Player Matchup

Jormungandr
Jormungandr
CrazedLamer
Jormungandr
Level 28
God Stats
43W - 28L
1,517 SR
Queue Stats
193W - 185L
1,406 Elo+
Party 3
Tsukuyomi
Tsukuyomi
DieghettoRg4L
Tsukuyomi
Level 18
God Stats
18W - 25L
1,493 SR
Queue Stats
43W - 57L
1,362 Elo+
Party 2
Chiron
Chiron
J4ckpoto
Chiron
Level 14
God Stats
5W - 3L
1,490 SR
Queue Stats
21W - 20L
1,364 Elo+
Party 2
Sun Wukong
Sun Wukong
SenkuEVO
Sun Wukong
Level 17
God Stats
2W - 1L
1,390 SR
Queue Stats
23W - 27L
1,266 Elo+
Party 3
Zeus
Zeus
vvndesirable
Zeus
Level 20
God Stats
5W - 7L
1,376 SR
Queue Stats
40W - 33L
1,363 Elo+
Party 2
Team Averages
Level 19
1,453 SR
1,352 Elo+

VS

Team Averages
Level 11
1,521 SR
1,367 Elo+
Hades
Hades
Alex0812
Hades
Level 29
God Stats
12W - 9L
1,607 SR
Queue Stats
75W - 55L
1,502 Elo+
Solo
Sobek
Sobek
Bau5constantlycr
Sobek
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
317W - 338L
1,221 Elo+
Party 1
Amaterasu
Amaterasu
Interigate HAT
Amaterasu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 58L
1,187 Elo+
Party 1
Pele
Pele
IpFreelyYo
Pele
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
10W - 11L
1,424 Elo+
Party 1
Heimdallr
Heimdallr
aranialetal
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CrazedLamer
Jormungandr
19
7 / 3 / 9
12,767
555
19,877
13,879
14,584
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
DieghettoRg4L
Tsukuyomi
17
8 / 7 / 10
12,287
534
12,450
19,000
6,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
J4ckpoto
Chiron
18
9 / 5 / 10
12,740
554
15,976
14,730
6,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
SenkuEVO
Sun Wukong
14
5 / 6 / 7
10,329
449
5,764
12,898
6,539
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
14 / 4 / 3
12,385
538
19,463
11,168
4,161
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Alex0812
Hades
20
14 / 3 / 6
13,691
595
24,765
20,562
11,039
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 12 / 8
9,840
428
4,350
23,337
18,562
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amaterasu
Interigate HAT
Amaterasu
14
3 / 9 / 6
9,262
403
7,115
21,100
10,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
2 / 7 / 2
10,032
436
4,134
12,116
5,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
aranialetal
Heimdallr
13
1 / 12 / 4
8,658
376
3,150
13,501
3,588
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
47
43
Kills
21
25
Deaths
43
39
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hades
Alex0812
Hades
14
3
6
5.67
L
1
12
8
0.42
W
Jormungandr
CrazedLamer
Jormungandr
7
3
9
3.83
W
Tsukuyomi
DieghettoRg4L
Tsukuyomi
8
7
10
1.86
L
Amaterasu
Interigate HAT
Amaterasu
3
9
6
0.67
L
2
7
2
0.43
W
Chiron
J4ckpoto
Chiron
9
5
10
2.8
W
Sun Wukong
SenkuEVO
Sun Wukong
5
6
7
1.42
L
Heimdallr
aranialetal
Heimdallr
1
12
4
0.25
W
14
4
3
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,530
Damage
43,514
71,675
Taken
90,616
39,181
Mitigated
48,701
13,769
Healing
15,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Alex0812
Hades
24,765
2,408
243
9,823
20,562
11,039
0
10,398
9,964
71,581
0
L
4,350
659
0
1,496
23,337
18,562
0
12,037
11,126
27,643
0
W
Jormungandr
CrazedLamer
Jormungandr
19,877
4,001
513
2,070
13,879
14,584
1,647
5,275
8,604
85,866
0
W
Tsukuyomi
DieghettoRg4L
Tsukuyomi
12,450
2,567
0
3,522
19,000
6,950
1,391
7,104
11,896
0
60,034
L
Amaterasu
Interigate HAT
Amaterasu
7,115
2,486
0
3,345
21,100
10,438
81
9,786
10,943
0
41,748
L
4,134
273
0
504
12,116
5,074
3,033
3,293
8,698
0
48,700
W
Chiron
J4ckpoto
Chiron
15,976
6,355
682
4,191
14,730
6,947
7,029
4,412
10,317
0
81,388
W
Sun Wukong
SenkuEVO
Sun Wukong
5,764
1,548
0
88
12,898
6,539
647
5,821
7,077
0
24,583
L
Heimdallr
aranialetal
Heimdallr
3,150
1,284
0
464
13,501
3,588
0
2,956
10,545
0
21,786
W
19,463
3,874
518
2,185
11,168
4,161
2,733
6,503
4,665
64,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,508
Gold Earned
51,483
506
Minions Killed
334
0
Camps Cleared
0
2,031,611
Distance Traveled
1,893,636
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
13,691
595
111
5
0
398,116
0
L
Sobek
9,840
428
42
2
0
338,453
3
W
Jormungandr
12,767
555
154
7
0
409,246
0
W
Tsukuyomi
12,287
534
95
4
0
413,343
1
L
Amaterasu
9,262
403
69
3
0
391,733
0
L
Pele
10,032
436
76
3
0
436,619
0
W
Chiron
12,740
554
135
6
0
435,555
2
W
Sun Wukong
10,329
449
28
1
0
379,692
0
L
Heimdallr
8,658
376
36
2
0
328,715
2
W
Zeus
12,385
538
94
4
0
393,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role