
W
Olorun
Splittpush
Olorun
6
0
1
6.5
L
0
3
1
0.17
L
Ah Puch
TuGraciaXD
Ah Puch
0
3
0
0
W
Anhur
aIVegasZ
Anhur
2
0
3
3.5
W
Horus
iPl-N
Horus
1
2
4
1.5
W
Camazotz
l-DMR1
Camazotz
0
1
3
1.5
L
Ganesha
minty290
Ganesha
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,801
Damage
13,372
21,060
Taken
18,120
5,887
Mitigated
5,497
5,464
Healing
9,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,783
615
0
375
1,367
293
105
0
1,292
28,257
0
L
Cupid
Jungledif
Cupid
1,389
540
28
2,085
4,288
973
0
1,188
3,060
0
17,653
L
Erlang Shen
PsyloKaPaPeur
Erlang Shen
486
98
0
1,466
4,820
2,258
0
2,050
2,544
0
17,212
W
Olorun
Splittpush
Olorun
3,938
2,333
34
2,969
4,172
1,419
5,532
600
3,572
39,273
0
L
837
552
0
679
4,078
703
0
927
3,135
0
7,100
L
Ah Puch
TuGraciaXD
Ah Puch
267
74
0
146
2,106
611
0
1,641
425
6,325
0
W
Anhur
aIVegasZ
Anhur
3,824
2,292
0
2,227
4,301
1,115
435
703
3,598
0
30,945
W
Horus
iPl-N
Horus
1,385
521
214
990
4,209
1,628
553
786
3,423
0
7,046
W
Camazotz
l-DMR1
Camazotz
1,442
577
0
2,756
4,071
1,042
0
0
4,046
0
22,329
L
Ganesha
minty290
Ganesha
1,822
178
0
1,060
5,768
1,342
0
553
5,175
12,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,179
Gold Earned
30,650
124
Minions Killed
274
0
Camps Cleared
0
584,916
Distance Traveled
818,805
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,199
689
64
7
0
149,865
2
L
Cupid
4,438
493
50
6
0
114,787
0
L
Erlang Shen
4,550
506
38
4
0
165,325
0
W
Olorun
7,628
848
84
9
0
167,212
1
L
Thor
3,814
424
19
2
0
106,622
1
L
Ah Puch
3,608
401
9
1
0
57,801
0
W
Anhur
5,699
633
59
7
0
146,283
0
W
Horus
5,503
611
10
1
0
167,292
1
W
Camazotz
5,621
625
57
6
0
188,153
0
L
Ganesha
4,769
530
8
1
0
140,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role